Papaspud, on 25 February 2014 - 03:22 PM, said:
They really need to do some weapons balancing to change the meta of the game. Every game now is turtle up and snipe, or LRMS if you have them, this is making for one very boring game.
Weapon balancing isn't going to fix the problem. It will still be a variation of those three options because there is nothing else to do in a match that has any value at all.
Been over this in many threads, too over it to dig up previous conversations. We need Role and Info Warfare per the original Pre-Closed-Beta Dev Blogs, otherwise we're just playing glorified solaris matches from planet to planet. Maps are too small, we already have 100% of the intel we need going into a match, we get too much radar data by default shared from mech to mech, scouting is worthless, and so on.
Expecting "weapon balancing" to magically fix the game play here is like expecting to fix a crack in the Hoover Damn with scotch tape.