R Razor, on 16 April 2014 - 04:51 PM, said:
That's a riot........overpowered PPC's I mean...........Autocannons DOMINATE this game at the moment.......they don't get too hot, they carry MORE than enough ammo and the pinpoint FLD setup PGI uses favors them IMMENSELY when you factor in their ROF.
PPC's run WAY too hot on most maps to compete with a Dakka mech, and lasers spread damage while running hot and don't stand a chance of competing with them.
Normalize autocannon range and heat, THEN BRING BACK Repair and Re-arm costs to eliminate the spamming of ballistics and cause folks to actually AIM and squeeze the trigger like everyone else has to do.
I find your post quite funny since almost evrytime I hear for ac's nerf there is usually a ppc or 2 combined with them in the build (poptarts hello). I am also ON the Side that even though ppc's run hot they are STILL TOO GOOD. PPC's are the offender here not ac's.
I mean come on 3 slots 7 tons 10 damage 4 sec cd's for ppc and erppc
atleast with the auto cannons as the damage goes up the weight and amount of slots increases.
PPC'S HAVE BEEN THE BIGGEST problem with weapon balance since cb.
you wana balance it, just like they figured gauss need a charge time it is my belief that ppc's should have to carry the same behavior. IF ya gotta charge up energy to shoot a slug, then why does a ppc not need to charge up to shoot. IMO it makes even more sense that a ppc would need to do this.
Edited by FaceRipt, 16 April 2014 - 05:26 PM.