Rebas Kradd, on 19 February 2014 - 01:10 PM, said:
Which is what, your precious ideas being implemented?
lol no. I never expect any particular idea to be implemented, because at this point, I don't expect anything to be read, legitimate constructive feedback or others.
Quote
You don't have any idea why your ideas aren't implemented, and you have absolutely no intellectually honest way to translate that into ANY judgment of the upper management.
You know better? I don't claim to know better. What I ask is generally, WHY are you thinking this way, with well thought out answers and responses to most of the possible questions that come of out it. If asking for a reasonable response to a change is "asking to much", I guess accepting things as is preferable? You know, not all requests/suggestions are born out of greed/personal bias/whatever. Sometimes, they are for "making things better".
Quote
And the REASON you don't have any idea why your ideas aren't implemented is because...no communication.
The thing about debates, which rarely exist in these forums (and even rarer with the devs) is that people want to understand what people are thinking. It doesn't mean people have to agree, but sometimes trying to explain yourself will allow people to provide better, well-engineered or crafted responses in order to properly respond to what the issue at hand is. Now, there's also more than one way to "skin a cat" and people have their own ideas about how things should work. However, if there's no actual discourse taken between devs and the players, the perception of "we know best" while many easily citeable arguments like the PPC meta lasting for however long it has (and still is) and various other issues (poor new player experience, and lack of tutorials) will continue to fester. So, it's not really not my job to resolve those issues. I have my own set of suggestions and if you don't want to deal with the issue altogether, you reap what you sow and I can do zero about that.
So you thought trying to goat me into a useless response... I hope you enjoyed writing that.