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Clan Tech On Inner Sphere Mechs?

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#81 Grayblue

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Posted 24 April 2014 - 11:18 PM

View PostFupDup, on 23 April 2014 - 03:33 PM, said:

No, mixed tech will not be allowed. See the Command Chair posts regarding teh Clanz.


And this is a good thing, because otherwise IS mechs running Clan gear would be 100% superior to Clan Omnimechs running Clan gear, due to customization. ...


I disagree with that. Some IS mechs might overpower some Clan mechs when Clan weaponry is allowed, but IS mechs being 100% superior across the board is bit of an exaggeration.

For example, Catapult which is a heavy fully equipped with clan weaponry would be still slower, have less armor, and less firepower than a Timberwolf which is also a heavy.

The way I see it, allowing mixing IS with Clan tech would have allowed IS mechs to still be relevant without nerfing Clan weaponry.

Edited by Grayblue, 24 April 2014 - 11:23 PM.


#82 Hawks

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Posted 24 April 2014 - 11:36 PM

View PostEl Bandito, on 24 April 2014 - 08:21 PM, said:

Hell, when the game was first advertised, I thought of playing as a House warrior defending the home and hearth from ruthless Clan invaders and salvaging some sweet tech, conquering planet after planet for the lord etc...


Did you not also think that a good start might have been to have chosen to align yourself with a House that actually gets invaded by the Clans?

#83 El Bandito

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Posted 25 April 2014 - 12:11 AM

View PostHawks, on 24 April 2014 - 11:36 PM, said:

Did you not also think that a good start might have been to have chosen to align yourself with a House that actually gets invaded by the Clans?


1. I can switch any time since CW is no where in sight.

2. My alt is FRR.


I got my bases covered.

#84 Joseph Mallan

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Posted 25 April 2014 - 04:16 AM

View PostBishop Steiner, on 23 April 2014 - 04:02 PM, said:

heh, my old DWolf with 2 UAC20s, 2 Large Pulse and 2 SSRM6 I think would still wreck face nicely.

It might. But I will not fear it as I should since 4 203mm shells should not only wreck my face but my grandkids faces as well! :)

View PostAlmond Brown, on 24 April 2014 - 06:50 AM, said:


That would be the Pilot argument, not the Tech. But, if you and Tiger had the same handicap (average score), maybe not. I suspect Tigers average score is just a TAD lower than yours.

Am I right? :huh:

Whats Golf?

#85 Bishop Steiner

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Posted 25 April 2014 - 06:08 AM

View PostGrayblue, on 24 April 2014 - 11:18 PM, said:


I disagree with that. Some IS mechs might overpower some Clan mechs when Clan weaponry is allowed, but IS mechs being 100% superior across the board is bit of an exaggeration.

For example, Catapult which is a heavy fully equipped with clan weaponry would be still slower, have less armor, and less firepower than a Timberwolf which is also a heavy.

The way I see it, allowing mixing IS with Clan tech would have allowed IS mechs to still be relevant without nerfing Clan weaponry.

TimberWolf has a fixed 375XL engine. Cannot be changed. Can't go faster or slower. It's internal structure, armor type (and possibly quantity.... the clarifications have been less than clear on the ones I saw) and base heat sinks are FIXED.

Orion, also at 75 tons, has a 300 Standard. So it's true it cannot go as fast as the Timberwolf. But if it could use Clan Tech, it would be more powerful because it's IS, Armor, Base Heatsinks and Engine are NOT fixed, thus it could Use Clan Tech however it wanted. IS Mechs are allowed near unlimited customization. Clan Omnis are not. A DireWolf CANNOT mount EndoSteel or an engine bigger than a 300xl. An Atlas can.

The only area in which the OMnis would (generally) maintain an edge, is in speed, since most Omnis are faster to begin with. In all other ways, IS mechs get superior customization options. Add Clan Tech to those customizations, and the IS Mechs outclass the Omnis (especially the Lights, where the Adder and KitFox are stuck at 97 kph, whereas ALL IS Lights available can go much, much faster.

#86 SgtMagor

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Posted 25 April 2014 - 06:18 AM

I wanna load my Atlas RS(C) with a clan uac20, 4 large pulse lasers, lrm20, and streak srm6 :)

#87 Grayblue

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Posted 25 April 2014 - 06:40 AM

View PostBishop Steiner, on 25 April 2014 - 06:08 AM, said:

TimberWolf has a fixed 375XL engine. Cannot be changed. Can't go faster or slower. It's internal structure, armor type (and possibly quantity.... the clarifications have been less than clear on the ones I saw) and base heat sinks are FIXED.

Orion, also at 75 tons, has a 300 Standard. So it's true it cannot go as fast as the Timberwolf. But if it could use Clan Tech, it would be more powerful because it's IS, Armor, Base Heatsinks and Engine are NOT fixed, thus it could Use Clan Tech however it wanted. IS Mechs are allowed near unlimited customization. Clan Omnis are not. A DireWolf CANNOT mount EndoSteel or an engine bigger than a 300xl. An Atlas can.

The only area in which the OMnis would (generally) maintain an edge, is in speed, since most Omnis are faster to begin with. In all other ways, IS mechs get superior customization options. Add Clan Tech to those customizations, and the IS Mechs outclass the Omnis (especially the Lights, where the Adder and KitFox are stuck at 97 kph, whereas ALL IS Lights available can go much, much faster.


Your Orion example only supports my argument further.

Orion's engine maxes out at XL360. Timberwolf, even with its fixed engine, still out performs.

Also, Orion can only equip XL360 with pathetic armament. Timberwolf still totally out classes it in firepower while still being faster.

#88 Bishop Steiner

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Posted 25 April 2014 - 07:05 AM

View PostGrayblue, on 25 April 2014 - 06:40 AM, said:


Your Orion example only supports my argument further.

Orion's engine maxes out at XL360. Timberwolf, even with its fixed engine, still out performs.

Also, Orion can only equip XL360 with pathetic armament. Timberwolf still totally out classes it in firepower while still being faster.

No. You are not thinking your argument through.

The TWolf can go 5 kph faster. 5kph is not enough faster to win the maneuvers battle.

The weaponry the Orion can bring is the same or better because it would be using CLAN WEAPONS, and thus they weight the same, and take up the same room as the Twolf's guns. And it has the freedom the use a smaller engine and pack in MORE firepower should it choose. It would be using the SAME Clan Endo , Ferro and XL engines if it chose.

#89 FupDup

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Posted 25 April 2014 - 07:26 AM

Would anybody in their right mind leave the XL375 in their Mad Cat if they had a choice in the matter? I know I sure as heck wouldn't. That kind of speed is best left for mediums; heavies should be trying to pack on a fairly big payload while remaining significantly faster than a typical assault.

Speaking of engine downgrading, the Ryoken would probably break this game so hard if it could use an XL300 or XL280. Still pretty good speed, with a disproportionately huge payload for its size. If I could put Clan tech on my XL300-280 Shadow Hawk, it would be game over man. Game. Over.

Edited by FupDup, 25 April 2014 - 07:30 AM.


#90 Illya Ghost Bear

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Posted 25 April 2014 - 07:29 AM

View PostFupDup, on 25 April 2014 - 07:26 AM, said:

Would anybody in their right mind leave the XL375 in their Mad Cat if they had a choice in the matter? I know I sure as heck wouldn't. That kind of speed is best left for mediums; heavies should be trying to pack on a fairly big payload while remaining significantly faster than a typical assault.

And that Timberwolf is going to be BLAZING HOT. My ORION? Pop in a more sensible 325-350 rated engine, drop a bunch of heatsinks, then add Clan Ballistics and Missiles. Replace my 4 asrm on my VA with 4 SSRM4, and my ac10 with a Clan UAC20. Thanks to streaks ammo efficiency, I can then drop 2 tons of SRM ammo for more AC ammo. Or my K could easily mount dual UAC10, and twin ER Large Lasers.





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