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“Huginn” Raven Hero Mech Now Available!


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#101 CMetz

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Posted 03 April 2014 - 11:51 AM

I don't see how anyone can judge this mech until they buy it and use it. No, its not going to fit everyone's playstyle. Personally I can't stand the 2 ERLL Raven 3L build. It drives me nuts. Does that mean its a bad build? No, its proven otherwise. Just because something doesn't fit your playstyle doesn't mean its useless.

Lets look a the positives:
1.) SHREDS opened up mechs. 6-7 minutes into the match you become the last thing any opponent wants to see.
2.) Highly mobile. Jump Jets and the highest engine cap of any Raven.
3.) It never produces heat. Ever. Not on Terra Therma with everything fired all at once repeatedly.

Its a bit of a knife fighter. It actually plays more similar to most Commando builds then it does the other ravens.

#102 Simbacca

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Posted 03 April 2014 - 12:38 PM

View PostChronic Rune, on 01 April 2014 - 03:46 PM, said:

I can't understand why they didn't put any energy slots on it, as it stands its just flawed.

I agree - at least 1 energy hardpoint on this mech.

Or they could have done a reverse Raven-3L with no ECM.
2 Energy and 3 Missile Hardpoints.

#103 mack sabbath

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Posted 03 April 2014 - 02:17 PM

If Paul and/or Russ actually played their game, future Mech choices would make a great more sense.

#104 damonwolf

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Posted 03 April 2014 - 02:41 PM

View PostCMetz, on 03 April 2014 - 11:51 AM, said:

I don't see how anyone can judge this mech until they buy it and use it. No, its not going to fit everyone's playstyle.


I played this mech on the test server, it's a P o S.

#105 1stBEAST

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Posted 03 April 2014 - 02:51 PM

j would buy it if they add 2 e-slots to it.
sit has 1x energy and 1x ballistic slot in each arm.
or a twin realease would have bin nice one with 4x energy in the arms and one with 4x ballistics.

#106 Grendel408

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Posted 03 April 2014 - 03:01 PM

View Postcatspider, on 03 April 2014 - 11:44 AM, said:

WIth the exception of the Ember, the latest heroes have been quite bland. The huggins should have been equipped with ECM. There is already a better raven that has ECM and is available to everyone, so there would be no harm in giving ECM to the Huggins, especially since it only has 2 misslie slots and 4 ballistics.


Personally... I don't think a single Hero Mech should have ECM available. For the Free players, that's highly unbalanced. Some could argue the Mech bonus for Hero's and Champion's are unbalanced to Free players, but having a Hero or Champion Mech with ECM is a flawed idea. There's a bonus for the Mechs because they are purchased with real cash vs. C-bills... that's the nice perks for spending cash with MWO... They should be "almost" no different than their standard variants, but should not be capable of ECM... if the Devs want to add JJs or remove them, or whatnot to fit the "piloting style" of the Hero in mind, that's their prerogative, but they won't unbalance it for someone wanting ECM on a Hero Mech. I'd personally buy one IF it had at least one laser hardpoint... I love the paintjob on it and think it would look awesome in my Midnight Blue, Hellblau, and Gray Camo paints.

#107 Mason Grimm

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Posted 03 April 2014 - 04:16 PM

View PostCaine2112, on 03 April 2014 - 11:08 AM, said:

Sorry but 24 people is barely an adequate sample size of the community. All you are doing is padding the numbers to make your flawed point.


I believe I said micro representation yes? As for your insinuation? I don't pad any of the numbers. 37 users have voted how they felt. You see, the thing about being a community resource is that you allow the community to have an unfiltered voice. I don't care one way or the other. I have provided PGI some options and opinions, as have those who took the time to post over there, and that is that. I do pretty damn good in my Raven 3L and don't need a hero mech .

Sure I'd love to have a raven with a cool name like Huginn and a nice paint job but it is what it is; I won't buy a lame horse. I'm a little more fiscally savvy than that.

Still, thanks for comin' out!

#108 Accused

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Posted 03 April 2014 - 05:23 PM

View PostCMetz, on 03 April 2014 - 11:51 AM, said:

I don't see how anyone can judge this mech until they buy it and use it.


Test Server.

Played it maxed out. It's a larger locus without any energy hardpoints. Can't even fit 2 ac/20's either, tried my best. You can fit 2 ac/10's though.

Seen some people do okay with them though. Running stock builds with srm 6, machine guns, single streak iirc.

#109 Selbatrim

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Posted 03 April 2014 - 05:45 PM

I've been piloting ravens since before ECM and chose to start with the raven because everyone else was piloting Jenners. I have a soft spot for the underdog and when the QQ around the 3L being op was going on i stopped piloting that. For me MWO is a test of my abilities as a pilot and not whether i can game the system to win.

The Huginn is a different mech. Its hardpoints are unique. It's an underdog with not much love going round so you'll see me in it.

oh and disregard my sig... had to have the hero raven, CW or no CW :)

Would i love it more with 1 energy? Sure as long as it remains different from the 4X

#110 Cavendish

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Posted 03 April 2014 - 10:12 PM

View PostGrendel408, on 03 April 2014 - 03:01 PM, said:


Personally... I don't think a single Hero Mech should have ECM available. For the Free players, that's highly unbalanced. Some could argue the Mech bonus for Hero's and Champion's are unbalanced to Free players, but having a Hero or Champion Mech with ECM is a flawed idea


Since the 3L, for Cbills, comes with ECM , what exactly is unbalanced with an ECM on the Hero version? I would object against any Hero mech that brings ECM to a chassi that do not have an ECM version availible for Cbills but in the cases of Raven, Spider, Atlas and Cicada it should not be a problem due to free players having access to the equipment too.

#111 Loganauer

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Posted 03 April 2014 - 10:40 PM

I'm just going to throw this out there because of the "pay to win" thing that seems to be behind the design philosophy of the mechs. So, players start out with nothing but the play bonus when they first start playing. Why not make it so that bonus includes some MC, or maybe make it so we get a very, very small amount of mc so we can eventually unlock all of the content, but it'd be a lot faster to just drop a couple bucks on the game? Or just let everyone have one starter hero mech. I think you would attract more people to the game this way, and if they weren't so damn expensive more people might buy them. Or AT LEAST have a starter pack deal that has a hero mech or two and a decent amount of mechs. Then you can make the hero mechs a -little- more heroic. Maybe give them a special xp unlock or ECM or -something- that doesn't make them suck so hard. Perhaps choosing a faction allows you to one-time choose a hero mech to start with?

Also bots, private matches, and a clear and easy to understand publicly recognized ranking system to separate skill levels that you can look at somewhere on your profile. I really like this game, it has a lot of potential but I quit because it just got boring and repetitive with the promise of new content but nothing coming. What about a single player campaign that we buy with MC? Something?

Edited by Loganauer, 03 April 2014 - 10:44 PM.


#112 CyborgDragon

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Posted 03 April 2014 - 10:51 PM

View Postkesuga7, on 03 April 2014 - 02:56 AM, said:

Wheres the Huiginn hero video on youtube?!

Is there no good footage? D:

I'm hoping this means they're releasing a Muninn hero, and are waiting for that before releasing a twin hero styled video like the Dragons :)

pls pgi ;-;

#113 GrandLocomon

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Posted 04 April 2014 - 01:32 AM

View PostCyborgDragon, on 03 April 2014 - 10:51 PM, said:


I'm hoping this means they're releasing a Muninn hero, and are waiting for that before releasing a twin hero styled video like the Dragons :)

pls pgi ;-;


Yes hopefully! Give us munnin too!

#114 Hangfire

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Posted 04 April 2014 - 03:41 AM

Got it, Played it, my honest opinion,,

Like most folk My 1st thought when I saw the RVN-H was, "that looks hoopy", My 2nd, "No ECM?" :angry:
3rd, "no TAG, this is gonna suck", Then I remembered it's a Raven hero mech, of course I'm gonna get it. :D

I've not upgraded it other than to dump my gxp to get the basic tier out of the way, It handles like a Raven, but fights like the Spider Trail mech (last trial light). With an effective range of 120m (393-ish feet in old money) you want to find the closest ECM mech and hug it till the fur starts flying, failing an available ECM mech, any assault.

1st match, River City assault, this mech will get it's ass handed to it on Alpine peaks but I might be in with a shout here.
This map on assault is normally a question of 'Who's stupid enuff to cross the water 1st', and in this wee mech with it's pea shooter machineguns and srm's has to tap it's feet impatiently while the snipers pop shots at each other and the defense turrets, time ticks past and still the sniping and missile bombardment continues, I consider crossing the water.

Fortunatley a red Jenner anticipated my stupidity and came barreling across the water into our midst to prove his stupidity (or impatience) was stronger. In pugs there's a 'one in all in' mentality when someone does something like that, they either all charge in or leave the twit to his fate, this bunch were of the 'get stuck in' type.

At close range on that map in those conditions the Rvn-H excelled, no two ways about it, 5 kills, a couple of assists, half a dozen component destruction. Hopping over and onto buildings pluggin bullets into the tops of mechs. I love it :D

I'd forgotten how many yuks ya can have brawling in a raven, Put ECM on this mech and you'd have a true ninja.

I can't guess what the meta for this mech would be, I pug and would defer that to the more competitive players out there, but as it stands the Rvn-H was worth every penny, purley for the manic, rictus grin plastered across my fazog while I'm piloting it.

#115 The Great Unwashed

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Posted 04 April 2014 - 04:17 AM

Well, with 2 SRM6s you do have a nice poor-mans AC20... HUGINN

Nice review... any ammo problems with this little guy? I threw in 25 shots... difficult to get much damage with the SRMs as a main weapon?

Edited by The Great Unwashed, 04 April 2014 - 04:19 AM.


#116 Hangfire

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Posted 04 April 2014 - 04:27 AM

I haven't ran out of ammo yet,, either the game ends with us victorious or I'm splashed to the four winds, 1st time for everything tho

#117 The Great Unwashed

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Posted 04 April 2014 - 04:34 AM

Perhaps running out of ammo (while not missing) is an achievement by itself :D

#118 RickySpanish

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Posted 04 April 2014 - 07:47 AM

I wondered how the developers might slaughter a Raven hero Mech, especially after their last LRM update that made me quit and play Guild Wars 2 instead.

Glad I didn't hang around. What a sad little Mech this thing is, at least the Oxide has enough missile hardpoints to make a build other Lights ought to be afraid of, this thing is just rubbish.

By the way, GW2 has come a long way - the "microtransactions" aren't even so painful to look at after having played MWO for a few years.

#119 Voivode

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Posted 04 April 2014 - 08:19 AM

View PostGrandLocomon, on 04 April 2014 - 01:32 AM, said:

Yes hopefully! Give us munnin too!


Make Munnin the reverse of Huggin? 4xSRM slots and 2xBallistic? Could be interesting.

#120 Simbacca

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Posted 04 April 2014 - 08:24 AM

View PostVoivode, on 04 April 2014 - 08:19 AM, said:


Make Munnin the reverse of Huggin? 4xSRM slots and 2xBallistic? Could be interesting.

Or 2 Energy and 3 Missile slots.





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