Reposted Quotes because forum members have typed this better than me...
Davers, on 10 March 2014 - 03:51 PM, said:
I don't know why PGI would expect 12 players to pony up $18 million Cbills each for a dropship, but then not be able to drop together.
People want to play with their friends, not have to choose which friends to exclude. No mature player wants to stomp pugs. No mature player wants pugs to have a bad time playing. By far the best and most interesting matches are against other units.
Even in subscription games there is a lot more for groups to do than playing solo. If you are not in a guild in Warcraft you will not see the big dungeons, and if you got into a 'pick up' raid there was a good chance it would fail. How much of EVE's 'endgame' can a solo player experience? Everybody pays the subscription, but not everyone gets the 'whole game'.
I guess all us 'House Units' are just going to be stuck in limbo until PGI decides what it wants to do with us. Guess we should be glad they are willing to do anything, since we weren't even thought of when they designed the game.
Good Point. Wouldn't mind if Merc units had their own que for battle, in fact I would start saving one now for C_Bills for it. Helll I might even spend money on the Jester MEch even without a sale if they bring back the hardcore que for this reason (with any group sizes). I welcome the fun to join a MERC que even if I was joining the match solo. I like to work as a team, where in games like the Arma series, it is very, very important, unlike Planetside 2 / Battlefield Series where its a mindless running to objective.
Zolaz, on 10 March 2014 - 09:12 PM, said:
It doesnt matter what kind of rules PGI puts in, people will get stomped. As long as I get pinpoint targeting and there are people running around who cant play, those people will get crushed. Noobs will come to the forums and complain about every problem except the one they can correct, themselves.
If PGI was smart, and I dont believe they have anyone over there who is, they would have a solo queue and then a team queue. Let you have teams 2-12. Balance equal number teams on each side. Reward solo droppers in the team que with a c-bill increase....
NEarly all the people that I used to play with in my clan
gave up on the game because the reasons mentioned in this post.
. It would be the good idea, along with weight class limits per lance (or tonnage restrictions) to for PGI to use Zolaz's idea with UI 2.0's group launch module. I don't understand why PGI wants to PUNISH clans, medium to large clans for having a large group support and advertise their MWO by not giving CW rewards to them. It is just hard to have trust in PGI still, at least for me. I am a pheonix member because I gave them a chance to develop the game they did start to communicate more with the community. though I have since stopped spending MC on MWO months back, no more money until CW...
PhoenixFire55, on 11 March 2014 - 01:20 AM, said:
Too many people stopped playing the game because of group limits. They might have returned because PGI promised unlimited group sizes, but wait ... lies again. They might have returned for community warfare, but wait ... I have to pay to play with/against particular team?
And what did the limit achieve? Poor puggers still cry about getting roflstomped by premades even when there are none around, matches are still as unbalanced as ever if not worse.
Honestly ... does anyone really believe that the PUG-only population will keep playing this game for 2, 3, 4, 5 years? Who will play your stupid game in the long run PGI? I'll tell you ... nobody will if you just keep screwing groups over and over again.
Von Falkenstein, on 11 March 2014 - 05:19 AM, said:
As the founder and leader of one of the first german units out there I can honestly say that PGI virtually did nothing to help teamplay oriented groups. Remember the 2-3 months span when they banned 8vs8 groups and only allowed 4 man groups until they sorted things out? What a frustrating time.
Anyways... we managed to endure and even prosper not because of but despite PGI's efforts:
To all those remaining units out there, no matter which natonality or size: Keep up your good work. I hope things will improve for us.
Agree entirely
Edited by zolop, 13 March 2014 - 11:25 AM.