Rebas Kradd, on 29 April 2014 - 04:57 PM, said:
Oh, get off your high horse and quit twisting my words. What I'm saying is that your methodology is flawed.
No, your analysis of it is flawed.
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Nothing of the methodology I presented here has anything to do with a specific Elo bracket.
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You are specifically talking about playing in matches with less experienced, less skilled players (and before you get your panties in a bunch, this is YOUR description, not me slighting you in some way, so don't bother feigning insult).
In a situation as you describe there, the explanation for why so called "meta builds" don't dominate could easily be explained simply by the fact that such players may not understand the game well enough to have developed competitive builds yet... and against other non-competitive builds, non-competitive builds become competitive. All weapons have some degree of killing power. Being able to kill a target with a weapon isn't how you measure its effectiveness. You measure its effectiveness based upon its killing power compared to other weapons.
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All good weapons are meant to kill, and weapons which aren't tend to be poor weapons.
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Such as the flamer you mention here. It's not meant to kill, but its intended effect also tends to not be useful... since, in their fear of creating stunlocks, the devs neutered the flamer such that it can't really do much at all.
(honestly though, if you think the flamer is even remotely useful, I don't know what to tell you, because you are definitely playing a totally different game)
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There is nothing about brawling which equates to "meant to spread damage". Spreading damage does not benefit brawling. I have no idea how you have arrive at such a misconception.
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*sighs*
Please stop repeating this idiocy. This has been clearly disproven a million times now. LBX are not good at killing light mechs. Indeed, they are one of the single WORST weapons in the game against light mechs.. And I say this as someone who drives light mechs A LOT. The LBX is a total joke against light's, and no light pilot who is even remotely competent is afraid of them. Light pilots laugh at LBX, because:
1) Against small chassis, even at point blank range LBX can't focus their damage on a single location
2) Light mechs can pretty trivially move outside the effective range of LBX, such that the damage spread ends up hitting them with a trivial amount of damage.
If you are trying to use LBX against lights because you aren't good enough to land AC shots on them, then you would be better served using lasers. They are much more effective against light mechs than LBX (although the best weapons against lights are large FLD alpha strikes, because they'll tear through a light mech quickly, breeching their armor in one shot, and killing them in the next).
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No, you're imaging some other purpose besides killing mechs actually exists in this game.
There's really one one other purpose, which could potentially be juggling an opponent with weapons rock.. but PGI tends to nerf most of those things pretty quickly (because they are "unfun"). You can still pull it off with chainfired LRM's though, so that could be seen as a weapon which may have some other purpose.
But your description here is just nonsense. The point of the LBX is to kill mechs.. It's just not particularly good at it. (barring someone demonstrating that it is in fact good at it, which I'm still open to evidence of)
Don't go trying to create some imaginary world where, even if the LBX is shown to be bad, is secretly good because it's doing "other things".