Been fun games though.
The Daily Whine
#821
Posted 03 July 2014 - 06:36 PM
Been fun games though.
#822
Posted 04 July 2014 - 01:31 AM
#824
Posted 04 July 2014 - 02:07 AM
#825
Posted 04 July 2014 - 05:19 AM
Wednesday i dropped with fellow Corsairs in groups of 4-9. We usually faced teams of 8-12 and our team was rounded out by pretty good grouped lances or solo pugs. We had very balanced matches.
Yesterday i dropped solo pug and ALWAYS landed in Alpha Lance... leading me to presume that there were no groups (or at least only 1 that was 3 or fewer players) on our team. And as far as i could tell i never faced any big bad groups either. I had a bunch of strong matches and was able to complete the elite on all my stormcrows.
I really doubt any solo pugs are facing boogey man groups for 20+ losses in a row... when i can't run into even one big group in 23 matches.
#826
Posted 04 July 2014 - 07:54 AM
"Target...Gulf... range 350!" calls out Star Commander Novakane (all in CAPS...)
"Aye Nova, working on a solution!" I reply breathlessly. My target box and cross-hairs circling as I lock that inner-sphere traitor down!
"Gulf is locked! Missiles away!!!" I shreak in ecstatic glory!
'Thank God,' I think to myself,
'for the Artemis and C.A.P., these inner-sphere dogs are often so speedy and fleeting a target...but not this one, he's slow and juicy and I've got eyes on him!'
30 Clan LRM's with the new, supercooled, radar guided, semi active homing warheads thunder from my launchers with an ear splitting roar heard 500m away through six inches of Clan Ferro Fibrous Armour!
How I love it!
The bounty that the Star Commander posted yesterday for every mech destroyed will soon pay from my new modules...
In shock and disbelief I watch my missiles waterfall into the ground where big, slow and juicy had been standing 2 seconds earlier.
The return fire is unbelievable...my left arm is sheared off while the rest of my torso is cooked by a series of laser strikes...
What the hell? Every time I lock a new target the first salvo drills into the ground! It doesn't matter if I am IS or Clan.
That is my whine.
#827
Posted 04 July 2014 - 08:01 AM
Gorgo7, on 04 July 2014 - 07:54 AM, said:
"Target...Gulf... range 350!" calls out Star Commander Novakane (all in CAPS...)
"Aye Nova, working on a solution!" I reply breathlessly. My target box and cross-hairs circling as I lock that inner-sphere traitor down!
"Gulf is locked! Missiles away!!!" I shreak in ecstatic glory!
'Thank God,' I think to myself,
'for the Artemis and C.A.P., these inner-sphere dogs are often so speedy and fleeting a target...but not this one, he's slow and juicy and I've got eyes on him!'
30 Clan LRM's with the new, supercooled, radar guided, semi active homing warheads thunder from my launchers with an ear splitting roar heard 500m away through six inches of Clan Ferro Fibrous Armour!
How I love it!
The bounty that the Star Commander posted yesterday for every mech destroyed will soon pay from my new modules...
In shock and disbelief I watch my missiles waterfall into the ground where big, slow and juicy had been standing 2 seconds earlier.
The return fire is unbelievable...my left arm is sheared off while the rest of my torso is cooked by a series of laser strikes...
What the hell? Every time I lock a new target the first salvo drills into the ground! It doesn't matter if I am IS or Clan.
That is my whine.
Yep - hard not to fire the instant the lock seems to be acquired. I do the "one-thousand and 1" and then fire - lock is good. Maybe they'll fix this bug, too.
#828
Posted 04 July 2014 - 08:05 AM
#829
Posted 04 July 2014 - 09:13 AM
In two different matches today...
one, I put 56 pts of damage to the rear CT of an atlas and the other 112 pts of damage to the rear ct of a warhawk....both lived with only yellow internals
#831
Posted 04 July 2014 - 09:28 AM
#832
Posted 04 July 2014 - 09:38 AM
yes i am leveling kit foxes and my w/l and my k/d ratios are taking a nose dive. but it is fun.
#833
Posted 04 July 2014 - 09:55 AM
Gorgo7, on 04 July 2014 - 07:54 AM, said:
mmmmmyep. an error that is getting worse for all LRMs. Locked salvo 1! Ground confetti! SCREAM! Locked salvo 2! Ground confetti! STRANGLED EPITHETS! Locked Salvo 3! AWAAYYYYY!!!! Locked Salvo 4. Ground confetti!
#834
Posted 04 July 2014 - 10:29 AM
Bulletsponge0, on 04 July 2014 - 09:13 AM, said:
In two different matches today...
one, I put 56 pts of damage to the rear CT of an atlas and the other 112 pts of damage to the rear ct of a warhawk....both lived with only yellow internals
Some people do, some people do not - Koniving for one, tends to run (relatively) insane amounts of armor on the rear of his Stalkers.
Really aggravating when you are expecting the usual paper-thin rear armor though.
#835
Posted 04 July 2014 - 10:37 AM
Kjudoon, on 04 July 2014 - 09:55 AM, said:
mmmmmyep. an error that is getting worse for all LRMs. Locked salvo 1! Ground confetti! SCREAM! Locked salvo 2! Ground confetti! STRANGLED EPITHETS! Locked Salvo 3! AWAAYYYYY!!!! Locked Salvo 4. Ground confetti!

Clearly pgi's attempt to make the minimum range for clan lrms work.
My whine is I'm getting ten time more enjoyment out of bitching on this thread and read about others bitching than playing the game right now
Shar Wolf, on 04 July 2014 - 10:29 AM, said:
Really aggravating when you are expecting the usual paper-thin rear armor though.
In the words of the ranger in the orginal never winter nights D&D game
Go for the face BOO !
#836
Posted 04 July 2014 - 10:40 AM
Cathy, on 04 July 2014 - 10:37 AM, said:
Go for the face BOO !
Baldur's Gate and Baldur's Gate2
(not to be confused with Baldur's Gate:DA, which had absolutely nothing to do with the others - rather like Mechassault compares to Mechwarrior)
#837
Posted 04 July 2014 - 12:32 PM
Mott, on 04 July 2014 - 05:19 AM, said:
Wednesday i dropped with fellow Corsairs in groups of 4-9. We usually faced teams of 8-12 and our team was rounded out by pretty good grouped lances or solo pugs. We had very balanced matches.
Yesterday i dropped solo pug and ALWAYS landed in Alpha Lance... leading me to presume that there were no groups (or at least only 1 that was 3 or fewer players) on our team. And as far as i could tell i never faced any big bad groups either. I had a bunch of strong matches and was able to complete the elite on all my stormcrows.
I really doubt any solo pugs are facing boogey man groups for 20+ losses in a row... when i can't run into even one big group in 23 matches.
I'm glad your experience has been different from mine.Dropping in less than a 5+ has basically been us fed to a larger meatgrinder nearly every game. It basically feels like your regular 4 man in a pug group vs a 12 man...
Oddly, we won every game where the teams were BOTH comprised of smaller groups....but against 8+ not doing so well....have yet to try solo queue....
#838
Posted 04 July 2014 - 12:45 PM
kamiko kross, on 04 July 2014 - 12:32 PM, said:
our experience has been different from yours. 2 man usually great, 3 man always bad, 4-10 we've had very good games winning maybe 60% of them.
#839
Posted 04 July 2014 - 01:01 PM
#840
Posted 04 July 2014 - 01:23 PM
Mott, on 04 July 2014 - 01:01 PM, said:
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