Urbanmech Arrives On The Battlefield!
#874
Posted 24 August 2014 - 11:16 AM
#875
Posted 24 August 2014 - 02:31 PM
Just wanna play, on 24 August 2014 - 11:16 AM, said:
Why should it have more armour than anything else its size?
No, the problem for PGI is the same that it's always been: The STD 60 engine the Urbie comes with weighs -1.5 tons in their system. Yep, any sub-100 engine in the MWO system has negative weight.
I guess when they created their system they didn't think it through.
#876
Posted 24 August 2014 - 02:50 PM
Just wanna play, on 24 August 2014 - 11:16 AM, said:
No mech in all of BT could hold more max armor than another one with it's same weight. all 100 ton mechs could go the max of 618 (using MWO double armor values), all 50 tonners could go the max of 338. They all had different stock armor values, but you could adjust these when you customized your mech.
Edited by IraqiWalker, 24 August 2014 - 02:52 PM.
#877
Posted 24 August 2014 - 03:07 PM
stjobe, on 24 August 2014 - 02:31 PM, said:
No, the problem for PGI is the same that it's always been: The STD 60 engine the Urbie comes with weighs -1.5 tons in their system. Yep, any sub-100 engine in the MWO system has negative weight.
I guess when they created their system they didn't think it through.
That isn't a problem.
[Handwaving] PGI's system merely assumes some parts of the BT system's engines are part of the chassis. As such, using a sufficiently small engine replaces those parts.[/handwaving]
Poof, you can add engines with zero, or even negative weight. The engine has weight, of course, its not magical; but replacing/removing unnecessary structural support results in weight savings.
#878
Posted 24 August 2014 - 04:04 PM
If you look at this handy dandy chart:
The total weight of a 100 engine is really 7 tons.
So -2 internal HS requiring 8 external, combined with the 'core' weight of -1.5T, means a SRD60 Engine would weigh 6.5T total.
Edited by Ovion, 24 August 2014 - 04:08 PM.
#879
Posted 24 August 2014 - 05:15 PM
#880
Posted 24 August 2014 - 07:43 PM
Just wanna play, on 24 August 2014 - 05:15 PM, said:
Quirk: Damage resistance 15% (or increased armor, whatever - see centurions' shield arm)
Done.
Edited by Wintersdark, 24 August 2014 - 07:43 PM.
#881
Posted 25 August 2014 - 12:44 AM
Just wanna play, on 24 August 2014 - 05:15 PM, said:
I agree, and understand. When running stocks, it's far tankier than one would expect. However, even in TT, when we customized our mechs, it lost some of the tankiness, but it was still extremely useful. Mostly because it's speed keeps it from tripping, and dying by falling onto it's face. (Read the transcript of a match where a Centy ran, tried to turn on asphalt, slipped, skid into a building, and collapsed the building on top of it, dying instantly. Pretty much all in one go. Hilarious.)
#882
Posted 25 August 2014 - 07:02 AM
#883
Posted 25 August 2014 - 07:19 AM
Tanar, on 25 August 2014 - 07:02 AM, said:
I said the same to...I think it was Alex.
#884
Posted 25 August 2014 - 10:19 AM
IraqiWalker, on 25 August 2014 - 12:44 AM, said:
HAHAHAHA another funny moment in a TT style thing was ejecting out of a mech directly into a tree, killing the pilot. And then a hunch back kicking another hunch back in the ct, critting the engine, causing a nuclear explosion, blowing them both up ROFL. I believe TT actually stand for Tom & Jerry sometimes..
#885
Posted 25 August 2014 - 12:14 PM
Just wanna play, on 25 August 2014 - 10:19 AM, said:
I'm willing to believe that too.
Tanar, on 25 August 2014 - 07:02 AM, said:
Dawnstealer, on 25 August 2014 - 07:19 AM, said:
Good, let them feel our pain, maybe they will see the light and join the cult of Urbie as well.
#886
Posted 25 August 2014 - 01:55 PM
#888
Posted 25 August 2014 - 03:35 PM
Wintersdark, on 30 May 2014 - 06:27 PM, said:
It's not about capabilities or builds. Sure, you can mirror builds on other mechs. It's about the mech itself. If you can't separate those two things, well, you may as well just wander off elsewhere.
We want the Urbanmech to pilot an Urbanmech. Not a mech with that loadout, but an Urbanmech.
Hell, most people will be changing the loadout right away anyways, as we do with practically every mech regardless. Mechs are more than just bags of hardpoints, after all.
wanderer, on 03 June 2014 - 08:32 AM, said:
But that might take effort.
Utilyan, on 08 June 2014 - 12:08 AM, said:
IraqiWalker, on 01 July 2014 - 11:31 PM, said:
I swear, Harmony Gold is one of the most annoying, hostile, abusive-of-their-own-playerbase companies I have ever seen, and I deal with Games Workshop for my 40K needs!
Shar Wolf, on 02 July 2014 - 08:40 AM, said:
Justified or not (and they may very well be for all I can prove) they come across as bullies
Dawnstealer, on 03 July 2014 - 05:20 AM, said:
The Marauder, though...
I'd still rather have the Urbie, Hatchetman, Zeus, and King Crab, but the Marauder is just an awesome mech with a long BT history.
I still say we crowdfund and buy out Harmony Gold and end this stupidity that's been going on since...what? Mechwarrior 2?
Malleus011, on 03 July 2014 - 04:44 PM, said:
But I really, really want a Warhammer. And an Archer. And a Marauder, and a Crusader, and a Phoenix Hawk and a Rifleman.
I'd love for them to look 'right', but I'd be happy with all-new artwork, so long as I get the chassis. The Inner Sphere arsenal of Battlemechs is incomplete without the iconic heavies. Making an 'nearly right' model out of an Orion isn't the same.
And, by the way, PGI, I would PAY MONEY for all of the above.
IraqiWalker, on 03 July 2014 - 08:20 PM, said:
You'd think it's the elixir to immortality with how HG treats'em.
stjobe, on 07 July 2014 - 09:09 AM, said:
1. They're not the Unseen designs, and as such will never be accepted by a certain part of the fan base.
2. The Reseen designs are fugly as hell.
PGI would be better off just letting their marvellous art team make their own re-designs of the Unseen.
And on a completely different note:
(thread needed some PGI Urbie love)
Ryoken, on 07 July 2014 - 12:39 PM, said:
So please PGI hurry, people are even starting to sacrifice beer!
Tanar, on 01 August 2014 - 03:01 PM, said:
though actually it would be a good addition to it since, unlike everything but the ddc, there's a 0% chance of the urbie running off and leaving the rest of the team ecm-less.
#889
Posted 26 August 2014 - 08:33 PM
360 torso twist or darn near to it. In TT, an Urbie can fire behind itself with ease, but since we can't have rear-facing weapons, that'd have to do.
A small profile- if it's bigger than a Commando, you done scrubbed up.
Armor quirk. It'd have to be significant to be noticed, but it'd represent the armor-superior Urbie in a game where everyone can max armor points and usually does.
#890
Posted 27 August 2014 - 01:48 PM
Just wanna play, on 24 August 2014 - 11:16 AM, said:
stjobe, on 24 August 2014 - 02:31 PM, said:
The same reason you can increment your engine.
Koniving has a nice proposed system that would limit a mech's armor based on it's stock armor values. No mech was limited to less than stock TT Maxes, but some mechs could exceed that based on their stock armor values. The results were things like Jenners and Firestarters having less armor than Ravens, The Urban Mech would have more armor than the spider. The Atlas would have even more armor because it would have room to slap on more, and Victors would be lightweights for armor compared to Awesomes (And that's just off the top of my head).
The idea is to offer more customization while allowing mechs to fill roles. The VIctor is supposed to be fast and mobile, but not heavily armored, where as the Awesome had more armor. It makes a huge difference in some of the medium mechs as well. Most of the top tier mechs had light armor in TT becuase they sacrificed it for engines or weapons. When you update the mech to 3050 tech, you can overcome the armor easily now in the MWO model, while still having access to a bigger engine, and maybe more hardpoints. A change like this would offer mechs unique armor maxes as well, so being the slow mech might mean you're really a tank compared to a faster mech.
#891
Posted 29 August 2014 - 07:43 PM
#892
Posted 30 August 2014 - 12:52 AM
#893
Posted 30 August 2014 - 01:54 AM
King Arthur IV, on 30 August 2014 - 12:52 AM, said:
But really, locked / removed... NO!
This thread is a celebration of the Urbie, keeping the dream alive dammit!
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