Hawks, on 22 April 2014 - 02:12 AM, said:
Radar aside, canonically mechs should have rear vision displays. IIRC the issue with this is that the Cryengine is unable to support a screen within a screen.
In canon the pilot's HUD is actually a compressed 360 degree view, so that images at the extreme left and right of the pilot's vision are actually behind them. No MW game to date has done this correctly. To be fair though, it would make it much harder to maneuver stealthily.
Joseph Mallan, on 22 April 2014 - 04:13 AM, said:
how much of the "seeing" is required by sensors though? I know if I am using Mk1 Eyeballs it takes longer to process what I am seeing, but how long does sensors and a computer need?
It depends on the sensors I suppose. Given that during the Clan Invasion, Inner Sphere mechs would flip between identifying a
Timberwolf as a
Catapult or
Marauder I believe IS mechs use some sort of LOS identification of the target (if it was identifying mechs based on IFF or Transponder frequencies it just would not have ID'd the
Timberwolf since it didn't have a data entry for it) based on the physical shape of the contact.