Grayblue, on 24 April 2014 - 11:18 PM, said:
I disagree with that. Some IS mechs might overpower some Clan mechs when Clan weaponry is allowed, but IS mechs being 100% superior across the board is bit of an exaggeration.
For example, Catapult which is a heavy fully equipped with clan weaponry would be still slower, have less armor, and less firepower than a Timberwolf which is also a heavy.
The way I see it, allowing mixing IS with Clan tech would have allowed IS mechs to still be relevant without nerfing Clan weaponry.
TimberWolf has a fixed 375XL engine. Cannot be changed. Can't go faster or slower. It's internal structure, armor type (and possibly quantity.... the clarifications have been less than clear on the ones I saw) and base heat sinks are FIXED.
Orion, also at 75 tons, has a 300 Standard. So it's true it cannot go as fast as the Timberwolf. But if it could use Clan Tech, it would be more powerful because it's IS, Armor, Base Heatsinks and Engine are NOT fixed, thus it could Use Clan Tech however it wanted. IS Mechs are allowed near unlimited customization. Clan Omnis are not. A DireWolf CANNOT mount EndoSteel or an engine bigger than a 300xl. An Atlas can.
The only area in which the OMnis would (generally) maintain an edge, is in speed, since most Omnis are faster to begin with. In all other ways, IS mechs get superior customization options. Add Clan Tech to those customizations, and the IS Mechs outclass the Omnis (especially the Lights, where the Adder and KitFox are stuck at 97 kph, whereas ALL IS Lights available can go much, much faster.