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Community Warfare First Or Game Polish?


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Poll: Community Warfare First or Game Polish? (124 member(s) have cast votes)

Should PGI Focus CW or Polish First?

  1. Focus CW First (101 votes [81.45%])

    Percentage of vote: 81.45%

  2. Focus Polish First (23 votes [18.55%])

    Percentage of vote: 18.55%

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#1 Falso

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Posted 22 March 2014 - 08:54 AM

This Poll is to answer Russ's Question to the MWO Community.

#2 Alexander Fury

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Posted 22 March 2014 - 11:25 AM

Well I think the numbers speak for themselves.

Well done Falso!

#3 Falso

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Posted 23 March 2014 - 10:48 AM

Thanks Alexander!

And thanks to everyone who has voted! ^_^

#4 SirSlaughter

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Posted 24 March 2014 - 03:02 AM

The game needs CW as soon as possible.

Please also vote in this http://mwomercs.com/...tys-preference/

Edited by SirSlaughter, 24 March 2014 - 03:03 AM.


#5 fandre

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Posted 24 March 2014 - 03:38 AM

As casual player I dont realy care about CW. For me it is more important to get the existing game more appealing with more maps/weather/...

Edited by fandre, 24 March 2014 - 03:39 AM.


#6 PhoenixFire55

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Posted 24 March 2014 - 03:42 AM

Hit detection fixes first. Anything else is irrelevant as long as core game mechanics are broken.

#7 fandre

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Posted 24 March 2014 - 03:54 AM

Good point. Better hit detection should be the first thing, to be done.

#8 MercilessTRADER

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Posted 24 March 2014 - 03:58 AM

The whole game is CW... I wont spend another dime till then. Everything else is a waste of time and resources to me. CW will drive player engagement and revenue, right now in its current state.. not so much.

#9 fandre

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Posted 24 March 2014 - 04:04 AM

Everthing else, making the game better (playable) is a waste of resouces? That seems pretty strange and fixated to me.

I guess CW is heavily overestimated in terms of attraction and fun. I would expect as poorly implemented first round, which will also discard players. MWO is all the time wainting for this and for that and everyone puts endless hope into it.

#10 MercilessTRADER

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Posted 24 March 2014 - 08:28 AM

The ONLY reason im playing this game is to level up in anticipation of a CW... otherwise I would not be playing this game at all

#11 Iacov

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Posted 24 March 2014 - 10:33 AM

as soon as they have CW out, people will feel that they have something to do...this'll give the devs time to develop/polish other aspects of MWO

#12 DocBach

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Posted 24 March 2014 - 01:47 PM

I think getting the Clans in and balanced before Community Warfare should have been done back in Beta. We're going to have to rebalance everything when the Clans come out, and CW will be way out of whack if we don't have the Clans in and polished before CW.

As much as I hate to say it, polish and finish the base game before adding something like CW that requires proper balance.

#13 Khobai

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Posted 24 March 2014 - 02:48 PM

Definitely polish. Community warfare gives you a reason to play a game, but it still doesn't make the game fun. And if the game isnt fun then whats the point? Making the game fun should be PGI's top priority. That requires PGI to focus on three things:

1) better gamemodes- the gamemodes we have now are simply not fun or engaging. The outcome of most games feels like its entirely random. A lot of this is due to poor matchmaking but also because the gamemodes are quite frankly bland and don't really allow for one or two people to alter the outcome of the game. And certainly you dont get rewarded properly for having a high match score even when your team loses.

2) role warfare- different weight classes need different roles, all of which should be crucial to winning. furthermore mechs/variants need to be differentiated better by expanding their roles and giving them unique skills/quirks. All the different mechs/variants we have are just same or worse versions of other mechs... For example, theres nothing that really makes a Thunderbolt anymore appealing than a Jagermech.

3) general improvements to the UI and game- just the little things that aggravate players like the horribly overcomplicated UI, the lack of a proper mech lab, and having to look up what an achivement is after earning it. Or in conquest not having the kills displayed at the top of the screen, or having chat/kills be color-coded red/blue to tell whos on what team, or having the nav waypoint letters listed on the navbar. All these little things add up and just make the game frustrating and unintuitive for users. And most of these are industry standard features that every other game but MWO has.

Edited by Khobai, 24 March 2014 - 02:57 PM.


#14 QuimMorius

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Posted 24 March 2014 - 02:58 PM

Finally a proper poll with votes and numbers to it. Thanks Falso! :thumb:

We need something to do in this game other than grinding xp and C-bills, then you can polish as long as you would like! :-D

Edited by QuimMorius, 24 March 2014 - 02:59 PM.


#15 Dirus Nigh

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Posted 24 March 2014 - 09:49 PM

View PostDocBach, on 24 March 2014 - 01:47 PM, said:

I think getting the Clans in and balanced before Community Warfare should have been done back in Beta. We're going to have to rebalance everything when the Clans come out, and CW will be way out of whack if we don't have the Clans in and polished before CW.

As much as I hate to say it, polish and finish the base game before adding something like CW that requires proper balance.


They can always leave the clans out of community warfare until next year. It would cut down on the work load for CW, and allow PGI to put more focus on the clans as a whole.

#16 QuimMorius

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Posted 26 March 2014 - 06:56 AM

Community, please vote.

#17 Malcolm Vordermark

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Posted 26 March 2014 - 06:58 AM

Personally I want more polish before we start fighting over fictional planets that will grant unclear benefits. But CW will likely include more game modes so I won't be unhappy if it is worked on first.

#18 Deathlike

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Posted 10 April 2014 - 10:35 PM

View PostRouken, on 26 March 2014 - 06:58 AM, said:

Personally I want more polish before we start fighting over fictional planets that will grant unclear benefits. But CW will likely include more game modes so I won't be unhappy if it is worked on first.


Have you actually seen "the plan"?

http://mwomercs.com/theplan

Attend/Defend mode is the only thing on the table.

Edited by Deathlike, 10 April 2014 - 10:36 PM.


#19 Dark Jackal

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Posted 11 April 2014 - 08:59 AM

cw OF COURSE ... what I long waited for TWO YEARS AGO.

#20 sathoon

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Posted 12 April 2014 - 10:31 AM

Without community warfare, house Steiner, Davion, Kurita, Liao, Marik and mercs get together randomly to fight house Steiner, Davion, Kurita, Liao, Marik and mercs. None of them know how they appear in these locations or why, and feel strangely compelled to shoot each other, die and do it all over again with no memory or recollection how they ended up in frozen city when they were in Terra therma a minute ago.

The clans aren't 'invading' squat right now: they need a galaxy to give them context. They need community warfare else they're just another shiny mech injection.

Community warfare provides an arguably massive incentive for former players to come back and could be an effective salve to stem the current player leak (I myself came back not long ago and very nearly left until I heard that CW is still being worked on and they seem to mean it this time).





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