Willard Phule, on 10 March 2014 - 07:13 AM, said:
Of course it's my opinion. I don't state my opinion as fact but I'm also not going to type out (just in my opinion) every single time I write something in that regard. Now with that said...
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So...and please understand, I wasn't here in Closed Beta, so I don't know what was or wasn't available....there were no mechs that could use JumpJets, PPCs, ACs or Gauss Rifles in Closed Beta? Or, is it simply a matter of the game mechanics at that time not favoring the current Meta? Because, it seems to me, that as PGI implements new "fixes" to the game, new Metas come to the fore.
There weren't any big mechs with JJs and hardpoints that accomodated that tactic as effectively. Really it didn't become prevalent until the Phract and then Highlander. I understand everyone has different experiences. That's why I said the only time I see it. The meta shifts and always will shift. You'll always have a min/max portion that (for them personally) find it fun to use the absolute maximum effective build at all times based on current game mechanics. there's nothing wrong with that in my eyes, that's their perception of fun which is fine. I'm just using it to point out WHY we'll always have a meta in that regard.
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1 - Again, this is simply YOUR opinion. Other people may believe that balance CAN be achieved. What makes your opinion any more valid than theirs? Your command of your native language and ability to express your thoughts?
no sir, this is not an opinion. This IS a statement of fact. You will never get thousands of players to agree unanimously that this game is perfectly balanced. That's because every single person DOES have an opinion based on their perceptions. There will never be a 100% unified "Yup, the game is in perfect balance" That has NOTHING to do with my opinion being any more valid than anyone else's You're just trying to be combative and there's absolutely no basis for you to try and say I've made my opinion more valid than anyone else's.
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2 - With regard to "teammates and coordination," how quickly can you type "Alpha Lance, move to B3 and hold position" in Russian during a game? In German? In Spanish? Does it detract from your ability to get out of the line of fire? Simply saying that you need teamwork and coordination without explaining how to achieve that across multiple language barriers isn't a whole lot of help. In fact, it's rather condescending. It's almost as if you think that noone else could possibly have noticed that lack of both is a problem.
What exactly does that have to do with this topic?
Who has said anything about not integrating things like voip? Who has argued against that? Since you quoted me personally I'm assuming you mean that I am dismissing the need for things like voip and such or a command bloom. Please show me where I've said ANYthing even remotely close to that. I've said the exact opposite since Closed Beta. I've been a proponent of these things from day 1 so I'm not exactly sure what you're trying to get at with this comment other than try to dismiss or discredit what I've said in this thread by making it into something it simply is not
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Again. I'm beginning to notice a pattern here. The recent modification to JumpJets (not a nerf, really) affected the Highlander far more than any other chassis. Why is that? Because the modification was based on the Class of JumpJet. Class I got hit far harder than Class II, Class III or Class IV. The Victor uses a Class II, so wasn't effected nearly as much. The Cataphract uses a Class III and I can tell you from my personal experience that I haven't noticed a difference at all. As for the current Jumpsniper Meta, I'm sure it will eventually go away as PGI continues to nerf/break/change the game..and a new Meta will emerge.
The class 2 were hit pretty hard as well. It was stated that Heavies and Assaults would be greatly affected while Mediums and Lights wouldn't notice it nearly as much.
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Why is PGI making this game? Is a non-profit organization or is it to generate income for a company? That's what I thought. So...where is the majority of their funding coming from? Is it coming from the few die-hard, Closed Beta old-timers that still drop a hundred bucks a month on the game?
Or, is it coming from the hordes of "new players" that play for a little while, drop thirty bucks for some premium time, get bored with getting roflstomped repeatedly and then leave?
Because, and this is only my opinion which is based on personal observation of people I got involved in the game, that has to be a HUGE hurdle for PGI's financial situation right now. Longevity and a stable player base. Hell, even WoW still has a stable (albeit declining) player base.
So, and again it's only my opinion, it seems to me that getting new people to join and then keeping them here has been a focus for PGI for so long, they've lost sight of what the old-timers are trying to tell them. And, even though I rarely take PGI's side in anything, from a business standpoint....they're right. Weapon balance, poptart metas, convergence issues...they all take a backseat when compared to keeping the doors open and the lights on. Whenever you see a modification, like the one with JumpJets, try to look at how it effects gameplay from a "new player's" point of view....and then you'll see why they did it.
Of course getting new players to join and retain is essential to this game growing. That's exactly what I've said, numerous times. Repeatedly. What I also said is that the "new" launch module is NOT going to accomplish that for a myriad of reasons that I've already stated in this very thread. This is about the new launch module, not poptarting. It's about the new launch module NOT helping to mitigate roflstomps, it's about PGI's mistakes when it came to breaking down the data. That's not an opinion that's a simple statement of fact. They made an error. They didn't break the data down correctly and as a result have misinterpreted it. I'm not going to repeat how and why they made that error. It has been well documented in this and other threads at this point. Ignoring those statements, ignoring the entirety of responses that have been made in this regard to focus on poptarting does nothing.