February 4, 2014 Is U.i. 2.0 Day \o/
#1
Posted 01 February 2014 - 10:40 PM
I really am looking forward to seeing the work product that PGI/IGP will release. The community is definitely in for a gigantic event. They are finally going to make the community happy with their work product of 2+ years (YES! ! TWO YEARS) all culminating in the glorious release if U.I. 2.0. I mean, I am trembling with anticipation to see what PGI/IGP has produced for the Mechwarrior franchise.
#2
Posted 01 February 2014 - 10:42 PM
#3
Posted 01 February 2014 - 11:02 PM
Icould, on 01 February 2014 - 10:40 PM, said:
I really am looking forward to seeing the work product that PGI/IGP will release. The community is definitely in for a gigantic event. They are finally going to make the community happy with their work product of 2+ years (YES! ! TWO YEARS) all culminating in the glorious release if U.I. 2.0. I mean, I am trembling with anticipation to see what PGI/IGP has produced for the Mechwarrior franchise.
If this is not sarcasm, I am sorry, but you have never played a game with a properly designed user interface. The one currently shaming mwo is a bad joke.
#4
Posted 01 February 2014 - 11:23 PM
But frankly I'm not interested in the UI2.0, the light mech to come has me more intrigued, mostly because I would prefer to play in a light mech but meta/game mechanics alongside the failure of the ELO MM system forces the ton up approach. Still if the new light comes with ECM and good hit boxes, hard point locations it will revitalize the game for me.
#6
Posted 02 February 2014 - 02:08 AM
CPL Madison, on 02 February 2014 - 02:06 AM, said:
The greatest trick ever pulled was getting people so desperate for progress that they've whipped up tons of excitement for a new shell menu.
If they had included lobbies, they'd had a parade.
#7
Posted 02 February 2014 - 02:15 AM
Victor Morson, on 02 February 2014 - 02:08 AM, said:
The greatest trick ever pulled was getting people so desperate for progress that they've whipped up tons of excitement for a new shell menu.
If they had included lobbies, they'd had a parade.
This precisely. So sad.
#8
Posted 02 February 2014 - 02:38 AM
'We are still in Beta guys... umm wait, we aren't anymore but forget about that, don't worry it will be fixed in a week (cough* says under breath)... give or take another 6 months or so, or a year - anyways here's a new mech you can buy for the great price of $90 which is a new feature right?, what makes it so special you ask, its got a polka dot pattern... colors sold separately for $10 each'
#9
Posted 02 February 2014 - 02:56 AM
#10
Posted 02 February 2014 - 07:57 AM
and zero, on 01 February 2014 - 11:02 PM, said:
If this is not sarcasm, I am sorry, but you have never played a game with a properly designed user interface. The one currently shaming mwo is a bad joke.
And the mechlab in UI2.0 is absolutely horrendous...and we have to wait for the paperdoll to make a comeback. They've said something about making a Smurfy like screen, but we have to wait with this....monstrosity. I certainly hope they've changed it since the public test server since there wasn't even a free crit slot indicator, anywhere.
Lets hope the backend of UI 2.0 lives up to its reputation, since what you can see is bad.
#11
Posted 02 February 2014 - 08:18 AM
Icould, on 01 February 2014 - 10:40 PM, said:
I really am looking forward to seeing the work product that PGI/IGP will release. The community is definitely in for a gigantic event. They are finally going to make the community happy with their work product of 2+ years (YES! ! TWO YEARS) all culminating in the glorious release if U.I. 2.0. I mean, I am trembling with anticipation to see what PGI/IGP has produced for the Mechwarrior franchise.
Well, I sincerely hope its not UI 2.0 No Show Day.
#12
Posted 02 February 2014 - 08:27 AM
Sir Ratburger, on 02 February 2014 - 02:38 AM, said:
'We are still in Beta guys... umm wait, we aren't anymore but forget about that, don't worry it will be fixed in a week (cough* says under breath)... give or take another 6 months or so, or a year - anyways here's a new mech you can buy for the great price of $90 which is a new feature right?, what makes it so special you ask, its got a polka dot pattern... colors sold separately for $10 each'
I think they are hiring. Why dont you apply
#13
Posted 02 February 2014 - 08:29 AM
Icould, on 01 February 2014 - 10:40 PM, said:
I really am looking forward to seeing the work product that PGI/IGP will release. The community is definitely in for a gigantic event. They are finally going to make the community happy with their work product of 2+ years (YES! ! TWO YEARS) all culminating in the glorious release if U.I. 2.0. I mean, I am trembling with anticipation to see what PGI/IGP has produced for the Mechwarrior franchise.
I smell sarcasm
#14
Posted 02 February 2014 - 11:40 AM
Thanatos676, on 02 February 2014 - 08:29 AM, said:
I smell sarcasm
I don't understand why some of you guys have such a big problem that this is the absolute greatest Mechwarrior produced if all time. Everything PGI/IGP does has a Midas touch effect. Then, you have the audacity to call enthusiasm for it sarcasm? Ii is absurd.
All the naysayers will be proven wrong with the amazing work product PGI/IGP will bestow on us on February 4, 2014. It will be a day talked about for years after in the annals of video game development history.
Edited by Icould, 02 February 2014 - 11:41 AM.
#15
Posted 02 February 2014 - 11:55 AM
Yeah me too.
#16
Posted 02 February 2014 - 05:22 PM
Icould, on 02 February 2014 - 11:40 AM, said:
All the naysayers will be proven wrong with the amazing work product PGI/IGP will bestow on us on February 4, 2014. It will be a day talked about for years after in the annals of video game development history.
I wasn't sure but now I'm sure
I think you turn to stone if you get exposed to sunlight don't you ?
#17
Posted 02 February 2014 - 05:40 PM
#18
Posted 02 February 2014 - 07:17 PM
Icould, on 01 February 2014 - 10:40 PM, said:
I really am looking forward to seeing the work product that PGI/IGP will release. The community is definitely in for a gigantic event. They are finally going to make the community happy with their work product of 2+ years (YES! ! TWO YEARS) all culminating in the glorious release if U.I. 2.0. I mean, I am trembling with anticipation to see what PGI/IGP has produced for the Mechwarrior franchise.
Icould, on 02 February 2014 - 11:40 AM, said:
All the naysayers will be proven wrong with the amazing work product PGI/IGP will bestow on us on February 4, 2014. It will be a day talked about for years after in the annals of video game development history.
now it's lighter...
playing the forum meta hard
#19
Posted 04 February 2014 - 01:18 PM
Saxie, on 02 February 2014 - 08:27 AM, said:
I think they are hiring. Why dont you apply
In your face, I was right.
Yes they could try hire me as I would stop all these excuses in their tracks... don't hit deadlines, you are fired after 3 missed deadlines simple as that. I would probably implement a voting system before just randomly releasing useless updates like the cockpit glass we just had. They would seriously have to pay me a premier though.
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