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Pug'd Need To Be Able To Opt Out Of Facing Premades

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#21 Mavairo

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Posted 24 April 2014 - 08:46 AM

View PostFlaming oblivion, on 24 April 2014 - 08:11 AM, said:

Simple if we chose to PuG and don't wish to feed the pre mades free wins through the following problems

*They know how each other play
*They can pick a really strong mech combination
*They have all the advantages that come with voice communication.

Give PuGs the choice to opt out of facing pre made teams. If your fine with facing pre mades wonderful, If not opt out.

This creates a fairer environment for all , The only people I'm hestitant to make this post because of are the ones that will go mental at this suggestion making any excuse they can to defend the "Target practice cannon fodder PuGs they've fed on for so long"


84 percent of all players are Solo.

So just think about that....
What I would love is a filter that determines who you drop with.
All it would require is a simple survey after your first three hundred matches.
"Do you think LRMs are OP"
"Do you think Atlases are meant to be LRM boats"
"Do you think premades are scum that need to be eradicated from the world"
"Do you routinely die with less than 200 damage to your name"

Answering yes to all three of the first puts you in the Suck Bucket. No you can't drop with the people that answer no. Ever. No matter how few players on, the ones that answer No, will just drop men short. And probably do better anyway.

After another 300 matches you get to answer those questions again.

Edited by Mavairo, 24 April 2014 - 08:47 AM.


#22 Nyte Kitsune

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Posted 24 April 2014 - 08:59 AM

Sadly telling people "Use Team Speak" is absurd. Not all PC multi task equally efficiently and "Team Speak" takes alot of bandwidth, which is why many people don't use it. So though I do agree some sort of Voice Communication would help, you really need a machine that can handle it and the game at the same time. Ventrillo works for this too, however it is a paid service so hardly a good option either.

That said a "PuG" only que wouldn't fix anything as you'd be forcing good solo players to play with crappy solo players resulting in alot of people just dropping out of MWO and not returning, a poor solution. Mind, thats how it is now, but other options inbetween matches to form groups, like a live chat server in the game lobby, where we can all congregate would resolve this better.

Honestly I don't think the option to "Opt Out" as the OP put it would solve anything. All you're saying is you're afraid to face them. I say, Bring 'em on! After all, its just a game, win or loose if you're not having fun you should simply go play something else.

#23 Rofl

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Posted 24 April 2014 - 09:00 AM

Ah, the good old X wants to not play with X.

Next is LRM-free queues, or queues with only stock mechs. I personally think it'd be interesting to allow players to drop in all-assault mech groups but be forced to play conquest on alpine or tourmaline.

#24 L Y N X

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Posted 24 April 2014 - 09:02 AM

Teamspeak does not consume a lot of Bandwidth.

Netflix consumes a lot of bandwidth.

Please get your FACTS straight.

Edited by 7ynx, 24 April 2014 - 09:03 AM.


#25 Rofl

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Posted 24 April 2014 - 09:04 AM

View PostSstaan, on 24 April 2014 - 08:59 AM, said:

Sadly telling people "Use Team Speak" is absurd. Not all PC multi task equally efficiently and "Team Speak" takes alot of bandwidth, which is why many people don't use it. So though I do agree some sort of Voice Communication would help, you really need a machine that can handle it and the game at the same time. Ventrillo works for this too, however it is a paid service so hardly a good option either.

That said a "PuG" only que wouldn't fix anything as you'd be forcing good solo players to play with crappy solo players resulting in alot of people just dropping out of MWO and not returning, a poor solution. Mind, thats how it is now, but other options inbetween matches to form groups, like a live chat server in the game lobby, where we can all congregate would resolve this better.

Honestly I don't think the option to "Opt Out" as the OP put it would solve anything. All you're saying is you're afraid to face them. I say, Bring 'em on! After all, its just a game, win or loose if you're not having fun you should simply go play something else.


https://support.team...amspeak-require

TS says it takes roughly 12.3kbit/s per connection being broadcasted at any given time (IE per person speaking), and 12.3 up for you talking. Let's say you're in the super OP 4 man group. At max, everyone yelling at the same time, that's about 50 kilobits. The slowest of the slow connections available here where I live in no mans land is a 1.5 megabit (read: 1536 kilobit) DSL connection.

#26 Mavairo

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Posted 24 April 2014 - 09:04 AM

View PostSstaan, on 24 April 2014 - 08:59 AM, said:

Sadly telling people "Use Team Speak" is absurd. Not all PC multi task equally efficiently and "Team Speak" takes alot of bandwidth, which is why many people don't use it. So though I do agree some sort of Voice Communication would help, you really need a machine that can handle it and the game at the same time. Ventrillo works for this too, however it is a paid service so hardly a good option either.

That said a "PuG" only que wouldn't fix anything as you'd be forcing good solo players to play with crappy solo players resulting in alot of people just dropping out of MWO and not returning, a poor solution. Mind, thats how it is now, but other options inbetween matches to form groups, like a live chat server in the game lobby, where we can all congregate would resolve this better.

Honestly I don't think the option to "Opt Out" as the OP put it would solve anything. All you're saying is you're afraid to face them. I say, Bring 'em on! After all, its just a game, win or loose if you're not having fun you should simply go play something else.


.....maybe it takes up alot of bandwidth if you are playing on Dial Up.

#27 Roadbeer

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Posted 24 April 2014 - 09:11 AM

View PostMavairo, on 24 April 2014 - 09:04 AM, said:


.....maybe it takes up alot of bandwidth if you are playing on Dial Up.

Nah, I used to use TS on Dial Up, it wasn't THAT bad.

#28 AlmightyAeng

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Posted 24 April 2014 - 09:15 AM

View PostSstaan, on 24 April 2014 - 08:59 AM, said:

Sadly telling people "Use Team Speak" is absurd. Not all PC multi task equally efficiently and "Team Speak" takes alot of bandwidth, which is why many people don't use it.


Really? What are you playing on, Windows 3.1? As it it, it's the bandwidth that it would effect, if anything. If you're PC can't multitask MWO and a VOIP, here's a hint, it probably can't run MWO very well to begin with.

I'm in North American in the country where a 1.5 mbps DSL is the BEST I can get...I still stream music, run teamspeak and maintain a ping of under 100.

#29 Rofl

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Posted 24 April 2014 - 09:15 AM

View PostRoadbeer, on 24 April 2014 - 09:11 AM, said:

Nah, I used to use TS on Dial Up, it wasn't THAT bad.

Was that using your ISPs super awesome Dial-up secret speed booster technology though?!

#30 Flaming oblivion

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Posted 24 April 2014 - 09:19 AM

I'll disregard every vicious response as it was expected, The long and short of it is wheres the problem the ones that want to face premades are happy the ones that don't are happy, everyone wins , the complaining stops.

#31 Joseph Mallan

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Posted 24 April 2014 - 09:22 AM

View PostRofl, on 24 April 2014 - 09:04 AM, said:

https://support.team...amspeak-require

TS says it takes roughly 12.3kbit/s per connection being broadcasted at any given time (IE per person speaking), and 12.3 up for you talking. Let's say you're in the super OP 4 man group. At max, everyone yelling at the same time, that's about 50 kilobits. The slowest of the slow connections available here where I live in no mans land is a 1.5 megabit (read: 1536 kilobit) DSL connection.

Ever hear about radio discipline? I have never heard 12 lawmen talking at the same time even in the heat of combat.

As to your Connection... Sorry to hear it dude, that has to suck. :P

#32 Mavairo

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Posted 24 April 2014 - 09:22 AM

View PostFlaming oblivion, on 24 April 2014 - 09:19 AM, said:

I'll disregard every vicious response as it was expected, The long and short of it is wheres the problem the ones that want to face premades are happy the ones that don't are happy, everyone wins , the complaining stops.


Viscous? I think my response was spot on. As was everyone else's.

Maybe you should go play a nice single player game on the Wii U instead of a team based shooter.

#33 Flaming oblivion

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Posted 24 April 2014 - 09:23 AM

View PostMavairo, on 24 April 2014 - 08:46 AM, said:


84 percent of all players are Solo.

So just think about that....
What I would love is a filter that determines who you drop with.
All it would require is a simple survey after your first three hundred matches.
"Do you think LRMs are OP"
"Do you think Atlases are meant to be LRM boats"
"Do you think premades are scum that need to be eradicated from the world"
"Do you routinely die with less than 200 damage to your name"

Answering yes to all three of the first puts you in the Suck Bucket. No you can't drop with the people that answer no. Ever. No matter how few players on, the ones that answer No, will just drop men short. And probably do better anyway.

After another 300 matches you get to answer those questions again.

1) no 2)meh they can use lrms boats no 3) yes 4) depends I average around 400 damage usually hitting between 250-600 but I have my bad games /runs. I suspect if they offered a opt out PGI would see a noticeable increase in new player retention and profits, Just my opinion tho

Edited by Flaming oblivion, 24 April 2014 - 09:25 AM.


#34 Prezimonto

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Posted 24 April 2014 - 09:24 AM

View PostMeiSooHaityu, on 24 April 2014 - 08:18 AM, said:

This will cause even more problems for the matchmaker.

The premade teams need individual players to back fill open spots for each game. They system would break without this (a lot of open slots or matches taking forever to launch).

If they DID make a sepearate room, they would have to offer a PUG a lot of incentives in XP or C-Bills to play in a mixed room. I still don't know if it would be enough or fair to premades doing it that way.

The only reason to have a PUG only room is for new players to allow them to get the hang of the game with less of a chance to be steamrolled. Maybe allow them to play PUG only rooms untill they hit 25 matches, then automatically bump them into mixed rooms from then on out (once they get their cadet bonus). Basically consider PUG only rooms as "Boot Camp".

That is the only way I could see that working reasonably.

I can tell you if there was a group queue that solo players could join to fill spots, I'd never PuG queue except to try silly builds.

#35 Pygar

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Posted 24 April 2014 - 09:25 AM

View PostFlaming oblivion, on 24 April 2014 - 09:19 AM, said:

I'll disregard every vicious response as it was expected, The long and short of it is wheres the problem the ones that want to face premades are happy the ones that don't are happy, everyone wins , the complaining stops.


I don't think the complaining will stop, the people complaining the most are complainers...that's who they are, that's what they do.

It's really simple, the people you see in matches with blue triangles over their heads instead of red triangles are your TEAMATES, regardless of what you feel your "play-style" is. The game could have better tools for helping people work together, but what we do have including 3rd party options is enough.... the real problem is we apparently have players in a "massively multiplayer game" that might as well drop into the training ground instead of matches, because they don't want to do anything but thoughtlessly wander around and shoot stuff...and troll on forums about how people playing in groups w VoIP are like cheating or something.

Edited by Pygar, 24 April 2014 - 09:39 AM.


#36 Joseph Mallan

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Posted 24 April 2014 - 09:27 AM

View PostKhajja nar Jatargk, on 24 April 2014 - 08:20 AM, said:

Trust me. We don't want to play with you either. A solo and a 1-12 group que would be amazing for my blood pressure

This is the closest I found in 2 pages to being "vicious"... :P

#37 Lukoi Banacek

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Posted 24 April 2014 - 09:30 AM

Solo queue
1-12 Sized queue.

Worth trying.

#38 Agent of Change

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Posted 24 April 2014 - 09:36 AM

View PostPygar, on 24 April 2014 - 09:25 AM, said:


I don't think the complaining will stop, the people complaining the most are complainers...that's who they are, that's what they do.


Your truth is made of truth. The only solution is to take off and jettison the thread from orbit.

That said I find the core request at the heart of the OP to be perfectly reasonable, allow friendless hermits to beat on other friendless hermits without people with friends lording it over them. I can get that, because perhaps then those of us with more than three but less than 11 friends could play together in the party queue.

I think the main problem is that the 'pre-made' boogie man was invoked and that... that is just sad. I heard a rumor once that if you look in the mirror and say pre-made 3 times and turn around 4 drunk idiots on TS together will show up in your game exercising about as much tactical skill as they can muster between hurling good natured epithets at each other and playing dodge laser with their mechs, that is your average pre-made boogie man.

Edited by Agent of Change, 24 April 2014 - 09:38 AM.


#39 Rofl

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Posted 24 April 2014 - 09:38 AM

View PostJoseph Mallan, on 24 April 2014 - 09:22 AM, said:

Ever hear about radio discipline? I have never heard 12 lawmen talking at the same time even in the heat of combat.

As to your Connection... Sorry to hear it dude, that has to suck. :P


In the Beer Can Battalion, we don't believe in discipline. That's for sissies and people with fancy titles like "lawman."

Also, that's not my connection, it's just the slowest broadband I'm aware of here. I have to suffer with a 50 megabit connection. If my math is right.... I could play MWO and listen to 4,000 people talk about how TS slows down their connections and be fine....

View PostAgent of Change, on 24 April 2014 - 09:36 AM, said:

...I heard one that you look in the mirror and say pre-made 3 times and turn around 4 drunk idiots on TS together will show up in your game exercising about as much tactical skill as they can muster between hurling good natured epithets at each other and playing dodge laser with their mechs...

Ah so that's why our queue times are so long. Not enough people chanting in the mirror.

#40 Monky

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Posted 24 April 2014 - 09:41 AM

Solo only queue and PUG + Freeform group is the best option for MWO, and the data supports it.

over 4/5ths of players play solo. Players who DO play or do WANT to play in groups voice concerns of being overly restricted by 4 man lance limits. Players who group are also in a tremendous coordination advantage over players who don't. So let group players play with the number of friends they want to, and PUGs who want that challenging environment opt in, and PUGs who don't can opt out and play solo queue.

This satisfies very nearly 100% of your customer base PGI, and would even bring back a lot of the people who left because they had more than 3 friends/mercs/etc they wanted to play on a team with, but didn't quite have 12. There ya go PGI, it's on a golden platter, just take it already.





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