Koniving, on 08 May 2014 - 07:35 PM, said:
Poptarts don't move much.
Sorry Kon, but the game has changed too much for that statement to be true anymore. If we were to roll back time to the start of 2014, this was the case. PPC+Gauss had just changed to PPC+AC5 or even PPC+AC10 for closer distances. VTR and HGN could be decent brawlers since they could use JJs to do quick turns. So there weren't many disadvantages to simply choosing a position and then poptarting from that position. In fact, the key to the game was choosing which position to hold, and hold everybody did.
However, since the AC5 and AC10 speeds were reduced, pinpoint sync with PPC at greater than 300m became hard, unless the target isn't moving. Then the famous VTR/HGN nerfs were introduced. As a result, if you poptart from a static position you eat a lot of shots at CT and your shots aren't very effective unless they get close. And when they get too close, you can't spread damage nor get away quickly due to JJ and movement nerfs.
So after a very short time, at the top level most moved to XL engines: the game is then much more fluid. The goal now is to catch enemy units left behind by their teammates, isolate it, and then kill it. You see top players forgoing an HGN for a VTR due to speed, even in class-based matches.
Of course the problem is at the not-so-top level. There are still poptart pilots who don't get this. They jump-snipe from a static position, and then they lose. Basically they insist on a meta that has pretty much gone past its expiration date. Similar to LRMs, similar to other techniques. I see lots of entire teams -- not just one or two pilots -- sit back in their BLR, AS, STK missile boats expecting others to spot for them and to hold the enemy team at bay. It can work occasionally, but never consistently against teams that play smart.
Now on to the key issue: for a tactic to be viable, useful, or useless, it depends on how it fits with the "pool of players and teams."
I don't know what has changed in MM in the last few weeks, but when I pug solo I find myself mostly lumped with a premade team that's either too good or too bad. These days mostly the latter. I'm glad that there are many new players joining the game, but lack of useful social tools and desertion of many competitive players to the lobbies means matches tend to be lopsided, and I feel that very few good examples are set for others to learn from. I think that the ability to cockpit-spectate matches after you are killed is really great. I have learned a lot from early death, and also from a good player spectating through my view and giving advice. Nowadays I just hear lots of rage about "lame poptart, so boring" when a good team of VTRs maneuver around static LRM boats and absolutely wreck them. Or "haha take that poptart" when a team of poptart pilots decided to stay where they are and get obliterated. Not to come across like an ass, but I know a good pilot when I see one, either by name (yes, it's a small community) or by action, so I know which is which.
And of course, when I get killed and spectate from the cockpit of a completely fresh Atlas ambling its way to the fight, I cry a little. Not that I want to win every single time, but I want a hard fight. I realize that in when I started out I too cherish the few wins regardless of how they were won, and I put up with lots of mediocre matches in between. So I understand there are good reasons that LRM boating is appealing to newer players. But the poor game mechanics (terrain/pebble restrictions, lack of info on ghost heat, HSR issues, SRM issues) understandably makes it hard for a new player to maybe even want to learn beyond LRMs. And I completely understand too that many teams just want to wreck faces, they don't want to adjust or get a challenge.
Anyway, if this poor MM keeps up I'm going to take a break. I'm getting tired of watching my team get killed and having to try a comeback when I'm already down 0-8 within minutes. And I may then forever hoard my 1 million GXP. Mwahahahahahahahaa.
Edit: fix formatting issues.
Edited by Itsalrightwithme, 10 May 2014 - 04:48 AM.