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Urbanmech Arrives On The Battlefield!


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#874 Just wanna play

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Posted 24 August 2014 - 11:16 AM

Id say the problem with the urbie is pgis max armor system, unlike the engine max, the armor isnt based on stock armor so even though its role is oriented to armor and guns, it wont have any more armor then anything else its size

#875 stjobe

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Posted 24 August 2014 - 02:31 PM

View PostJust wanna play, on 24 August 2014 - 11:16 AM, said:

Id say the problem with the urbie is pgis max armor system, unlike the engine max, the armor isnt based on stock armor so even though its role is oriented to armor and guns, it wont have any more armor then anything else its size

Why should it have more armour than anything else its size?

No, the problem for PGI is the same that it's always been: The STD 60 engine the Urbie comes with weighs -1.5 tons in their system. Yep, any sub-100 engine in the MWO system has negative weight.

I guess when they created their system they didn't think it through.

#876 IraqiWalker

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Posted 24 August 2014 - 02:50 PM

View PostJust wanna play, on 24 August 2014 - 11:16 AM, said:

Id say the problem with the urbie is pgis max armor system, unlike the engine max, the armor isnt based on stock armor so even though its role is oriented to armor and guns, it wont have any more armor then anything else its size


No mech in all of BT could hold more max armor than another one with it's same weight. all 100 ton mechs could go the max of 618 (using MWO double armor values), all 50 tonners could go the max of 338. They all had different stock armor values, but you could adjust these when you customized your mech.

Edited by IraqiWalker, 24 August 2014 - 02:52 PM.


#877 Wintersdark

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Posted 24 August 2014 - 03:07 PM

View Poststjobe, on 24 August 2014 - 02:31 PM, said:

Why should it have more armour than anything else its size?

No, the problem for PGI is the same that it's always been: The STD 60 engine the Urbie comes with weighs -1.5 tons in their system. Yep, any sub-100 engine in the MWO system has negative weight.

I guess when they created their system they didn't think it through.

That isn't a problem.

[Handwaving] PGI's system merely assumes some parts of the BT system's engines are part of the chassis. As such, using a sufficiently small engine replaces those parts.[/handwaving]

Poof, you can add engines with zero, or even negative weight. The engine has weight, of course, its not magical; but replacing/removing unnecessary structural support results in weight savings.

#878 Ovion

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Posted 24 August 2014 - 04:04 PM

It also requires a number of external heatsinks that'll make up the weight.

If you look at this handy dandy chart:
Posted Image
The total weight of a 100 engine is really 7 tons.
So -2 internal HS requiring 8 external, combined with the 'core' weight of -1.5T, means a SRD60 Engine would weigh 6.5T total.

Edited by Ovion, 24 August 2014 - 04:08 PM.


#879 Just wanna play

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Posted 24 August 2014 - 05:15 PM

I meant for it to be properly effective and fun, not just for it to be in this game. Part of the urban mechs purpose is armor like the weight class above it (stock), but like everything else in this game its intended purpose may be ruined by the fact everything has the same armor of the same size. EX: Thunder bolt and dragon. Both are heavily armored assault mechs (purpose wise not weight class) while jagers and cats are lighlty armored fire support, but in this game they are just small heavies that have the same armor BUT fire support mechs get better hard points since those ARE based on stock load out, same with locust vs other lights.

#880 Wintersdark

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Posted 24 August 2014 - 07:43 PM

View PostJust wanna play, on 24 August 2014 - 05:15 PM, said:

I meant for it to be properly effective and fun, not just for it to be in this game. Part of the urban mechs purpose is armor like the weight class above it (stock), but like everything else in this game its intended purpose may be ruined by the fact everything has the same armor of the same size. EX: Thunder bolt and dragon. Both are heavily armored assault mechs (purpose wise not weight class) while jagers and cats are lighlty armored fire support, but in this game they are just small heavies that have the same armor BUT fire support mechs get better hard points since those ARE based on stock load out, same with locust vs other lights.

Quirk: Damage resistance 15% (or increased armor, whatever - see centurions' shield arm)

Done.

Edited by Wintersdark, 24 August 2014 - 07:43 PM.


#881 IraqiWalker

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Posted 25 August 2014 - 12:44 AM

View PostJust wanna play, on 24 August 2014 - 05:15 PM, said:

I meant for it to be properly effective and fun, not just for it to be in this game. Part of the urban mechs purpose is armor like the weight class above it (stock), but like everything else in this game its intended purpose may be ruined by the fact everything has the same armor of the same size. EX: Thunder bolt and dragon. Both are heavily armored assault mechs (purpose wise not weight class) while jagers and cats are lighlty armored fire support, but in this game they are just small heavies that have the same armor BUT fire support mechs get better hard points since those ARE based on stock load out, same with locust vs other lights.


I agree, and understand. When running stocks, it's far tankier than one would expect. However, even in TT, when we customized our mechs, it lost some of the tankiness, but it was still extremely useful. Mostly because it's speed keeps it from tripping, and dying by falling onto it's face. (Read the transcript of a match where a Centy ran, tried to turn on asphalt, slipped, skid into a building, and collapsed the building on top of it, dying instantly. Pretty much all in one go. Hilarious.)

#882 jper4

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Posted 25 August 2014 - 07:02 AM

ran into, i think it was paul- was someone from pgi anyway, on the public test for the new map and he asked what we thought. i said map looked great except for a lack of urbie. he didn;t reply for some reason...

#883 Dawnstealer

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Posted 25 August 2014 - 07:19 AM

View PostTanar, on 25 August 2014 - 07:02 AM, said:

ran into, i think it was paul- was someone from pgi anyway, on the public test for the new map and he asked what we thought. i said map looked great except for a lack of urbie. he didn;t reply for some reason...

I said the same to...I think it was Alex.

#884 Just wanna play

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Posted 25 August 2014 - 10:19 AM

View PostIraqiWalker, on 25 August 2014 - 12:44 AM, said:

(Read the transcript of a match where a Centy ran, tried to turn on asphalt, slipped, skid into a building, and collapsed the building on top of it, dying instantly. Pretty much all in one go. Hilarious.)

HAHAHAHA another funny moment in a TT style thing was ejecting out of a mech directly into a tree, killing the pilot. And then a hunch back kicking another hunch back in the ct, critting the engine, causing a nuclear explosion, blowing them both up ROFL. I believe TT actually stand for Tom & Jerry sometimes..

#885 IraqiWalker

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Posted 25 August 2014 - 12:14 PM

View PostJust wanna play, on 25 August 2014 - 10:19 AM, said:

I believe TT actually stand for Tom & Jerry sometimes..


I'm willing to believe that too.

View PostTanar, on 25 August 2014 - 07:02 AM, said:

ran into, i think it was paul- was someone from pgi anyway, on the public test for the new map and he asked what we thought. i said map looked great except for a lack of urbie. he didn;t reply for some reason...

View PostDawnstealer, on 25 August 2014 - 07:19 AM, said:

I said the same to...I think it was Alex.



Good, let them feel our pain, maybe they will see the light and join the cult of Urbie as well.

#886 YaKillinMeSmalls

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Posted 25 August 2014 - 01:55 PM

If When they do add the Urbie, I'm going to name it Master, and rename my Atlas to Blaster.

#887 Dawnstealer

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Posted 25 August 2014 - 02:35 PM

View PostYaKillinMeSmalls, on 25 August 2014 - 01:55 PM, said:

If When they do add the Urbie, I'm going to name it Master, and rename my Atlas to Blaster.

You just need to pair up with someone and run around together. Right the Atlas into battle and AC40 people to death.

#888 kosmos1214

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Posted 25 August 2014 - 03:35 PM

View PostWintersdark, on 30 May 2014 - 06:27 PM, said:

It surprises me how many people just don't understand the appeal of the Urbanmech.

It's not about capabilities or builds. Sure, you can mirror builds on other mechs. It's about the mech itself. If you can't separate those two things, well, you may as well just wander off elsewhere.

We want the Urbanmech to pilot an Urbanmech. Not a mech with that loadout, but an Urbanmech.

Hell, most people will be changing the loadout right away anyways, as we do with practically every mech regardless. Mechs are more than just bags of hardpoints, after all.
yes you get the idea like how i want a rifleman even though i could sudo make it on another frame

View Postwanderer, on 03 June 2014 - 08:32 AM, said:

Or, you know, finally fixing the construction system to simply include the 10 heat sinks as part of the tonnage, rather than saying "You must add X additional sinks".

But that might take effort.
does there version of the tt build rules have problems yes but in all honesty as a guy makeing his own game its very easy to make a mistake iv had to rework some rules big time a few times all ready but in pgis defense there version of the tt rules in mwo did make sense for the sake of simplicity

View PostUtilyan, on 08 June 2014 - 12:08 AM, said:

Posted Image :blink:
i love this pic

View PostIraqiWalker, on 01 July 2014 - 11:31 PM, said:


I swear, Harmony Gold is one of the most annoying, hostile, abusive-of-their-own-playerbase companies I have ever seen, and I deal with Games Workshop for my 40K needs!
yah hg a pain if you as a bt player think that hg is bad for bt go look at the macross fandom they hate hg far more then bt fan base is truly capable

View PostShar Wolf, on 02 July 2014 - 08:40 AM, said:

I haven't touched any of HG's products yet, but I know I dislike they way that they treat the BT/MW series
Justified or not (and they may very well be for all I can prove) they come across as bullies
no they are not justified thats most of the problem

View PostDawnstealer, on 03 July 2014 - 05:20 AM, said:

Unlike the Urbie and Warhammer, the Archer is actually an effective mech. Imagine a Catapult with more armor, lasers on arms, and the ability to tank more damage. The Urbie would be fun, not overly effective, and you can build a Warhammer with the Orion.

The Marauder, though...

I'd still rather have the Urbie, Hatchetman, Zeus, and King Crab, but the Marauder is just an awesome mech with a long BT history.

I still say we crowdfund and buy out Harmony Gold and end this stupidity that's been going on since...what? Mechwarrior 2?
hg is on my too buy list if i ever win a stupid big loto for this very reason that and so i can finally watch macross

View PostMalleus011, on 03 July 2014 - 04:44 PM, said:

I would love an Urbanmech.

But I really, really want a Warhammer. And an Archer. And a Marauder, and a Crusader, and a Phoenix Hawk and a Rifleman.

I'd love for them to look 'right', but I'd be happy with all-new artwork, so long as I get the chassis. The Inner Sphere arsenal of Battlemechs is incomplete without the iconic heavies. Making an 'nearly right' model out of an Orion isn't the same.

And, by the way, PGI, I would PAY MONEY for all of the above.
you and me are of the same soul on this these are the mechs i fell in love with and i want to use these guys in mwo bad and im the new bt guy here iv only gotten it to bt in the last year or so

View PostIraqiWalker, on 03 July 2014 - 08:20 PM, said:


You'd think it's the elixir to immortality with how HG treats'em.
yah pretty much the worst part is that if hg wasnt in the way catalyst might be able to work out some thing with the owners of macross and we might get lucky and get the unseen desines back

View Poststjobe, on 07 July 2014 - 09:09 AM, said:

Two major reasons:
1. They're not the Unseen designs, and as such will never be accepted by a certain part of the fan base.
2. The Reseen designs are fugly as hell.

PGI would be better off just letting their marvellous art team make their own re-designs of the Unseen.

And on a completely different note:

Posted Image

(thread needed some PGI Urbie love)
i need one of thoughs for my mech

View PostRyoken, on 07 July 2014 - 12:39 PM, said:

Here you can see what happens when Mechkrieger at the Operation Galahad Con have to create makeshift Urbanmechs until it arrives on MWO to :ph34r: :
Posted Image
So please PGI hurry, people are even starting to sacrifice beer! :( :D
no not the beer look out its a brurbie

View PostTanar, on 01 August 2014 - 03:01 PM, said:

been seeing people complaining in game about needing more ecm mechs. ECM urbie- watch urbie haters heads explode over the dilemna of "urbies are useless" and "ecm is the best".

though actually it would be a good addition to it since, unlike everything but the ddc, there's a 0% chance of the urbie running off and leaving the rest of the team ecm-less.
so true

#889 wanderer

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Posted 26 August 2014 - 08:33 PM

There's certainly a few handy things that would do for quirking an Urbie.

360 torso twist or darn near to it. In TT, an Urbie can fire behind itself with ease, but since we can't have rear-facing weapons, that'd have to do.

A small profile- if it's bigger than a Commando, you done scrubbed up.

Armor quirk. It'd have to be significant to be noticed, but it'd represent the armor-superior Urbie in a game where everyone can max armor points and usually does.

#890 Bront

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Posted 27 August 2014 - 01:48 PM

View PostJust wanna play, on 24 August 2014 - 11:16 AM, said:

Id say the problem with the urbie is pgis max armor system, unlike the engine max, the armor isnt based on stock armor so even though its role is oriented to armor and guns, it wont have any more armor then anything else its size

View Poststjobe, on 24 August 2014 - 02:31 PM, said:

Why should it have more armour than anything else its size?

The same reason you can increment your engine.

Koniving has a nice proposed system that would limit a mech's armor based on it's stock armor values. No mech was limited to less than stock TT Maxes, but some mechs could exceed that based on their stock armor values. The results were things like Jenners and Firestarters having less armor than Ravens, The Urban Mech would have more armor than the spider. The Atlas would have even more armor because it would have room to slap on more, and Victors would be lightweights for armor compared to Awesomes (And that's just off the top of my head).

The idea is to offer more customization while allowing mechs to fill roles. The VIctor is supposed to be fast and mobile, but not heavily armored, where as the Awesome had more armor. It makes a huge difference in some of the medium mechs as well. Most of the top tier mechs had light armor in TT becuase they sacrificed it for engines or weapons. When you update the mech to 3050 tech, you can overcome the armor easily now in the MWO model, while still having access to a bigger engine, and maybe more hardpoints. A change like this would offer mechs unique armor maxes as well, so being the slow mech might mean you're really a tank compared to a faster mech.

#891 YaKillinMeSmalls

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Posted 29 August 2014 - 07:43 PM

Server maintenance took so long because they tried to upload the code for the Urbie. The servers couldn't handle it and exploded.

#892 King Arthur IV

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Posted 30 August 2014 - 12:52 AM

can we get this thread locked, removed, moved. anything to stop it getting bumped back up to the top of the of the ANNOUNCEMENT PAGE...... its not an announcement any more its not even april 1st any more, its just clutter for what is relevant to the ANNOUNCEMENT.....

#893 Ovion

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Posted 30 August 2014 - 01:54 AM

View PostKing Arthur IV, on 30 August 2014 - 12:52 AM, said:

can we get this thread locked, removed, moved. anything to stop it getting bumped back up to the top of the of the ANNOUNCEMENT PAGE...... its not an announcement any more its not even april 1st any more, its just clutter for what is relevant to the ANNOUNCEMENT.....
Moved maybe.

But really, locked / removed... NO!
This thread is a celebration of the Urbie, keeping the dream alive dammit!





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