MischiefSC, on 02 May 2014 - 11:45 AM, said:
Here's the fundamental thing that I learned that pushed me over the hump of feast/famine -
Inflated damage numbers are USEFUL. It's learning how to turn that into a viable advantage. You sandblast everyone you can, every chance you get, and it's almost like an extra arty strike now and again; the enemy has less armor and ends up missing significant chunks so when your teammates catch them it's an easier kill.
Inflated damage names are MISLEADING. I just went explaining how MGs prior to the crit damage conversion to internals. People were saying "THEY WERE GREAT" when they did NOTHING OF GENUINE VALUE. The context of the damage numbers is important to understanding actual production over what is perceived as inflated numbers.
There is a reason why people say "efficiency" is punished. It's true. Missiles are inherently inefficient and is understood as such. It doesn't make them bad, but it matters to how said numbers are applied.
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When I got that part down I picked up about a 0.4 jump in win/loss. That's about an extra win every 3rd match; that's nothing to sneeze at. It's disingenuous to say it's just 'inflated damage'. Done correctly that damage translates directly into wins. It's about learning to exploit opportunities you have to ignore with pinpoint weapons and being a consistent source of harm. If someone gets close, you hurt them. Every time, no matter if they twist or whatever. My average damage was close to 600/match; I carry 750 points of damage of LB10X ammo. It's really, really hard to get 600 damage out of 75 rounds of AC10 ammo. You can say that the damage you do put out is more likely to lead to a kill, but the damage you DON'T do is simply wasted.
I'm not sure the part where you skipped that my W-L ratio suffered. I'm sure I could have done better, but it would be closer to a 1-1 W-L ratio, vs the +1 K-D when I was still experimenting with the 2D's pre-elited grinding.
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There's a curve to that equation that pays off. It's finding a build that hits the right point on the curve. The jag build does that. 2xLB10X Atlas or Banshee, not so much. Going to play around with some Shawk builds to see if I can find one that fits.
There probably is, but then again, I have to have another weapon to do the evil deed (aka, moar med lasers!) That's not exactly what I call "in demand".
mwhighlander, on 02 May 2014 - 11:53 AM, said:
2xPPC 2x LBX10 CTF-3D is the way to go man.
You are making my inner mech jesus cry.
Trauglodyte, on 02 May 2014 - 11:48 AM, said:
Shadowhawk (see the Centurion)
Say whaaaaaaaaaaa?
I did all my tests with an XL Shadowhawk. Surely you can find a way to properly brawl?
Shadowhawk is probably the best medium dakka platform of choice... can't think of a better one at the moment.
Edit: The Trebuchet-7K is the best one... but it doesn't have JJs and it's Paul's meta... so...
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Victor has missile options
SAY WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA????
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*insert pic of mech falling over*
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You could mix the LB and SRMs on the Cent, Shawk, and Wolv along with the Jager, Tbolt, Victor, and Atlas. The only problem, though, is you get to the point where you're putting in a lot of weight for scatter damage in a short range. At what point do you start to worry about not having anything to throw beyond 270m?
Put in LRMs or LL/PPCs. Magic!
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Again, this is the problem that grinds on me with the LB. I've got a weapon that SHOULD be good out to 900m but isn't. I've got a weapon where I'm investing 11 tons to do less damage at a slightly greater range than an SRM6 at 3 tons. And, at the end of the day, the only draw is a critical hit bonus that is only good once I've burned through the external armor. So, what does it really sync up with in terms of other weapons besides SRMs?
Medium lasers?
Trauglodyte, on 02 May 2014 - 12:00 PM, said:
I did the double PPC/LB for like 5 months back last summer. Sold the 3D simply cause I hated it. The build was fun and I enjoyed it but you still end up wondering if you didn't end up wasting tonnage on something that you could have done better with missiles on a different chassis.
I hate to say this, but the 3D is the best poptart I have to work with over the Victor and Highlander at this point in time. Heck... if I decided to brawl....
Edited by Deathlike, 02 May 2014 - 12:04 PM.