Tesunie, on 03 February 2014 - 11:20 PM, said:
And was there in lore, models, description, other art... It's a signature part of the Shadowhawk. (Just mentioning.)
It's like the tall and wide Awesome. It's part of the mech as that is how the mech looks. You are in part correct. The art was done without consideration to a 3D environment. This has lead to certain things when it is converted into a 3D concept, giving some machines more or less advantages because of their very design and looks. (Basically, I don't know if you where, but don't place any blame on the PGI art staff. If anything, blame lore, and classic BT, and the novels...)
Agreed. Actually, if you go by the armor levels of the stock Shadowhawks, most of them were never meant to brawl. They were tall to see over large cliffs.
Its weapons and design reflect its intention as a recon mech, spotter, and ranged support for a heavy lance.
Sarna:
"A recon and strike BattleMech developed during the Golden Age, the Shadow Hawk is a powerful fusion of maneuverability and firepower. With long-range missiles and a class-5 autocannon for ranged combat, and SRMs and lasers for close-in work, the Shadow Hawk outguns many BattleMechs in its weight class. Jump Jets enhance an already speedy BattleMech's ability to bring its guns to bear and keep better-armed enemies at range. A superior BattleMech for commanding a reconnaissance company or serving as a spotter for heavy and assault lances, the Shadow Hawk is a proven and capable design that has served with distinction for more than five centuries."
"Ranged combat" with some backups. Jumpjets, keeps better-armed enemies at range. Mech for commanding a reconnaissance company. Serving as a spotter. Hmm..
Not a single mention of brawling. Then you look at the starting armor. Inferior to a Centurion and Blackjack whose starting armor is inferior to a Hunchback. The 2H has more than a Centurion but is still inferior to a Hunchback in armor. Only the 5M has more armor and comes with a huge sacrifice in weaponry for it.
But in MWO, the Shadowhawk maintains the lore on everything but armor limits. It starts out with long range weapons and a fear of close engagements. And players turn it into a walking AC/20 and complain about it obsoleting the superior Hunchback, because of the way PGI has given armor equality per weight class and the player's need to optimize everything to exploit every flaw of the game.