Urbanmech Arrives On The Battlefield!
#1281
Posted 14 October 2014 - 12:19 PM
#1282
Posted 14 October 2014 - 12:32 PM
#1284
Posted 14 October 2014 - 01:24 PM
#1285
Posted 14 October 2014 - 01:39 PM
TB Xiomburg, on 14 October 2014 - 01:24 PM, said:
with a signature like yours i thought you would understand...
The Moon revolves around the earth
The Earth revolves around the sun
The Sun is just one star in the Milky-way galaxy, just one of countless galaxies in the universe.
The universe revolves around the Urbanmech.
of course a game mode should as well...
Every game mode should.
Edited by Mechiac, 14 October 2014 - 01:40 PM.
#1286
Posted 14 October 2014 - 02:18 PM
The game mkde is fine, but they should choose their light.
#1288
Posted 14 October 2014 - 04:12 PM
TB Xiomburg, on 14 October 2014 - 02:18 PM, said:
The game mkde is fine, but they should choose their light.
You do't need to choose the URBIECIDE game mode.
#1289
Posted 14 October 2014 - 04:22 PM
TB Xiomburg, on 14 October 2014 - 02:18 PM, said:
The game mkde is fine, but they should choose their light.
Or they could just uncheck "urbiecide" gamemode and keep playing derp-skirmish.
#1290
Posted 14 October 2014 - 06:01 PM
HlynkaCG, on 30 September 2014 - 12:53 PM, said:
It was also one of the first mechs you got to salvage in MW2 Mercenaries. As I recal the first or second mission had you fight a lance of 3 Urbies and a Catapult in your Commando.
Incidentally, it was also one of the 'Mechs you could pick up in Crescent Hawk's Inception. In a game where every enemy 'Mech was a light, an AC/10 was immensely powerful dakka.
#1291
Posted 14 October 2014 - 06:11 PM
wanderer, on 14 October 2014 - 06:01 PM, said:
You couldn't pick up the Urbanmech to my knowledge.
The only way to encounter an Urbanmech would be to target a spectator in the arena, to basically blow away the stands and steal their crappy rent-a-mech. The combatant that would get thrown at you was an Urbie with an AC/10.
You could steal the Chamelon, though. It was my first BT game, so I thought the Chamelon was "God Tier" amongst mechs, hilariously.
#1293
Posted 14 October 2014 - 08:59 PM
ThomasMarik, on 14 October 2014 - 08:54 PM, said:
Can I get confirmation on the games lack of Urbie?
http://www.youtube.c...hTb96zr9_w#t=34
Edited by Darth Futuza, 14 October 2014 - 08:59 PM.
#1294
Posted 14 October 2014 - 09:08 PM
wanderer, on 14 October 2014 - 06:01 PM, said:
Incidentally, it was also one of the 'Mechs you could pick up in Crescent Hawk's Inception. In a game where every enemy 'Mech was a light, an AC/10 was immensely powerful dakka.
#1296
Posted 15 October 2014 - 06:40 AM
JayKay17, on 14 October 2014 - 12:57 AM, said:
Problem is, I think, not only would PGI have to do the artwork, they would have to change the calculation of the low end engines. At the moment there are no engines with a rating below 100 but the urbie has an 60 engine.
OK, you could simply put the lowest enigne i.e. 100 in, but than you would be 1,5 tons over. Changing to an xl engine would solve the problem in the tabletop, but not in MWO, since PGI deviated in the process, how engine weight and internal heatsinks are calculated.
But there is a simple solution, we have to make some ammendments and we will not get the ORIGINAL, but a urbie that is a bit faster.
Give the Urbie Endosteel and a fixed standard 100 engine (I don't want to see faster urbies) and you can equip it with the full orginal loadout. .
If this will not be done, I sincerely hope that we at least get an urbie statue for the cockpit as X-Mas present.
yeah i had mentioned the idea of a std 100 and stock endo for all urbies too. and to make it move at proper urby speed quirk engines operate at 60% efficiency to get the sacred 32.4kph value to start with and avoid having to redo the engine system to fit a std 60 engine. give it an engine cap of say 200 or so for those who want to hit ludicrous speed aka the 60s (i can't remember the speed calc atm)
#1299
Posted 15 October 2014 - 11:27 AM
#1300
Posted 15 October 2014 - 11:51 AM
wanderer, on 14 October 2014 - 06:01 PM, said:
Incidentally, it was also one of the 'Mechs you could pick up in Crescent Hawk's Inception. In a game where every enemy 'Mech was a light, an AC/10 was immensely powerful dakka.
Victor Morson, on 14 October 2014 - 06:11 PM, said:
You couldn't pick up the Urbanmech to my knowledge.
The only way to encounter an Urbanmech would be to target a spectator in the arena, to basically blow away the stands and steal their crappy rent-a-mech. The combatant that would get thrown at you was an Urbie with an AC/10.
You could steal the Chamelon, though. It was my first BT game, so I thought the Chamelon was "God Tier" amongst mechs, hilariously.
You could rent the urban mech randomly, and then steal it. But you couldn't upgrade it, so it wasn't really that great,
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