Statistics Reset And Achievements.
#401
Posted 18 March 2014 - 08:14 AM
#403
Posted 18 March 2014 - 09:57 AM
Evil Ed, on 14 March 2014 - 03:16 PM, said:
How can you kill steal if this is a team game? You have contradicted yourself.
But that being said any achievement for kills is pretty stupid as we all know anyone can run by and get the killing shot without putting in any of the work.
Edited by Twinkie D Lite, 18 March 2014 - 09:58 AM.
#404
Posted 18 March 2014 - 10:04 AM
#405
Posted 18 March 2014 - 10:40 AM
#406
Posted 18 March 2014 - 10:47 AM
Thanks PGI, I at least love you guys
#407
Posted 18 March 2014 - 10:53 AM
Voidsinger, on 17 March 2014 - 05:06 PM, said:
15 hours of gameplay left until the system goes down for patching. What are you going to do before the stats get wiped?
As for me, I'm finishing out my "training" on all mechs. Training being Master Module + 100 000XP.
Jut a few more thousand to go, and I start afresh on the Banshees in the morning.
As for achievements, I have taken the view that since I am latency challenged, they do not matter to me, but are another North American focussed award that the rest of the world, especially the West Pacific, has to suffer the bragging of those who obtain them. At least for the single mission based ones.
Achievements are not NA focused, they are an aspect of successful MMOs that work. It is more about how they are implemented. It is possible to make team oriented ones, it just depends on what the game allows and can be coded.
Jody Von Jedi, on 18 March 2014 - 07:14 AM, said:
If you use Internet explorer, go to "view" and select "source". You can see the option of "archived" in the source code. It's there, but not active yet. It will be active after the patch later today.
If you use Firefox, just right click and select "source".
Not sure how to view the "source" code in Chrome.
Jody
Possibly Right-Click, View Page Source.
#408
Posted 18 March 2014 - 10:58 AM
#409
Posted 18 March 2014 - 10:59 AM
It's easy to choose "archived" and you get your old stats immediately. Well done. I would have been sad if they were lost.
#410
Posted 18 March 2014 - 11:02 AM
#412
Posted 18 March 2014 - 11:08 AM
Since they're making everyone start from scratch, it would have been nice (and a huge PR win) for them to let everyone earn the new Cadet Bonus achievements.
#413
Posted 18 March 2014 - 11:25 AM
#414
Posted 18 March 2014 - 11:34 AM
Instead of doing it like it was suggested in closed Beta thread http://mwomercs.com/...ons-suggestion/ which the developers said they loved at the time (with proper millitary medals and badges) they took the easy way out and did a kids version of achievements.
But i guess PGI is just catering to their new target audience again..
#416
Posted 18 March 2014 - 11:43 AM
Evil Ed, on 14 March 2014 - 03:16 PM, said:
Yep. Keep thinking this is a single player's game, genious, instead of realizing that your teammates ARE supposed to help you take down enemy targets. It's this mentality why we all keep running into players that become terrible at this game due to thinking they alone are playing.
If you're going to think about your kill being stolen, go play such games. MWO isn't one of them.
#417
Posted 18 March 2014 - 11:49 AM
Edited by EvgenS, 18 March 2014 - 11:50 AM.
#419
Posted 18 March 2014 - 11:57 AM
Dunkelzhan, on 18 March 2014 - 03:52 AM, said:
Actually, many of us live in a world where the difference between being OK, good, or great is making $75K/year, $250K/year, or $500K/year and up...
I suspect the serving members of military units would have a similar point of view, but less about money and more about living.
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