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Warhawk (Masakari)

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#61 GalaxyBluestar

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Posted 06 May 2014 - 03:19 AM

View PostJoseph Mallan, on 06 May 2014 - 03:11 AM, said:

I have Several Warhawks Both old and new. That Shoulder pod is... new! And it HAS moved.


If you check it, check all the TRO3050s(Revised,Upgrade & Update as well). I am positive it is not Arm mounted originally.


well what do we mean by originally? this card goes back to 1994-96

Posted Image

that's about 4-6 after clans were introduced to battletech. are you saying there was a short period where the missile pods were an torso item but were later changed or has memory fogged up and mistakes made in art has misguided you? hell i'm trying to prove my point and the artist here put the missles on the right arm lol.

warhawk art is sketchy at the best of times.... yeah i actually said that outaloud didn't i?

Edited by GalaxyBluestar, 06 May 2014 - 03:20 AM.


#62 627

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Posted 06 May 2014 - 03:29 AM

Just a short question for you TT guys - what was/is the point of having 4 ERPPCs on a mech with a max heat scale of 30?

As far as I understand you could fire 2 and overheat? Or could you fire all 4 without shutdown?

If you have to "chainfire" both arms aka wait a turn, you could just fire the same 2 PPCs again... or is there something I don't get?
Never played TT, actually.

Edited by 627, 06 May 2014 - 03:30 AM.


#63 Lynx7725

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Posted 06 May 2014 - 03:32 AM

View Post627, on 06 May 2014 - 03:29 AM, said:

Just a short question for you TT guys - what was/is the point of having 4 ERPPCs on a mech with a max heat scale of 30?

As far as I understand you could fire 2 and overheat? Or could you fire all 4 without shutdown?

If you have to "chainfire" both arms aka wait a turn, you could just fire the same 2 PPCs again... or is there something I don't get?
Never played TT, actually.

The point is a tarcomp assisted, 60 point location-selected alpha kill shot.

#64 Joseph Mallan

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Posted 06 May 2014 - 03:34 AM

View Post627, on 06 May 2014 - 03:29 AM, said:

Just a short question for you TT guys - what was/is the point of having 4 ERPPCs on a mech with a max heat scale of 30?

As far as I understand you could fire 2 and overheat? Or could you fire all 4 without shutdown?

If you have to "chainfire" both arms aka wait a turn, you could just fire the same 2 PPCs again... or is there something I don't get?
Never played TT, actually.

4 ERPPC 60 heat-20 Double sinks leaves you at 20 on the scale... its a calculate risk. Not many Mechs can take that much damage even spread out and anything 20 and over forced a pilot roll to remain standing.
...
And what Lynx said. :)

View PostGalaxyBluestar, on 06 May 2014 - 03:19 AM, said:


well what do we mean by originally? this card goes back to 1994-96

Posted Image

that's about 4-6 after clans were introduced to battletech. are you saying there was a short period where the missile pods were an torso item but were later changed or has memory fogged up and mistakes made in art has misguided you? hell i'm trying to prove my point and the artist here put the missles on the right arm lol.

warhawk art is sketchy at the best of times.... yeah i actually said that outaloud didn't i?

TRO 3050 was pubbed in 1990... 4 years prior to the card game. That cards were not cannon to the TT game. I'm an artist with artistic licence and all.

Edited by Joseph Mallan, 06 May 2014 - 03:36 AM.


#65 627

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Posted 06 May 2014 - 03:34 AM

so you could actually fire it and get away with it, without a shutdown?

#66 Joseph Mallan

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Posted 06 May 2014 - 03:48 AM

View Post627, on 06 May 2014 - 03:34 AM, said:

so you could actually fire it and get away with it, without a shutdown?

Once.

#67 Zieten

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Posted 06 May 2014 - 03:56 AM

View Post627, on 06 May 2014 - 03:34 AM, said:

so you could actually fire it and get away with it, without a shutdown?

heat worked different in TT. if u have 20 DHS (so 40 HS effectively) the first 40 heat you produce don't affect your mech in any way. so lets say you walk (1 heat) and fire 3 ER PPCs (3x15 heat) you are at 6 heat at the end of the round which results in a -1 penalty for movement speed if my memory serves me right.

#68 Lynx7725

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Posted 06 May 2014 - 04:00 AM

View Post627, on 06 May 2014 - 03:34 AM, said:

so you could actually fire it and get away with it, without a shutdown?

A solid "Maybe". Alpha strike on TT is very much riskier than the tame version MWO players bandy about. The rewards in this case can be a immediate removal of the target mech. Do remember on TT armour and likely IS values are halved, so 60 points is quite fatal for many.

Remember, in lore Clan mentality is usually high risk, high reward. Smoke Jaguars especially. The Warhawk is a SJ special, so their builds are high risk, high reward.

#69 Joseph Mallan

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Posted 06 May 2014 - 04:14 AM

View PostLynx7725, on 06 May 2014 - 04:00 AM, said:

A solid "Maybe". Alpha strike on TT is very much riskier than the tame version MWO players bandy about. The rewards in this case can be a immediate removal of the target mech. Do remember on TT armour and likely IS values are halved, so 60 points is quite fatal for many.

Remember, in lore Clan mentality is usually high risk, high reward. Smoke Jaguars especially. The Warhawk is a SJ special, so their builds are high risk, high reward.

60 Armor on a Atlas CT is around 10 points of Internal damage! So that level of Alpha Fatal to most Mechs!

Also the under slung LRM though... interesting, would be better as the over the shoulder holder as is on TT.

Edited by Joseph Mallan, 06 May 2014 - 04:15 AM.


#70 GalaxyBluestar

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Posted 06 May 2014 - 04:15 AM

View PostJoseph Mallan, on 06 May 2014 - 03:34 AM, said:


TRO 3050 was pubbed in 1990... 4 years prior to the card game. That cards were not cannon to the TT game. I'm an artist with artistic licence and all.


ah okay.... so do we have the sheet explaining before hand it wasn't an arm mounted weapon? this isn't an argument i'm just curious, to establish there was a change but more importantly... why and what was the point of moving the lrms from the torso to the arm???

Edited by GalaxyBluestar, 06 May 2014 - 04:16 AM.


#71 Joseph Mallan

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Posted 06 May 2014 - 04:18 AM

View PostGalaxyBluestar, on 06 May 2014 - 04:15 AM, said:


ah okay.... so do we have the sheet explaining before hand it wasn't an arm mounted weapon? this isn't an argument i'm just curious, to establish there was a change but more importantly... why and what was the point of moving the lrms from the torso to the arm???

I'm looking into it. I have friends at Heavy MetalPro. They have the official scoop. My TROs on disc is limited. 4 of ever one takes a bunch of disk space! :)

#72 Lynx7725

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Posted 06 May 2014 - 04:23 AM

View PostJoseph Mallan, on 06 May 2014 - 04:14 AM, said:

60 Armor on a Atlas CT is around 10 points of Internal damage! So that level of Alpha Fatal to most Mechs!

Yeah well... I didn't want to scare all the readers into scrambling into cover when they spot a Warhawk. Particularly since I'd be driving one. Either the quad CERPPC, quad CLPLaser, or twin UAC20 versions...

#73 Joseph Mallan

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Posted 06 May 2014 - 04:26 AM

View PostLynx7725, on 06 May 2014 - 04:23 AM, said:

Yeah well... I didn't want to scare all the readers into scrambling into cover when they spot a Warhawk. Particularly since I'd be driving one. Either the quad CERPPC, quad CLPLaser, or twin UAC20 versions...

All respectable builds. I hope to face them in the future! Can't learn to beat em if you don't fight em! :)

#74 CDLord HHGD

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Posted 06 May 2014 - 04:45 AM

The LRM launcher should either be on top, or in the side torso...

Posted Image

#75 Joseph Mallan

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Posted 06 May 2014 - 04:50 AM

View Postcdlord, on 06 May 2014 - 04:45 AM, said:

The LRM launcher should either be on top, or in the side torso...

Posted Image

Yeah original 3050 Art I know. I don't have a 1990 TRO3050, but I asked the guys who will know. HeavyMetalPro Forum. We there are the Build Gurus... However my Scholarship has become out of date since I have been absent so long.

#76 Mavairo

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Posted 06 May 2014 - 05:00 AM

View PostMeiSooHaityu, on 06 May 2014 - 03:09 AM, said:


Every mech in Hawken begs to differ with your opinon LOL.

Posted Image


Never played Hawken, never even looked at it. Wow. that looks like a robot that you'd find in Fallout

#77 Joseph Mallan

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Posted 06 May 2014 - 05:02 AM

It looks more like the TV my parents had in the Livingroom when I was a kid!

#78 mogs01gt

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Posted 06 May 2014 - 05:22 AM

View Postcdlord, on 06 May 2014 - 04:45 AM, said:

The LRM launcher should either be on top, or in the side torso...

Posted Image

This looks way better than the screenshot!

#79 Joseph Mallan

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Posted 06 May 2014 - 05:40 AM

View Postmogs01gt, on 06 May 2014 - 05:22 AM, said:

This looks way better than the screenshot!

I hated the Clan Art from the original 3050. It alone kept me from playing Clans for about 8 years.

#80 CDLord HHGD

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Posted 06 May 2014 - 05:41 AM

View Postmogs01gt, on 06 May 2014 - 05:22 AM, said:

This looks way better than the screenshot!

To be fair, I like PGI's model very much. She's a good looking mech... My only issue is that LRM launcher hanging off the arm like a skin tag.... :)

Edited by cdlord, 06 May 2014 - 05:44 AM.






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