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6 New Phoenix Variants Revealed!

BattleMech Loadout News

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#21 Deathlike

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Posted 14 April 2014 - 05:47 PM

View PostJin Ma, on 14 April 2014 - 05:46 PM, said:


TBolt is coming. https://twitter.com/...859511702478848

And if we are good boys and pray to santa real hard we might get the TDR-7SE. ECM capable, JJ capable (quite a stretch though)

Wolverine and Griffin were reinforcement mechs. so maybe that will come later.


I think that implies a hero in the works, not ECM.

#22 Lukoi Banacek

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Posted 14 April 2014 - 05:49 PM

View PostCarrioncrows, on 14 April 2014 - 04:58 PM, said:

I would of preferred 6 new variants to be for each of the phoenix mechs.

I am having problems wrapping my head around the logic of doing something like the above, especially with 2 variants of the locust and skipping over the Wolverine, Tbolt and Griffin.

I love my locust, but....seriously, not over another wolverine, tbolt and griffin variant.


Probably because that gives them an excuse to do another 6 Mech reveal with two of each of those in the future, to continue to drum up buzz and interest.

#23 Trauglodyte

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Posted 14 April 2014 - 05:53 PM

Would someone explain the Locust 1M? How is it a good thing for a Locust to lose a hard point and gain........... nothing?

#24 Jin Ma

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Posted 14 April 2014 - 05:55 PM

View PostDeathlike, on 14 April 2014 - 05:47 PM, said:


I think that implies a hero in the works, not ECM.


They put off on a thunderbolt stock variant, so i assume we are getting another stock variant. besides, all of the other phoenix mechs got additional standard varaints, so following that pattern i assume it would be a stock thunderolt. Though there isn't enough information to say anything either way.

#25 FupDup

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Posted 14 April 2014 - 05:55 PM

View PostTrauglodyte, on 14 April 2014 - 05:53 PM, said:

Would someone explain the Locust 1M? How is it a good thing for a Locust to lose a hard point and gain........... nothing?

Because on a mech of that size, gaining a second Medium Laser is better than having 2 hard to use missile hardpoints.

#26 Lyoto Machida

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Posted 14 April 2014 - 06:00 PM

I lol'd at the "deadly SRMs" part.

View PostBattlecruiser, on 14 April 2014 - 04:36 PM, said:

too bad. this game not only needs more ecm mechs, but it could do for premium types of ammunition as well because tryhards love that stuff, its a good way to make money off of bad players who think they're good.

random games should be all about farming the average and below player for their wallet. Not like they're going to spend it on anything beneficial anyway so its better that pgi takes it. than somebody else.


I would pay for an ecm hero much, just to encourage others to buy one by trash talking them and taunting about them not having one. also ads. the game should have at least 1 or 2 ads between loading screens, although to circumvent monkeyshines there must be a way to prevent players from turning the audio down or alt tabbing away from them.


I like the way you think...PGI needs to get that paper!



#27 Prezimonto

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Posted 14 April 2014 - 06:04 PM

View PostBishop Steiner, on 14 April 2014 - 04:27 PM, said:

actually, pretty sure it was intentional. Heavies are already too much the go to, do everything class. Add Stealth in with their mix of speed, armor and firepower, and the class IMO would be broken.


If there were to be a single Heavy I'd single out to add ECM to, it'd be the Dragon. Already in an awkward tonnage gap, no JJ, bad hit boxes... it's a prime candidate for an ECM variant balance wise. And it'd still be broken.

#28 Trauglodyte

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Posted 14 April 2014 - 06:05 PM

Quote

Because on a mech of that size, gaining a second Medium Laser is better than having 2 hard to use missile hardpoints.


I get that. But, the one thing that it needs as a dedicated recon mech is freaking ECM. Just because you've got the hard points doesn't mean that you've got to use it. The poor ******* just doesn't have ANYTHING.

#29 FupDup

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Posted 14 April 2014 - 06:11 PM

View PostTrauglodyte, on 14 April 2014 - 06:05 PM, said:


I get that. But, the one thing that it needs as a dedicated recon mech is freaking ECM. Just because you've got the hard points doesn't mean that you've got to use it. The poor ******* just doesn't have ANYTHING.

Now that I can agree with. I've always wondered why at least one Lolcust variant doesn't get ECM...

#30 Mcgral18

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Posted 14 April 2014 - 06:11 PM

View PostTrauglodyte, on 14 April 2014 - 06:05 PM, said:


I get that. But, the one thing that it needs as a dedicated recon mech is freaking ECM. Just because you've got the hard points doesn't mean that you've got to use it. The poor ******* just doesn't have ANYTHING.


...STD engine zombie? I mean, it could take like 3 alphas and survive. That's almost 10 seconds.

#31 Sigilum Sanctum

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Posted 14 April 2014 - 06:32 PM

I'd be perfectly ok with the Locust getting a speed boost as well. It's the proverbial "Hot Rod" of the light 'Mechs in the game, why not give it a speed boost?

#32 CycKath

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Posted 14 April 2014 - 06:37 PM

View PostFupDup, on 14 April 2014 - 06:11 PM, said:

Now that I can agree with. I've always wondered why at least one Lolcust variant doesn't get ECM...


Only one Locust in TT with ECM to date, the Blakist LCT-5W2 circa 3079.

MASC or just using a bigger engine to boost its speed is the more common TT upgrade path for Locusts rather than ECM.

#33 Lyoto Machida

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Posted 14 April 2014 - 06:40 PM

View PostPrezimonto, on 14 April 2014 - 06:04 PM, said:


If there were to be a single Heavy I'd single out to add ECM to, it'd be the Dragon. Already in an awkward tonnage gap, no JJ, bad hit boxes... it's a prime candidate for an ECM variant balance wise. And it'd still be broken.


Not as broken as the Awesome (aside from the 8R and maybe the 9M).

#34 Thorqemada

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Posted 14 April 2014 - 06:46 PM

Does really somebody play Thunderbolts?

PS: What starts with M?
- Marauder
- Milking
- Money

:)

Edited by Thorqemada, 14 April 2014 - 06:47 PM.


#35 Khobai

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Posted 14 April 2014 - 06:48 PM

i play thunderbolts but admittedly theyre as bad as dragons.

#36 Carrioncrows

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Posted 14 April 2014 - 06:48 PM

View PostThorqemada, on 14 April 2014 - 06:46 PM, said:

Does really somebody play Thunderbolts?


I have 94 mechs

Tbolts get more play from me than most of the other variants, I think the only things I play more than the Tbolt is wolverines, and awesomes

#37 Jin Ma

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Posted 14 April 2014 - 06:49 PM

View PostCycKath, on 14 April 2014 - 06:37 PM, said:


Only one Locust in TT with ECM to date, the Blakist LCT-5W2 circa 3079.

MASC or just using a bigger engine to boost its speed is the more common TT upgrade path for Locusts rather than ECM.


i dont think they've lifted the speed restrictions though

#38 FupDup

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Posted 14 April 2014 - 06:52 PM

View PostKhobai, on 14 April 2014 - 06:48 PM, said:

i play thunderbolts but admittedly theyre as bad as dragons.

No, they're not. Thunderbolts at least have good hitboxes and a JJ variant, plus a little more tonnage to play with. That doesn't make Thuds good by any means, but they're not horrible either.

#39 Bishop Steiner

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Posted 14 April 2014 - 07:23 PM

View PostBattlecruiser, on 14 April 2014 - 04:55 PM, said:



but that is what winning is about. you sound awfully sour for a winner, don't tell me you're *gasp* a loser are you?

ecm. lrm's. pin point damage. whine all you want but its here to stay so get over it.

Yawn.

Your troll-fu is lacking.

1 star out of 10.

#40 Trauglodyte

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Posted 14 April 2014 - 07:24 PM

The worst part about the Locusts, and I apologize for getting hung up on the lil f'er cause I want it to be not so damned laughable, is the 1E has 6 energy hard points with 1 AMS while the 3M has 5 energy hard points with 2 AMS. Meanwhile, the 1V has 4 ballistics, 1 energy, and 1 AMS, the 1S has 4 missile hard points, 1 energy, and 1 AMS, and the 1M is going to have 2 missile hard points, 2 energy, and 1 AMS. How is it that 2 locusts combine for 7 weapon slots and the other 3 only get 6? Worse yet, how is it that the latter 3 have the worst hard points available for the mech in question? LRMs on a Locust aren't going to work, though the 1M will do better than the 1S because it can carry TAG and a Md Laser. But, the 1V has the worst cockpit in game and the worst weapons in game all while getting shafted some more. REALLY?

PS> Tbolts aren't bad mechs. They're just not as sexy as the other 65 tonners. The K2 and Jester are really the only good Pult variants and the Jager only gets played cause of all of the ballistic stupidity (ie, ACs are ba-roke!).

Edited by Trauglodyte, 14 April 2014 - 07:26 PM.






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