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6 New Phoenix Variants Revealed!

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#41 Bishop Steiner

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Posted 14 April 2014 - 07:25 PM

View PostSigilum Sanctum, on 14 April 2014 - 05:25 PM, said:

That Shadowhawk 2K will look real nice next to my 5M and 2H

lack of arm reflex might be tough for Light fighting, but being able to sell those arms, along with it's lovely hitboxes? I think it will make a premium Fatty Hunter.

View PostJin Ma, on 14 April 2014 - 05:46 PM, said:


TBolt is coming. https://twitter.com/...859511702478848

And if we are good boys and pray to santa real hard we might get the TDR-7SE. ECM capable, JJ capable (quite a stretch though)

Wolverine and Griffin were reinforcement mechs. so maybe that will come later.

We indeed might get the 7SE...in 3067 when it is introduced.

#42 FupDup

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Posted 14 April 2014 - 07:25 PM

View PostTrauglodyte, on 14 April 2014 - 07:24 PM, said:

The worst part about the Locusts, and I apologize for getting hung up on the lil f'er cause I want it to be not so damned laughable, is the 1E has 6 energy hard points with 1 AMS while the 3M has 5 energy hard points with 2 AMS. Meanwhile, the 1V has 4 ballistics, 1 energy, and 1 AMS, the 1S has 4 missile hard points, 1 energy, and 1 AMS, and the 1M is going to have 2 missile hard points, 2 energy, and 1 AMS. How is it that 2 locusts combine for 7 weapon slots and the other 3 only get 6? Worse yet, how is it that the latter 3 have the worst hard points available for the mech in question? LRMs on a Locust aren't going to work, though the 1M will do better than the 1S because it can carry TAG and a Md Laser. But, the 1V has the worst cockpit in game and the worst weapons in game all while getting shafted some more. REALLY?

'Tis the life of the Lolcust. Until we get Role Warfare, if we ever get it, this is how things shall remain. :)

#43 Bishop Steiner

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Posted 14 April 2014 - 07:30 PM

View PostJin Ma, on 14 April 2014 - 05:55 PM, said:


They put off on a thunderbolt stock variant, so i assume we are getting another stock variant. besides, all of the other phoenix mechs got additional standard varaints, so following that pattern i assume it would be a stock thunderolt. Though there isn't enough information to say anything either way.

View PostPrezimonto, on 14 April 2014 - 06:04 PM, said:


If there were to be a single Heavy I'd single out to add ECM to, it'd be the Dragon. Already in an awkward tonnage gap, no JJ, bad hit boxes... it's a prime candidate for an ECM variant balance wise. And it'd still be broken.

total agreement. Better yet, stop screwing around and give us a Grand Dragon, 5K that has ECM slot since it is the new flagship DCMS mech.

View PostTrauglodyte, on 14 April 2014 - 06:05 PM, said:


I get that. But, the one thing that it needs as a dedicated recon mech is freaking ECM. Just because you've got the hard points doesn't mean that you've got to use it. The poor ******* just doesn't have ANYTHING.

ECM and extra module slots. If ever there was a mech that should have 5, the locust is it.

#44 FupDup

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Posted 14 April 2014 - 07:31 PM

View PostBishop Steiner, on 14 April 2014 - 07:30 PM, said:

ECM and extra module slots. If ever there was a mech that should have 5, the locust is it.

Well, there is also a certain city-based garrison light mech that could also use 5 module slots...

#45 Bishop Steiner

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Posted 14 April 2014 - 07:32 PM

View PostCycKath, on 14 April 2014 - 06:37 PM, said:


Only one Locust in TT with ECM to date, the Blakist LCT-5W2 circa 3079.

MASC or just using a bigger engine to boost its speed is the more common TT upgrade path for Locusts rather than ECM.

Guess what? Neither the SPD-5D Spider, nor COM-2D Commandos packed ECM, either. Or the 3M Cicada. Nor the Atlas D-DC. In fact, you know which mech carried ECM stock in 3050?

The 3L Raven.

#46 Ngamok

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Posted 14 April 2014 - 07:33 PM

View PostHawk819, on 14 April 2014 - 05:13 PM, said:

What a waste. Not one variant for the Thunderbolt, Griffin, or Wolverine.


Might come up next month. They were originally planning on releasing the Wolverine and Griffin in April and May.

#47 Bishop Steiner

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Posted 14 April 2014 - 07:34 PM

View PostCarrioncrows, on 14 April 2014 - 06:48 PM, said:


I have 94 mechs

Tbolts get more play from me than most of the other variants, I think the only things I play more than the Tbolt is wolverines, and awesomes

Yes. But no one has ever accused you of being.....

normal.






:)

View PostTrauglodyte, on 14 April 2014 - 07:24 PM, said:

The worst part about the Locusts, and I apologize for getting hung up on the lil f'er cause I want it to be not so damned laughable, is the 1E has 6 energy hard points with 1 AMS while the 3M has 5 energy hard points with 2 AMS. Meanwhile, the 1V has 4 ballistics, 1 energy, and 1 AMS, the 1S has 4 missile hard points, 1 energy, and 1 AMS, and the 1M is going to have 2 missile hard points, 2 energy, and 1 AMS. How is it that 2 locusts combine for 7 weapon slots and the other 3 only get 6? Worse yet, how is it that the latter 3 have the worst hard points available for the mech in question? LRMs on a Locust aren't going to work, though the 1M will do better than the 1S because it can carry TAG and a Md Laser. But, the 1V has the worst cockpit in game and the worst weapons in game all while getting shafted some more. REALLY?

PS> Tbolts aren't bad mechs. They're just not as sexy as the other 65 tonners. The K2 and Jester are really the only good Pult variants and the Jager only gets played cause of all of the ballistic stupidity (ie, ACs are ba-roke!).

C1 is a very very good balanced mech. 3 Mediums, a TAG and 2 ALRM15s have worked very well since CB, bro.

And yeah, Thuds are just bad.

#48 CrashieJ

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Posted 14 April 2014 - 07:35 PM

View PostBishop Steiner, on 14 April 2014 - 07:32 PM, said:

Guess what? Neither the SPD-5D Spider, nor COM-2D Commandos packed ECM, either. Or the 3M Cicada. Nor the Atlas D-DC. In fact, you know which mech carried ECM stock in 3050?

The 3L Raven.


yeah, but an ECM hardpoint somewhere can make an ok mech, good.

#49 Prezimonto

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Posted 14 April 2014 - 07:35 PM

Yea, the more I think about it, the more I like the idea of ECM (if it's got to be added somewhere) added to the "Grand" Dragon mech even if a variant doesn't exist in the lore. The AWS honestly needs love more than the Dragon given it's problems overall... and the locust, meh, who cares, it's the locust. The Dragon is the dog of the heavy class, being beaten senseless by mechs 5 tons smaller. If it's to compete in 3/3/3/3 it'll need something... ECM might just be enough.

Add that the Grand Dragon is mostly an Energy boat... trading that ballistic slot for an ECM isn't even a terrible trade off (well it is, but we'll ignore it since ECM is so OP anyway).

#50 Bishop Steiner

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Posted 14 April 2014 - 07:36 PM

View Postgavilatius, on 14 April 2014 - 07:35 PM, said:


yeah, but an ECM hardpoint somewhere can make an ok mech, good.

exactly, I am not arguing against it, I was pointing out the flaw in the train of thought that the only Locust with ECM was a Blakist model.

#51 FupDup

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Posted 14 April 2014 - 07:36 PM

View PostPrezimonto, on 14 April 2014 - 07:35 PM, said:

--- The Dragon is the dog of the heavy class, being beaten senseless by mechs 5 tons smaller. ---

To be fair, those mechs 5 tons less than the Dragon can actually beat a lot of different mechs senseless. :)

#52 Bishop Steiner

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Posted 14 April 2014 - 07:39 PM

View PostPrezimonto, on 14 April 2014 - 07:35 PM, said:

Yea, the more I think about it, the more I like the idea of ECM (if it's got to be added somewhere) added to the "Grand" Dragon mech even if a variant doesn't exist in the lore. The AWS honestly needs love more than the Dragon given it's problems overall... and the locust, meh, who cares, it's the locust. The Dragon is the dog of the heavy class, being beaten senseless by mechs 5 tons smaller. If it's to compete in 3/3/3/3 it'll need something... ECM might just be enough.

Add that the Grand Dragon is mostly an Energy boat... trading that ballistic slot for an ECM isn't even a terrible trade off (well it is, but we'll ignore it since ECM is so OP anyway).

Well, I do think it needs a"bleed over" missile hardpoint, but the precedent it would set isn't worth it.

View PostKhobai, on 14 April 2014 - 07:38 PM, said:


Theyre pretty horrible. And I find the dragon hitboxes are better for running an XL. Thunderbolt side torsos get blown off way more easily than a dragons in my experience.

true, but since a DRG gets CT cored with 5 seconds of fire, it is rather moot? A rottweiler tu.rd or a boxer tu.rd....both are piles of dog crap, right?

#53 Ngamok

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Posted 14 April 2014 - 07:40 PM

View PostThorqemada, on 14 April 2014 - 06:46 PM, said:

Does really somebody play Thunderbolts?

PS: What starts with M?
- Marauder
- Milking
- Money

:)


I like them, because Summoner.

#54 FupDup

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Posted 14 April 2014 - 07:40 PM

View PostKhobai, on 14 April 2014 - 07:38 PM, said:


Theyre both pretty horrible. And I find the dragon hitboxes are better for running an XL. Thunderbolt side torsos get blown off way more easily than a dragons in my experience.

Having hittable side torsos is not a bad thing provided that they're not too hittable. The main examples of great hitbox mechs are the Victor and the Phoenix mediums, all of which have side torsos that can soak up some hits. Mechs that cross the line in terms of too big of side torsos are mostly just the Atlas, Stalker, and Hunchback. You want your sides to get hit, you just don't want them to get hit too much.

View PostKhobai, on 14 April 2014 - 07:38 PM, said:

There is literally nothing a Thunderbolt can do that an Orion or Victor build cant do better.

That doesn't make the Thud bad by itself, per se. Although, the Thud does have a JJ variant (Orion does not).


View PostKhobai, on 14 April 2014 - 07:38 PM, said:


Theyre both **** mechs that need major buffs.


The Dragon needs hitbox fixes first and foremost.

I think that the Thud could use a larger torso twist range by like 10-15 degrees, to help emphasize it as much better in close quarters than the other 65 ton heavies. This also lets you frontload more of your armor without worry.

Edited by FupDup, 14 April 2014 - 07:44 PM.


#55 Tremendous Upside

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Posted 14 April 2014 - 07:41 PM

View PostFupDup, on 14 April 2014 - 07:36 PM, said:


To be fair, those mechs 5 tons less than the Dragon can actually beat a lot of different mechs senseless. :)


True... but the DRG would be a LOT more viable and competitive with those mechs if it could carry an arm-mounted AC20. It's such an easy fix. The mech is highly vulnerable because of it's hitboxes and design. Let it carry enough of a punch to offset that.

#56 Artgathan

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Posted 14 April 2014 - 07:45 PM

View PostKhobai, on 14 April 2014 - 07:38 PM, said:

There is literally nothing a Thunderbolt can do that an Orion or Victor build cant do better.


Boat energy. :)

#57 Bishop Steiner

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Posted 14 April 2014 - 07:47 PM

View PostBanky, on 14 April 2014 - 07:41 PM, said:

True... but the DRG would be a LOT more viable and competitive with those mechs if it could carry an arm-mounted AC20. It's such an easy fix. The mech is highly vulnerable because of it's hitboxes and design. Let it carry enough of a punch to offset that.

boost it's agility to at least in line with some of the mediums. My Flame is fully unlocked, and feels like I'm driving a dump truck, seriously my Catapults, Jagers and such all feel WAY more agile. I say let it match the Kintaro.

View PostArtgathan, on 14 April 2014 - 07:45 PM, said:


Boat energy. :)

OK, there is literally nothing USEFUL it can do................

Edited by Bishop Steiner, 14 April 2014 - 07:47 PM.


#58 Khobai

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Posted 14 April 2014 - 07:50 PM

Quote

Boat energy.


thats not an effective way to play the game though.


Quote

True... but the DRG would be a LOT more viable and competitive with those mechs if it could carry an arm-mounted AC20. It's such an easy fix. The mech is highly vulnerable because of it's hitboxes and design. Let it carry enough of a punch to offset that.


Its actually the changes to gauss that hurt the dragon the most. gauss was the ideal weapon for a long-range flanker like the dragon. but now its just too hard to aim the damn thing when youre going 105kph.

#59 Artgathan

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Posted 14 April 2014 - 07:56 PM

View PostBishop Steiner, on 14 April 2014 - 07:47 PM, said:

OK, there is literally nothing USEFUL it can do................

View PostKhobai, on 14 April 2014 - 07:50 PM, said:

thats not an effective way to play the game though.


He just said something that the Thud could do better - not whether it was effective!

I agree that the Thunderbolt isn't an awesome mech - I have fun in my Thud (5S) [3ML, ALRM10+15, PPC] in PUGs but I would never bring it to a "competitive" match. However I don't think it's nearly as bad as some people think (it's definitely better than a Dragon).

#60 SgtMagor

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Posted 14 April 2014 - 08:11 PM

maybe 1 Battlemaster don't see any use for the 3m with all the reduction quirks. no Tbolt? a 7se would have been a good variant, jump jets and ecm on a heavy finally!, wouldn't need a D-DC. really no lovin for the Wolverine 7D???





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