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The Daily Whine


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#5001 Alienized

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Posted 19 June 2015 - 03:29 PM

quickdraw-5k must be OP. no one wants to play it (but me)

besides. ac20 blackjack wrecks face. lumbering around. 7 kills. still got my ace of spades denied =(

but oh boy. the quickdraw is just the best :wub: :wub:

#5002 Jon Gotham

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Posted 19 June 2015 - 06:46 PM

View PostIothil, on 19 June 2015 - 02:07 PM, said:

But saying IS in general is super OP without any hard evidence is ridiculous, especially claiming 60+ DMG pure energy alphas that "you can spam coz of the insane quirks" is plain BS. ;)

Agreed, but I have several Is mechs that can laser vomit better than ANY of my clan mechs. And yes, that is because of quirks lol.

#5003 IraqiWalker

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Posted 19 June 2015 - 06:59 PM

View Postkamiko kross, on 19 June 2015 - 06:46 PM, said:

Agreed, but I have several Is mechs that can laser vomit better than ANY of my clan mechs. And yes, that is because of quirks lol.

See, that I can handle, but blanket statements about how the IS superior to clans in every respect, are where I have problems. Especially if one of the main examples used is the LCT-1V. Anyone that wants to call that mech OP needs their head examined.

My whine:
Please remove the ERLL quirks from the 1V, and give me awesome MG, and maybe ML, or MPL quirks on it. PLEASE, the dakka is strong in that one. So let's show it.

#5004 jper4

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Posted 19 June 2015 - 07:27 PM

giving you a like there IraqI for actually trying to have a discussion with that guy. and for over 7 pages.

btw he's convinced me though- nerf locusts! I saw one kill a red RT dire wolf once that didn't notice it standing behind him. QED

#5005 IraqiWalker

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Posted 19 June 2015 - 10:30 PM

View PostDar1ng One, on 19 June 2015 - 10:17 PM, said:

My Favourite pieces of trash type so far ------>

Stalker 6 x Large Laser ------> "Laser vomit noob - learn to play"

Streak Crow ------> "lol skill crow - learn to play"

Thunder Bolt - 7 Med Pulse ------------> "Thunderwub noob - learn to play"

Summoner x LRM 100 -----------> Lurm to play noob"

ok so I will run a trial mech - get killed - "Why do you bring a crap mech? - Learn to play noob"

and the cycle continues.....

Damned if you do, - (Run the Meta)

Damned if you don't - (Run the Trials)


The world is full of idiots. Try not to care for their words.

#5006 bad arcade kitty

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Posted 20 June 2015 - 12:34 AM

View PostDar1ng One, on 19 June 2015 - 10:17 PM, said:

Streak Crow ------> "lol skill crow - learn to play"


a recent game, an enemy cicada caps our point, i approach, shoot one salvo, it flees and rounds a corner, i follow, it waits there probably thinking i wouldn't pursue and it could shoot my back, i quickly kill it in open, the first comment after the cicada dies 'streakcrow of course'. bzz, you allowed a crow to brawl you in open in cicada, you could flee, you are faster, crow with almost any build would kill you in open, don't play cicada then -_-

Quote

Summoner x LRM 100 -----------> Lurm to play noob"


haha, what a troll build
i saw it once, an armorless lurm-100 summoner, it was devastating since their team was dominating and we couldn't reach it and were locked by their teammates

hmmm, may be it was you

#5007 3xnihilo

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Posted 20 June 2015 - 03:49 AM

View PostIraqiWalker, on 19 June 2015 - 06:59 PM, said:

My whine:
Please remove the ERLL quirks from the 1V, and give me awesome MG, and maybe ML, or MPL quirks on it. PLEASE, the dakka is strong in that one. So let's show it.


I was just thinking this the other day. Get rid of the erll quirk, add machine gun quirks and give it the armor quirks of the 3v. Then you could really show off that dakka :D

#5008 Jon Gotham

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Posted 20 June 2015 - 05:35 AM

View PostDar1ng One, on 19 June 2015 - 10:17 PM, said:


Streak Crow ------> "lol skill crow - learn to play"

Summoner x LRM 100 -----------> Lurm to play noob"


I'd only support those two to be honest. The skillcrow is disgusting. Massive alpha auto hit. I'm never a fan of rock,paper,scissors in games and this particular build showcases that to it's worst degree.
Now 5 SRM6 where you have to aim and lead=ok!

Any build that encourages even more lrms into solo q just deserves derision no matter if it takes skill or not. Builds like that make certain maps a pure misery to play on.

Today thought I'd try a CW game on this character. What a mistake. Full team of pugs with only one guy talking. He comes up with a good, solid plan we try it. Except the team isn't capable of doing it. Having more than one target in their field of view seems to overtax them and 0 people on the team even said ONE target letter.

I go in with my FS and pull FIVe enemy heavy mechs from the line all the way past omega, I even get them to kill one of their team mates with a timely JJ dodge:P
Result? My 11 team mates get smashed by 7 of them....I then suicide my last two mechs. It's pointless in a game like that-it's no fun at all. One clanner chases me as I run into the ocean back shotting me, I turn and engage and rip him apart. His laser vomit build could not fire as much as mine:)
I've concluded that it's a waste of time trying to do CW outside US prime time. People hardly ever try to speak, maybe it's a language issue? I would have guessed though in modern europe language shouldn't be an issue?
Either way I give up-it;s too disheartening.

#5009 Alienized

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Posted 20 June 2015 - 06:03 AM

eh kam, i gave up on humanity long ago.
the current mainstream music speaks for itself.

7 producers and songwriters needed to write a song full of ****.
gets hyped and pumped and climbs the charts with a soulless dance that has nothing to show but **** and asses.

i am currently in a sort of trance, listening to primordial since 2 hours altho i wanted to do the weekend food shopping.
just looked at the live clip, seen the singer's eyes, knowing the lyrics and how he performs it should on stage. he should get a fkin legend award for it but instead some fail faked crap gets all the recognition for NOTHING.

read the reviews for that record and i nearly cried.
yes the world is awful at any point of view.


the only thing that makes this world good are the things you do yourself for your own good. everything else seems like sht.



enjoy it. if you cant handle a almost 3 minute long instrumental build up to the lyrics theme then start it at 2.45.

#5010 Jon Gotham

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Posted 20 June 2015 - 06:42 AM

Multiwhine day today.....

My gods the teams I have gotten these past three hours. Nearly every game they just collapse like day 1 beginners. I can't kill things fast enough to compensate!
Last game 7 guys dropped in the space of a minute and a half...how? How can you perform when your team mates die so quick....?

#5011 IraqiWalker

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Posted 20 June 2015 - 07:38 AM

View Postkamiko kross, on 20 June 2015 - 06:42 AM, said:

Multiwhine day today.....

My gods the teams I have gotten these past three hours. Nearly every game they just collapse like day 1 beginners. I can't kill things fast enough to compensate!
Last game 7 guys dropped in the space of a minute and a half...how? How can you perform when your team mates die so quick....?


Dude I feel really sorry for you. I'm pretty sure you're in a better Elo bracket than me, but I haven't had such bad luck today. Had 2 or 3 games total that played out like that, and even then, none were 7 in 90 seconds.

Whine: Dropped a couple of times in my Centy-AH today (still don't have any basics on it, almost completely fresh.

Strapped a big XL engine, AC20, and SRM4+2. My drops sucked, on account of my not piloting a centurion since the days before UI 2.0. Last drop, I did everything that you're not supposed to do. Broke off from the group, ran solo, out in the open, yet somehow, I managed to sneak past the enemy team, and singlehandedly flank them. My charge lived up to this guys name (Galahad). Found an Arrow, wrecked it to an inch of it's life. Next was a firebrand, Broke it's STs open, and took of one arm, before the LRMs stole the kill from me (XL engine). Cut through F5 towards F6, Nova, Ripped an arm off with an alpha strike. It ran away while I was engaging a catapult, and another mech. My team starts to charge right about now, so I go almost unchallenged, the K2 is dead (Took out it's ST, and it had an XL of course), rounded the corner, and there was a Pirate's Bane, one AC 20 round into it's rear ST, and the thing drops dead (Really felt bad about that one). Next an enemy Misery that was a stick, brawling with another teammate. The Arrow from earlier was stolen by someone else just as I lined up the CT shot, and the last Hellbringer standing was killed by my team while trying to dance around me.

So why, after all that, the great damage numbers, the XP, the C-Bills, and most importantly, me finding my zone with this guy, do I have to go to sleep? This sucks! (By the way, this match had no coordination from my team, in fact, two of them were fighting about something. The rest were waiting for our LRM mechs to do the work for them.)

Edited by IraqiWalker, 20 June 2015 - 07:38 AM.


#5012 Bulletsponge0

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Posted 20 June 2015 - 08:25 AM

WHy is it that the more skills I unlock for a variant, the worse I do?

If I hop is a completely fresh mech for the very first time, nothing unlocked, I absolutely wreck face...then as I start unlocking skills for it, I get worse and worse in it until I'm barely breaking 200 damage in it???

#5013 Spr1ggan

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Posted 20 June 2015 - 09:00 AM

So played a fair bit over this weekend and have been reminded why i started playing other games. Most matches I end up on teams that either mindlessly nascar into oblivion or squirrel chase.

Say what you want about games like CoD, their communities don't have the amount of autism that this game's does.

Edited by Spr1ggan, 20 June 2015 - 10:58 AM.


#5014 Alienized

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Posted 20 June 2015 - 10:07 AM

View PostSpr1ggan, on 20 June 2015 - 09:00 AM, said:

So played a fair bit over this weekend and have been reminded why i started playing other games. Most matches end up on teams that either mindlessly nascar into oblivion or squirrel chase.

Say what you want about games like CoD, their communities don't have the amount of autism that his game's does.


well... i guess.... CoD doesnt mind about the autism.... you dont notice it there because you are not necessarily have to play as team.....

which is why MWO lets you feel we have alot of it here.
im afraid alot of people just dont understand teamplay because of games like CoD. you just die too fast there.
mechs usually last longer than just a few seconds in a firefight in CoD.

also, role warfare..... we here know that alot of mechs are not working well because the typical team cant put them in places where they can be effective.

its the hardest part to master after all. playing mechs like a victor, highlander, quickdraw, trebuchet, non-laservomit blackjacks, cicadas and so on inside a team.
its not the game that makes them look bad, its the team that does that. no one looks at the mechs at start. no one thinks about the others.
they take off without trying to figure out how to make your 11 other mechs could work.

thats why it looks so bad compared to CoD.

many other mechs also suffer under the full customization that should have never been implemented like we have it now.
we need some limitations on most mechs to make them less effective under all cost. especially to cut down pure range builds.

gausses been damn rare in battletech, 3 ppc mechs? damn there havent been many.
there been reasons why let it be expensiveness or just problems of making it work in a mech.

i cant remember many mechs having dual gauss at all (gunslinger, destruktor beeing 2 of them. also cerberus if i remember right. Fafinr later on).

even more so on all the energy loadouts.
4 large lasers on medium mechs or a 60 ton heavy?
2 ER ppc working fine on a light? the only ever light that had 2 er ppc is a adder and it was specifically designed for that BUT could not effectively fire both of them.
noway. we need some more restrictions in weapon loadouts department.
it would solve alot more issues than quirks could do.

#5015 Neutron IX

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Posted 20 June 2015 - 10:09 AM

Man, without fail yesterday...

If I had an awesome game, where I played like a freaking killing machine, racking up damage and kills and everything...we'd lose, and I'd get very little by way of exp or c-bills.

If I had a crap game, where I numb-skulled into an early death with <100 damage or something...ONLY THEN...would we win, and I'd STILL get very little by way of exp or c-bills.

But hey, at least my W/L and K/D ratios stayed pretty close to even. ;)

(And yes, I guess "without fail" wouldn't be ENTIRELY accurate in this situation :P ).

*Edited to add a second "sub-whine"...

Discovered yesterday, much to my immediate chagrin, that all of my LTD modules are now unequippable on IS mechs.

BOO on THAT! <_<

Edited by Rip Snorgan, 20 June 2015 - 10:12 AM.


#5016 Jon Gotham

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Posted 20 June 2015 - 10:13 AM

I'd had enough earlier of flippin' op huginns and invinci firestarters! after about the 5th or so match of machine gun srm spammage from the op lil****** I said to myself: I give up on hero challenge and devoted myself to one thing alone.....
Ruining every single Huginn and Firestarter's match I see. The players know they are broken and op, yet wheel them out for when there are prizes to be had. So if you run into me-you can kiss that match good bye <evil grin>

The whine is I have had to do something I dislike VERY much. I am running a skillcrow.

Edited by kamiko kross, 20 June 2015 - 10:14 AM.


#5017 jper4

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Posted 20 June 2015 - 10:16 AM

nothing too horrible today BUT yesterday in my urbie 60 on conquest in crimson was almost the perfect urbie moment.

as usual no one on the team bohred to cap outside the initial kappa grab. so I decide i'm going to commit to capping (in my urbie as the "real" lights were busy doing...stuff). I lumber on over to gamma at a brisk 74kph and turn it to get us 3 caps to 2, kills going even. take the water to theta and turn it to make it 4 to 1 (everyone kept fighting over epsi as usual) and we had an ok edge in points at this point.

I check the tab and we're up 4-3 in mechs so, being untouched I figure i'd lumber on down to epsi. get about half way and it's 3v3. finally get into the fight and nearly finish off a twolf by our whale got the last shot in before me. 3 to 2. next was a stalker backed up to the wall with a warhawk helping and kill our shadowhawk, i'm barely scratched. dire whale finishes off the stalker and goes 1 v1 with the warhawk as I go around the building to flank/RT it. hawk loses and arm, DW loses an arm as i open fire and i'm ready for the epic moment where it's urbie vs damaged warhawk (dark oange CT so pulse lasers and MGs are going to wreck it in short order leavin urbie standing tall alone to save the day...

then the counter hits 750 just as I press the fire button for a clear shot at a orange RT from 150m. so all tree of us lived abandon my quest for urbie to be last mech standing in a 12-11 match goes by the wayside once more.

#5018 Neutron IX

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Posted 20 June 2015 - 10:19 AM

View Postkamiko kross, on 20 June 2015 - 10:13 AM, said:

I'd had enough earlier of flippin' op huginns and invinci firestarters! after about the 5th or so match of machine gun srm spammage from the op lil****** I said to myself: I give up on hero challenge and devoted myself to one thing alone.....
Ruining every single Huginn and Firestarter's match I see. The players know they are broken and op, yet wheel them out for when there are prizes to be had. So if you run into me-you can kiss that match good bye <evil grin>

The whine is I have had to do something I dislike VERY much. I am running a skillcrow.


Seriously. It doesn't matter what mech I'm running...if I see an enemy Firestarter running at me, I can't help but feel a little bit of an "Oh $#!@" sort of sinking feeling in the pit of my stomach.

No other mech in this game causes that for me. Not Atlas, nor Daishi, nor Mad Cat, nor Ryoken, nor Thunderbolt...nothing.

Just Firestarters.

Those damn indestructible, well...everything on them. :lol:

#5019 Jon Gotham

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Posted 20 June 2015 - 11:19 AM

Don't worry Rip I've derped a few already:) They ain't invincible vs the mighty skillcrow!

#5020 Bulletsponge0

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Posted 20 June 2015 - 01:19 PM

View PostAlienized, on 20 June 2015 - 10:07 AM, said:


well... i guess.... CoD doesnt mind about the autism.... you dont notice it there because you are not necessarily have to play as team.....

which is why MWO lets you feel we have alot of it here.
im afraid alot of people just dont understand teamplay because of games like CoD. you just die too fast there.
mechs usually last longer than just a few seconds in a firefight in CoD.

also, role warfare..... we here know that alot of mechs are not working well because the typical team cant put them in places where they can be effective.

its the hardest part to master after all. playing mechs like a victor, highlander, quickdraw, trebuchet, non-laservomit blackjacks, cicadas and so on inside a team.
its not the game that makes them look bad, its the team that does that. no one looks at the mechs at start. no one thinks about the others.
they take off without trying to figure out how to make your 11 other mechs could work.

thats why it looks so bad compared to CoD.

many other mechs also suffer under the full customization that should have never been implemented like we have it now.
we need some limitations on most mechs to make them less effective under all cost. especially to cut down pure range builds.

gausses been damn rare in battletech, 3 ppc mechs? damn there havent been many.
there been reasons why let it be expensiveness or just problems of making it work in a mech.

i cant remember many mechs having dual gauss at all (gunslinger, destruktor beeing 2 of them. also cerberus if i remember right. Fafinr later on).

even more so on all the energy loadouts.
4 large lasers on medium mechs or a 60 ton heavy?
2 ER ppc working fine on a light? the only ever light that had 2 er ppc is a adder and it was specifically designed for that BUT could not effectively fire both of them.
noway. we need some more restrictions in weapon loadouts department.
it would solve alot more issues than quirks could do.

you havent met my adder yet :P





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