SLDF DeathlyEyes, on 02 April 2014 - 12:47 PM, said:
Any game where there is active balancing and patching going on you have to expect that what works well now may not work well next patch. It comes with the territory. This isn't a vacuum cleaner store where the product you buy is remains unchanged the moment you walk out the door. It's a living breathing game where stuff is subject to change.
You have been a member of this community for more than a year. The game has radically changed from what it was in January 2013. How could you be surprised by balance changes? Plenty of mechs that have been paid for with real money are better or worse off today than they were when they first came out. That is just how it works when balance is an important element to your design goals. This is the risk you knowingly take whenever you buy a mech. If you can't handle that level of uncertainty you really need to stop buying hero mechs.
However, the fact of the matter is this: If you look at some of the best players and best performing competitive teams out there, you will see them running Dragon Slayers en masse. If it was really as bad as you are saying than you would see a shift away from them particularly in competitive tournaments.
Here is an example from two very capable teams in last night RHOD match: Lords vs SWK. Same tonnage, but Lords brought mass Dragon Slayers, while SWK favored fewer, but heavier Highlanders and Banshees. The result was that Lords did better in their dragon slayer and the only reason SWK had a few guys left was because time ran out. Now I'm not saying they won because of the mechs, but if the DS was as bad as you are saying, then clearly this should not have been as decisive.
