Marack Drock, on 03 February 2014 - 08:33 AM, said:
Actually Activision created MW2. And MW3 was created only 1.3 years before MW4 which still means that MWO would be older and the team would have less Experience than PGI. Also PGI has developed about 10 other games putting them ahead of how many that the MW team had by 5 games.
Where those games the same style/thing/related to a game like an online MW game? Did all of them work in near the same way? Some of those games IGP only did a small portion of the game from what I recall, and didn't create the whole game. And, PGI and IGP are two different producers. I thought I heard that PGI was created just for MWO? With new staff etc. So, the people making MWO are almost all new to the concept, instead of the same 20-30 people who made the "10 other games".
Also, look to GW2. That took 5 years to develop and release, and they still had problems upon release! How long did/is Star Citizen taking? Or Star Conflict (they've been out for 2 years by their website, which means longer than that for some development as well)? Newer games are taking longer to create, as expectations are higher.
DaZur, on 03 February 2014 - 09:01 AM, said:
Lastly... As eluded to in the article, there is nothing a company hates more than a customer strutting around with the premise that their money gives them the right to be belligerent, condescending, demanding an demeaning.
I can tell you, if I had a customer come in and be as rude as some people on this forum are, I'd be asking them to leave. If they didn't, I'd be forcing them to leave. If they still refused, I'd be calling the cops and have them "escorted out of the store", with my bosses approval too. Just saying... (In my 8-9 years of retail experience, I have only had to ask a single customer to leave, and when I worked at DDs, I saw my manager ask one customer to leave too.)
GoManGo, on 03 February 2014 - 09:35 AM, said:
PGI has had all the information it needed from Past MechWarrior PC game models to Randall Bills? How could they make a simply stated =World Of Mechs= game instead of a true MechWarrior game based off of a social platform like the older games were? Yes they cannot retro back 2 years and undo the flawed basic core design but I still do not believe the Dev's understand MechWarrior games.
PGI had no access to any previous MW title information, besides what they might get just from owning the game. No coding. No mech packs. Nothing. They have had to create every piece of this game with no real ability to reference the older games for concepts, or even to make their job easier.
I think PGI does understand BT, as in TT. I feel they have done well so far with MW, and this game has been doing well in my eyes for the most part, with some problems to be expected here or there... Could things be improved still? Yes. They are working on it.