Developer Q&A 1
#121
Posted 17 November 2011 - 02:00 PM
#124
Posted 17 November 2011 - 02:32 PM
CoffiNail, on 17 November 2011 - 01:16 PM, said:
You seem to mis understand the size of the drooling btech nerd community.
Bryan Ekman, on 17 November 2011 - 01:22 PM, said:
#125
Posted 17 November 2011 - 02:41 PM
#126
Posted 17 November 2011 - 06:03 PM
#127
Posted 17 November 2011 - 07:56 PM
Zagdul, on 17 November 2011 - 06:03 PM, said:
Zagdul this comment is basically what you said in your thread, please stop being a negative presence on the forums.
#128
Posted 17 November 2011 - 08:05 PM
Zagdul, on 17 November 2011 - 06:03 PM, said:
To long, do not care is more like it. You obviously have no interest other then to troll. EVERYTHING they have said, is opposite of what you just assumed... and well you know what they say about assume.
#129
Posted 18 November 2011 - 12:12 AM
Kay Wolf, on 17 November 2011 - 02:41 PM, said:
There has only been speculations regarding and requests for participation in beta
The game is still in development, there is not even an alpha phase yet, much less beta.
Its not even a month since they announced the game being in development.
Simply put, here is no beta yet, they will announce it when they are ready for it.
Hope this answers your question.
Zagdul, on 17 November 2011 - 06:03 PM, said:
It sounds to me like you didnt even read what was posted.
So how can you even make the statement you are when you have no idea what you are talking about?
Read what is posted, then comment.
Dont just throw out useless comments when you clearly dont know what you are talking about.
Edited by Dragonlord, 18 November 2011 - 12:22 AM.
#130
Posted 18 November 2011 - 01:53 AM
Pay attention to the great community you have here dev's! we're all die hard mechwarrior's and want nothing but the best just like you!
#131
Posted 18 November 2011 - 07:54 AM
Dragonlord, on 18 November 2011 - 12:12 AM, said:
#132
Posted 18 November 2011 - 08:51 AM
#133
Posted 18 November 2011 - 11:31 AM
Kay Wolf, on 18 November 2011 - 07:54 AM, said:
If you are referring to the VERY FIRST posting of the CryEngine 3 announcement, that was a typo. The marketing guys put that out there initially, then Bryan had to do them in with a blowgun dart and fix it. No beta, as of yet.
#134
Posted 18 November 2011 - 11:33 AM
Zagdul, on 17 November 2011 - 06:03 PM, said:
Thin ice, once again...
And, on a side note, I cannot believe somebody actually "liked" that post. That's a head scratcher...
#135
Posted 18 November 2011 - 11:38 AM
Red Beard, on 18 November 2011 - 11:33 AM, said:
Now that you mention it, I found that somewhat confusing and actually had me scratch my head.
Maybe someone mis-clicked?
#136
Posted 18 November 2011 - 11:59 AM
CoffiNail, on 17 November 2011 - 01:16 PM, said:
You seem to mis understand the size of the drooling btech nerd community.
That's not my original point. I simply don't believe that something as core to the game design as hit/miss mechanics is undecided at this point and is going to be subject to forum opinion, especially when a large part of that community seems to think directly translating TT rules to this online shooter/sim is a good idea.
#137
Posted 18 November 2011 - 12:59 PM
#140
Posted 18 November 2011 - 03:43 PM
The rest sounds a bit how I expected. Though that's not entirely a bad thing. Long as I get to decorate my dashboard with hula-girl-armies.
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