Jump to content

6 New Phoenix Variants Revealed!

BattleMech Loadout News

150 replies to this topic

#101 Ngamok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 5,033 posts
  • Twitter: Link
  • Twitch: Link
  • LocationLafayette, IN

Posted 15 April 2014 - 07:20 AM

View PostKarl Streiger, on 15 April 2014 - 03:43 AM, said:

I won't either - as long its a T-bolt


Exactly. As long as it's a mech that actually comes with ECM instead of just adding it to a chassis that doesn't come with it I am fine. And as forum goers here keep saying (though I disagree with them) that the TDR is a bad chassis, I am fine with it.

#102 Ngamok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 5,033 posts
  • Twitter: Link
  • Twitch: Link
  • LocationLafayette, IN

Posted 15 April 2014 - 07:24 AM

View PostKarl Streiger, on 15 April 2014 - 03:59 AM, said:

Jump Sniping isn't a problem and ECM isn't a problem - so how could a Mech that could do both become a problem?


Because they can just take out a hard point or two from the TDR-7SE. They can just keep it to 1B and 4E or add 1M for the shoulder or just do away with it completely.
TDR-7SE The 7SE takes the upgrade of the Thunderbolt even further. The structure has been redesigned to use an Endo Steel structure. The 'Mech also uses Ferro-Fibrous armor and double heat sinks to further save weight. The saved weight has been used to focus the role of the 7SE into a long range 'Mech. The 'Mechs maneuverability has been enhanced with a jumping distance of one hundred and twenty meters. The Thunderbolts weapons have been completely overhauled. The primary weapon is a Gauss Rifle. This is backed up by three Medium Pulse Lasers in the torso with a fourth mounted on the left arm and, finally, the 7SE carries a Guardian ECM Suite to protect against advanced enemy electronics.

#103 Thorqemada

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 6,390 posts

Posted 15 April 2014 - 07:27 AM

I asked the Question myself if someone really uses T-Bolts.
Surprsingly i found that i have almost 70 matches in my T-Bolt-P (bcs i wanted a positive W/L and it took some time to make the money and get the experience in it to make a working build - mine is pretty much a miniversion of my Battlemaster-P with 1 ML and 5 LRM tubes less but 5 kph higher speed).

Edited by Thorqemada, 15 April 2014 - 11:18 AM.


#104 Trauglodyte

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,373 posts

Posted 15 April 2014 - 08:09 AM

The Thunderbolt is a sturdy mech. It only lacks the flash of other mechs because it only one variant has ballistics (those suck due to low slung arms) and people frown on missiles like they're some "baddy" weapon. Seriously, ask yourself why people play the Jager or K2/Jester?

Jager - lots of dakka (nobody plays the A variant [except for me :huh: ]); can run dual AC20s, dual Gauss, multi UACs, etc
K2 - same as the Jager
Jester - jump capable PPC goodness

The 5S can run dual U/AC5s but you open yourself up to losing your gun hand rather quickly and the low slung arms means that you risk terrain obstruction. The 5SS is more energy friendly but that means that it runs hotter and the single missile launcher prevents you putting a lot of hurt on a target. The 9SE is just a Catapult C4 with one more energy slot and friendlier hit boxes.

The point is that the Tbolt is a grinder. It isn't going to blow you out of the water or dominate you quickly. But, it is going to get the job done in the ugliest manner possible. Quite frankly, if weapons were more balanced in this game, you wouldn't have people gravitating to certain chassis based on what they can carry. In all honesty, while I don't play my 5S all that often (trying to grind up a Firebrand along with my Griffin 1N and Wolv 7K), I enjoy the fact that people scoff at the sight of me. Makes it all that much easier to prove them wrong.

#105 theta123

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,006 posts

Posted 15 April 2014 - 08:24 AM

So

this means i'll have in my garage today....7 frikking battlemasters! i already have 2 BLR1g's, 2 BLR1ds and BLR1s.
Yes! yes! I WANT IT ALL

Posted Image

#106 RG Notch

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 2,987 posts
  • LocationNYC

Posted 15 April 2014 - 08:32 AM

View PostCuddlytron, on 14 April 2014 - 08:18 PM, said:

All of these seem completely pointless and redundant compared to the existing variants... :\

But it took so little effort for them to make, once again PGI easy route. Remember they don't sell maps or modes, but they can sell mechs. Guess what we get lots of.....

#107 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 15 April 2014 - 08:33 AM

Quote

The real tragedy is the lack of CN9-AH.


the real tragedy is having to read some guys fan fiction just to find out what the 6 new variants are :\

#108 Reported for Inappropriate Name

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,767 posts
  • LocationAmericlap

Posted 15 April 2014 - 11:05 AM

View PostBishop Steiner, on 14 April 2014 - 07:23 PM, said:

I'm going to show everybody how cool I am by pretending how little this effects me


I know in Britain, America, and especially Sweeden that feelings always trump facts, but facts do not change. stay mad <:^)

Edited by Battlecruiser, 15 April 2014 - 11:16 AM.


#109 Legion

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 145 posts

Posted 15 April 2014 - 11:18 AM

And they introduce new useless variants gg pgi gg. I was excited to hear new variants of existing mechs then I was sad to see they would be phoenix only and now that i see they are useless.... Why couldnt they add to the cicada or the dragon or the quickdraw or the blackjack or the wolverine or the griffin or a few others that need more variants. No instead they release variants that a very similar to whats already there with no real standout changes. I have been taking longer and longer breaks from this game hoping they will bring cool new mechs or new maps or something nice but there is too many better games currently to bother with it.

#110 Mark Brandhauber

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 291 posts
  • LocationYorkshire United Kingdom

Posted 15 April 2014 - 11:19 AM

As far as new mechs go these are the most meh I've seen in a while..... looks like I'm still waiting until the 29th for mechwarriors next chance to impress me again.
Padding out the game with naff variants when there are so many good ones waiting in the wings, just seems like poor decision making. Come on make me spend my money and time on this game again give me something worth while!

Edited by Mark Brandhauber, 15 April 2014 - 11:22 AM.


#111 Crotch RockIt

    Member

  • PipPipPipPipPipPipPip
  • The Money Maker
  • The Money Maker
  • 583 posts
  • Locationchewing his lower lip

Posted 15 April 2014 - 11:57 AM

I'm liking the new SHD-2K. It can do two things that none of the other Shawk variants can do:

1. Snipe with PPC's or ERLL due to the high energy hardpoints on the shoulder.

2. Boat LRM's with A+LRM30 in a single salvo.

Of course, whether or not not either of these builds is effective is up for debate, but I like both of them.

#112 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 15 April 2014 - 12:37 PM

View PostBattlecruiser, on 15 April 2014 - 11:05 AM, said:


I know in Britain, America, and especially Sweeden that feelings always trump facts, but facts do not change. stay mad <:^)

keep trolling little man.

your tears are delicious.

#113 Koniving

    Welcoming Committee

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Guide
  • The Guide
  • 23,384 posts

Posted 15 April 2014 - 12:39 PM

View PostBattlecruiser, on 14 April 2014 - 04:20 PM, said:


because there are mechs with ecm, yes it is a bad thing. we need a heavy with ecm, hopefully one that can missile boat.


Speaking of which... Why are there only three battlemechs with new variants? There is no heavy here.

The heavies need variants too.

#114 Kjudoon

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 7,636 posts
  • LocationWisconsin

Posted 15 April 2014 - 01:10 PM

View PostBattlecruiser, on 14 April 2014 - 04:20 PM, said:


because there are mechs with ecm, yes it is a bad thing. we need a heavy with ecm, hopefully one that can missile boat.

Wow... you really wanna poke that wasp nest? ECM/LRM... what next? Dual AMS?

The LRMQQragequit counter would go berzerk from both sides LRMlurvers and LRMhatorz leaving.

I almost want it just to see the chaos.


Edited by Kjudoon, 15 April 2014 - 01:11 PM.


#115 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,210 posts
  • LocationBrazil

Posted 15 April 2014 - 01:22 PM

View PostBattlecruiser, on 14 April 2014 - 04:04 PM, said:

and not one of them has ecm.

At least the Locust should have one variant with ECM... :/

#116 Reported for Inappropriate Name

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,767 posts
  • LocationAmericlap

Posted 15 April 2014 - 01:23 PM

View PostOdanan, on 15 April 2014 - 01:22 PM, said:

At least the Locust should have one variant with ECM... :/

yes.

View PostKjudoon, on 15 April 2014 - 01:10 PM, said:

Wow... you really wanna poke that wasp nest? ECM/LRM... what next? Dual AMS?

The LRMQQragequit counter would go berzerk from both sides LRMlurvers and LRMhatorz leaving.

I almost want it just to see the chaos.




there are already mechs with dual ams, in fact my favorite is the stk-5s in a configuration like this http://mwo.smurfy-ne...92545f45da4636e

3 large lasers staggered on left click, 3 large lasers staggered on right click, with mouse 4 and 5 similarly but in groups of 3 at once, and with dual ams and 4 tons of ammo, you'll become very popular with friendly mechs. you'll also want to have both er large on a single button, for sniping
(and in case you're wondering why two er large, so you have a little long range bite for harassment, stealing kills, and killing runners, without murdering your heat management)

you literally become one of these

Posted Image

Edited by Battlecruiser, 15 April 2014 - 01:35 PM.


#117 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,210 posts
  • LocationBrazil

Posted 15 April 2014 - 01:26 PM

View PostNgamok, on 15 April 2014 - 07:24 AM, said:


Because they can just take out a hard point or two from the TDR-7SE. They can just keep it to 1B and 4E or add 1M for the shoulder or just do away with it completely.
TDR-7SE The 7SE takes the upgrade of the Thunderbolt even further. The structure has been redesigned to use an Endo Steel structure. The 'Mech also uses Ferro-Fibrous armor and double heat sinks to further save weight. The saved weight has been used to focus the role of the 7SE into a long range 'Mech. The 'Mechs maneuverability has been enhanced with a jumping distance of one hundred and twenty meters. The Thunderbolts weapons have been completely overhauled. The primary weapon is a Gauss Rifle. This is backed up by three Medium Pulse Lasers in the torso with a fourth mounted on the left arm and, finally, the 7SE carries a Guardian ECM Suite to protect against advanced enemy electronics.

The problem is: the 7SE is from 3067. :)

#118 Kjudoon

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 7,636 posts
  • LocationWisconsin

Posted 15 April 2014 - 01:32 PM

yes, I understand that. but an LRM/ECM/2xAMS heavy mech would cause heads to explode.

Edited by Kjudoon, 15 April 2014 - 01:33 PM.


#119 Reported for Inappropriate Name

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,767 posts
  • LocationAmericlap

Posted 15 April 2014 - 01:37 PM

View PostKjudoon, on 15 April 2014 - 01:32 PM, said:

yes, I understand that. but an LRM/ECM/2xAMS heavy mech would cause heads to explode.


it should weigh 70 tons, and have enough room for 2 uac 5's, 2 lrm 15's, 2 ams, ecm, and a tag, preferrably a clan mech since when they are released is mechs will be obselete.

Edited by Battlecruiser, 15 April 2014 - 01:38 PM.


#120 Divine Retribution

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 648 posts
  • LocationArizona

Posted 15 April 2014 - 01:40 PM

I was really hoping that these mechs weren't implemented earlier because they came with other LBX and UAC calibers, a rotary AC, MRMs, or had introduced any new weapon system (Long Tom!). But it's just more of the same, so meh...

Edited by Divine Retribution, 15 April 2014 - 01:44 PM.






3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users