CaptainDeez, on 17 March 2014 - 12:42 PM, said:
Contradiction all the way. If the Ravens are covering the team with ECM they can't scout, they are running support. The spiders 5d also has 6 hard points, why are those better to waste? Nor am I understanding the tactical benefit of scouting within ML range of the enemy where you're easier to see, hit and often have your view of the enemy obstructed by rock walls and the legs of taller mechs.
In fact ravens are the crappiest scout light mechs, even cicadas can scout better...
And there are no 6 hardpont spiders <.< there is a 4 mg and 1 laser spider, with no ecm that doesn't sniper, it just runs around being annoing with mgs
CaptainDeez, on 17 March 2014 - 12:42 PM, said:
200 damage and 10 assist means I did 200 damage across 10 mechs, that's it. It means I played a role on virtually every front of the battle. But, what It doesn't is tell the story of how I ambushed the enemy team from it's six, forced them to split fire and removed a hunchback from the front to come after me. If you think the only thing of value in a tactical game like this is raw damage, you're mistaken. Especially with the lightest armed class of mechs in game. If I wanted to focus on damage I ride something heavier. Not sure how you're figuring for a sniper doing 200 damage in 10 shots with laser damage falloff being as it is.
You played a role on every front but that role was so neglectible that you basically did nothing on any front.
And you don't need LL to hit enemies from behind and disctract them... Actually you can do that a billion times better with a standard build because, guess what, 6+ ML on the back do much more damage then 2 LL.
CaptainDeez, on 17 March 2014 - 01:37 PM, said:
If you feel a mech with a 194,594 c-bill and 500-1000 exp per match earning potential is meh, you're entitled to that opinion. I'm fine with it.
And has i said, LL are good only for farming C-Bills because your earning are based 99% on how many assists you get, so if you do 1 damage to every enemy mech you get 200.000+ c-bills, but that doesn't mean you actually did good or played a good match.
Actually if you get 12 kills and 1500 damage you get less -c-bill than a mech that did 12 damage and 12 assists, that doesn't mean the 12 damage guy played better
Edited by JeanMarks, 17 March 2014 - 02:48 PM.