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The Plan

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#1 Agent 0 Fortune

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Posted 21 April 2014 - 12:25 PM

There was recently a tweet about “The Plan”, which offers some insight into what where PGI is focusing its efforts and that status of those components. http://mwomercs.com/theplan

Informative stuff, however I would love to see some dates attached those projects. Or if that isn’t available, maybe some comparative scale, and dependencies.

For instance Launch Component is listed with subprojects of
05% Command Wheel
80% Matchmaking
90% Private Matches
44% Ready Screen
05% VOIP

That is a pretty long list for the next 8 days, and are all of those features going to be included? And if not Which features are imminent? Also VOIP and Command Wheel are both at 5%, but 5% of 1 week is a lot different than 5% of 6 months.

#2 Ngamok

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Posted 21 April 2014 - 12:28 PM

View PostAgent 0 Fortune, on 21 April 2014 - 12:25 PM, said:

There was recently a tweet about “The Plan”, which offers some insight into what where PGI is focusing its efforts and that status of those components. http://mwomercs.com/theplan

Informative stuff, however I would love to see some dates attached those projects. Or if that isn’t available, maybe some comparative scale, and dependencies.

For instance Launch Component is listed with subprojects of
05% Command Wheel
80% Matchmaking
90% Private Matches
44% Ready Screen
05% VOIP

That is a pretty long list for the next 8 days, and are all of those features going to be included? And if not Which features are imminent? Also VOIP and Command Wheel are both at 5%, but 5% of 1 week is a lot different than 5% of 6 months.


VOIP and Command Wheel will come later than the 29th. Not sure what they intend for Ready Screen yet.

Edited by Ngamok, 21 April 2014 - 12:36 PM.


#3 Roadbeer

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Posted 21 April 2014 - 12:31 PM

Well, I don't expect you'll see Command Wheel or VoIP in the LM any time soon, as it seems they've been given the same weight or more than Group Play which isn't even on The Plan and is "Back Burnered"

The Plan is vague and arbitrary and a REALLY bad way of communicating with your players/customers.

UI 2.0 was 100% complete. Really, nothing more to be added and working great? That's what 100% implies. So, social and grouping is 100% done? Has it just not been implemented yet?

Loyalist Unit Life is 5% done, but even in the write-up it says "details are vague and it's early in design". Then how can you say it's 5% done when you don't even know what the hell it is?

#4 Solahma

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Posted 21 April 2014 - 12:59 PM

I think it's fair to say that 100% means released and initial bugs fixed. Sure you can still point out bugs in the current UI 2.0, but all of the initial features have been added. Remaining work and fixes are not reflected in their percentage after release.

#5 Pyrrho

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Posted 21 April 2014 - 01:49 PM

View PostSolahma, on 21 April 2014 - 12:59 PM, said:

I think it's fair to say that 100% means released and initial bugs fixed. Sure you can still point out bugs in the current UI 2.0, but all of the initial features have been added. Remaining work and fixes are not reflected in their percentage after release.


Initial bugs? Initial features? That implies incompleteness.

Edited by Pyrrho, 21 April 2014 - 03:29 PM.


#6 Graugger

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Posted 21 April 2014 - 01:57 PM

View PostSolahma, on 21 April 2014 - 12:59 PM, said:

I think it's fair to say that 100% means released and initial bugs fixed. Sure you can still point out bugs in the current UI 2.0, but all of the initial features have been added. Remaining work and fixes are not reflected in their percentage after release.


Initial bugs fixed??? The game's still here though :)

#7 Veranova

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Posted 21 April 2014 - 03:23 PM

View PostAgent 0 Fortune, on 21 April 2014 - 12:25 PM, said:


That is a pretty long list for the next 8 days, and are all of those features going to be included? And if not Which features are imminent? Also VOIP and Command Wheel are both at 5%, but 5% of 1 week is a lot different than 5% of 6 months.


Not everything in there is for release next week. Ready Screen isn't, and will be a roll-out feature.

#8 White Bear 84

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Posted 21 April 2014 - 03:53 PM

View PostRoadbeer, on 21 April 2014 - 12:31 PM, said:

Loyalist Unit Life is 5% done, but even in the write-up it says "details are vague and it's early in design". Then how can you say it's 5% done when you don't even know what the hell it is?


I think this means it might be a couple of years...

#9 A Man In A Can

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Posted 21 April 2014 - 04:06 PM

View PostNgamok, on 21 April 2014 - 12:28 PM, said:

Not sure what they intend for Ready Screen yet.

What they intend for the Ready Screen.

The Command Chair section is your friend in matters like these. :)

And yeah 100% for PGI on The Plan simply means it's out of internal development and in the public release. Not 100% perfect and to the player's liking. That's post-release polishing apparently.

For the 29th, anything on The Plan that is 80-90% complete in the Module and Misc section is highly likely to appear in the initial release, with things less than that being included at a later date when they get close to 80-90%.

#10 Hexenhammer

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Posted 21 April 2014 - 04:08 PM

View PostRoadbeer, on 21 April 2014 - 12:31 PM, said:

Loyalist Unit Life is 5% done, but even in the write-up it says "details are vague and it's early in design". Then how can you say it's 5% done when you don't even know what the hell it is?


You're right Roadbeer. It shouldn't be 5% it should be 50% because everyone knows "Knowing is Half the Battle." and PGI knows they are [redacted].

#11 Zolaz

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Posted 21 April 2014 - 05:09 PM

PGI's plan hasnt changed. Just tell you that their vaporware like CW or whatever is right around the corner. Then sell you a multihundred dollar mech package that will be obsolete 8 months after it is released. The only things worth picking up from PGI are mech bays, Hero mechs and premium time.

You have to have mech bays to own mechs. Hero mechs give you bonuses to grinding out c-bills. Not all Hero mechs are created equal. Get ones considered OP to help with your grinding. Premium Time will give you another bonus to grinding c-bills, especially while leveling up mechs.

#12 Davers

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Posted 21 April 2014 - 06:44 PM

View PostRoadbeer, on 21 April 2014 - 12:31 PM, said:

Well, I don't expect you'll see Command Wheel or VoIP in the LM any time soon, as it seems they've been given the same weight or more than Group Play which isn't even on The Plan and is "Back Burnered"

The Plan is vague and arbitrary and a REALLY bad way of communicating with your players/customers.

UI 2.0 was 100% complete. Really, nothing more to be added and working great? That's what 100% implies. So, social and grouping is 100% done? Has it just not been implemented yet?

Loyalist Unit Life is 5% done, but even in the write-up it says "details are vague and it's early in design". Then how can you say it's 5% done when you don't even know what the hell it is?

Putting it on The Plan is obviously 5% of the work.

#13 Roland

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Posted 21 April 2014 - 07:06 PM

View PostDavers, on 21 April 2014 - 06:44 PM, said:

Putting it on The Plan is obviously 5% of the work.


This just in from PGI:

Quote

We've hit another roadblock folks. Our progress on the plan is being held up by archtectural flaws in the original implementation of the plan's display interface. You see, back when we first came up with the plan, we didn't really know what we were doing, so we had to experiment and this led to many of the bugs you've been experiencing.

We've identified the Plan as being in desperate need of a complete overhaul. So we're going to start moving forward with "The Plan 2.0". Unfortunately, this will delay all further progress on all of the multitude of things that we've promised over the past two years, indeed, all of those things included in the plan.

Thus, the plan has become a bottleneck in all further development of the plan, and until we can create a new framework for displaying the plan, we will have to delay implementation of those things contained within the plan.


#14 GalaxyBluestar

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Posted 21 April 2014 - 07:12 PM

the plan is just a sad emergency effort after that state of the innersphere 2013 post to convince people that... they have a plan. is VOIP actually in there now? it wasn't there when first issued so the plan should be version 1.1 now... but it isn't.

just sit out the "make it up as we go along" train, the plan is just poor eyecandy.

#15 Deathlike

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Posted 22 April 2014 - 12:17 AM

View PostGalaxyBluestar, on 21 April 2014 - 07:12 PM, said:

just sit out the "make it up as we go along" train, the plan is just poor eyecandy.


I'm more appalled at the lack of polish on it. Who would have thought text formatting was Lostech?
"First Time User Experie"
"nce"

Edited by Deathlike, 22 April 2014 - 12:19 AM.


#16 Appogee

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Posted 22 April 2014 - 12:43 AM

View PostAgent 0 Fortune, on 21 April 2014 - 12:25 PM, said:

I would love to see some dates attached those projects.


It's very clear at this point that PGI doesn't have a clue about what dates things will get done by, and in some cases, what it is they even intend to do.

This is not idle PGI-bashing. Any cursory examination of the company's history of missed milestones and design changes shows it. They are clearly making it up as they go along.

The only purpose served by The Plan is to give some semblance of progress. As Roadbeer pointed out, the percentages are nonsensical - how can UI2.0 be 100% and Mercenary Life be 5% of something which is not even designed yet?

Edited by Appogee, 22 April 2014 - 12:47 AM.


#17 Zolaz

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Posted 22 April 2014 - 02:18 AM

The Plan™ is Vaporware.

#18 Jacob Side

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Posted 22 April 2014 - 04:34 AM

This isn't an update of the Plan or of anything. It's just randomly changing numbers that really mean nothing.
"Oh look they change the 10% to a 50%" Well what the heck does that mean.

What work has really been done. Give us real information!

#19 MeiSooHaityu

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Posted 22 April 2014 - 08:09 AM

When it comes to PGI's plan, I hope one day I can get out a cigar and quote the great Hannibal Smith..."I love it when a plan comes together."
Posted Image

Hopefully the completion of the plan is worth it LOL.

Edited by MeiSooHaityu, 22 April 2014 - 08:10 AM.


#20 Faith McCarron

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Posted 22 April 2014 - 08:12 AM

"Russians don't take a dump, son, without a plan!"





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