Denolven, on 04 February 2014 - 05:50 AM, said:
Actually you proved only one thing: that there are situations where the Shawk can outperform other mechs.
Which is not the same as a proof for "X is always better than Y".
That's simply not the case here. The Laserhawk has a niche. Everything else is flat out inferior to the Shadow Hawk. In every situation; it outperforms it at all ranges & roles.
Denolven, on 04 February 2014 - 05:50 AM, said:
People tend to forget the dependencies/limitations outside of the mech itself. There is no universal "X is better than Y".
If you honestly think an Awesome or Locust are on par with a Highlander or Jenner, abandon all hope.
This "the pilot can overcome!" attitude in this community is hilarious, because no, the pilot can't overcome. If you are fighting someone of roughly equal skill and they have a superior chassis to this degree, they're going to win, end of discussion.
Denolven, on 04 February 2014 - 05:50 AM, said:
Because that depends on who uses it and what it's used for. For easier arguing let's assume the abstract task is always the same: win the game by killing stuff.
Now what you say is that the Shawk is always better, but that's simply not true. The better mech/config is what the pilot performs best in. Depending on pilot limitations, this can be very different for different pilots.
If they are fans of the AC/20.. it does that.
If they are fans of SRMs.. it does that.
If they are fans of LRMs.. it does that.
If they are fans of Gauss.. it does that.
If they are fans of PPCs.. it does that.
If they are fans of Streak light hunting.. it does that.
If they are fans of meta AC5.. it does that.
So yeah. The Shadow Hawk literally does whatever niche someone wants to do, and it does it better than the Hunchback, outside of laser boating. Which again I've made an exception for repeatedly for pages now.
Denolven, on 04 February 2014 - 05:50 AM, said:
The mech doesn't play the game alone. It's always a combination of mech and pilot, and the pilot does NOT have unlimited resources/potential.
Example: The AC20 is considered one of the most powerfull weapons, especially in mediums due to the combination of pinpoint damage and good mobility. But in my hands, this weapon is a nightmare. Why? Because I have to make every shot count, which I can't.
Which is why you can swap that AC/20 out for 4 SSRM2 on a Shawk and be ready for an entirely new role.
Denolven, on 04 February 2014 - 05:50 AM, said:
And that is why people sometimes say that this or that thing is not that much better. When ignoring everything else it might be, but in the context of player and task it might not. You never know, unless you analyse the players abilities and limitations.
Saying "X is always better" is ignoring the reality of limited resources. Now, if you would say "X is better in most cases", I would agree. It's a much better wording

Finding your niche is important, of course. Not everyone will be good at everything. I don't even
own a light 'mech, and when I run with our light lance in a Treb 3C or something, I am terrible at it as one example.
But the bottom line is the Shadow Hawk caters to
all niches, and it's one of the top reasons it's so easy to recommend. It's not some expert-weapon that requires months to get the most out of it - it's something that the rawest of newbies can jump straight into and begin using immediately, and will last them all the way into leagues.
Denolven, on 04 February 2014 - 05:50 AM, said:
I don't win my games with what I call utility (the ability to master a tool, that's what people usually call "skill"). I win my games with versatility - the ability to pick the right option at the right time. You can tell me "go AC/PPC" all you want - doesn't change the fact that my MissileHawk (2ML, 2SSRM and 2 LRM10+A) has no pinpoint whatsoever and is still my most successfull mech with a w/l ratio of 1.8
And builds like that are the reason the w/l loss system is a coin toss. You get too many on your team, and you're doomed. The fact is 99% of the time even the most deadly of pilots makes jack-all difference on the outcome of a game, unless they have a whole premade lance with them. You might as well flip a quarter every time for a pug w/l ratio.
Denolven, on 04 February 2014 - 05:50 AM, said:
The AC2 has become my top favorite weapon. Because even if my aiming sucks, I can still take out a "pro" by destroying his aiming too. Pulling you down to my aiming level is way easier than getting up to your aiming level. Simple cost-benefit-calculation.
You should try the AC/5 or UAC/5. Similar mechanics and far, far superior to the AC/2.
Denolven, on 04 February 2014 - 05:50 AM, said:
In short: I win with versatility, because that's my style. Forcing myself into another style has way too much cost for way too little benefit.[/spoiler]
Again part of the reason this debate continues is the Shadow Hawk does everything the Hunchback's style does (outside of the laserback) and does it better.
PS: If you really like 3 AC/2s, by the way, the Shadow Hawk also
does that too.
Edited by Victor Morson, 04 February 2014 - 07:16 AM.