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Hero Quickdraw - Quickdraw Qkd-Iv4

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#61 A banana in the tailpipe

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Posted 06 May 2014 - 07:51 AM

View PostKyynele, on 06 May 2014 - 03:07 AM, said:


Well, Dragons can still move fast with ballistics, which this thing can't do. Which I think was the only reason to ever consider choosing a Dragon. Unless you actually use those missile slots, Cataphract 3D seems to do everything this hero does, except better. :/

I'm happy for Quickdraw fans, but I've got enough garbage mechs already. Well, since I just bought a clan pack, it's kind of nice for my wallet that they didn't release an exciting hero at the same time. :)


I appreciate the low profile Dragon's offer and they are still nasty if you play unexpected builds with them. A lot of your success tho relies on the other team assuming you're a free kill. >.>

#62 Bilbo

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Posted 06 May 2014 - 07:51 AM

View PostNicholas Carlyle, on 06 May 2014 - 07:44 AM, said:

It's just meh. I'd much rather play my Shadow Hawks in similar builds, which won't allow the other team to have a Phract or Jager.

On top of that, those legs...it's just done, even LRM's tend to leg Quickdraws (when they are on the ground).

What makes you think the other team isn't going to bring a Phract or Jager anyway. You taking a medium isn't going to preclude them from taking a heavy.

#63 Nicholas Carlyle

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Posted 06 May 2014 - 07:54 AM

View PostBilbo, on 06 May 2014 - 07:51 AM, said:

What makes you think the other team isn't going to bring a Phract or Jager anyway. You taking a medium isn't going to preclude them from taking a heavy.


You didn't quite get what I was saying.

If I bring a Shadow Hawk, it's arguably the best medium in the game. Worst case with 3/3/3/3, it means I get matched with another Shadow Hawk.

if I bring a Quickdraw, it's arguably one of the worst heavies in the game. Worst case with 3/3/3/3, it means I get matched with a Phract/Jager.

For the mediums, I'm really not hurting my team by bringing my Shadow Hawk.

For heavies, I'm potentially really hurting my team, because assuming equal skill, a Phract or Jager is miles better than a Quickdraw,

#64 Prezimonto

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Posted 06 May 2014 - 07:58 AM

View PostDeathlike, on 05 May 2014 - 05:15 PM, said:

All I can say is the engine cap is what really ruins its potential than anything else. It amounts to suffering from "Slow Golden Boy Disease" and considering that 300XL is effectively a "mandatory minimum" on every 60 tonner, it will indirectly suffer because of it.

That and the lack of popularity of Quickdraws in general doesn't help its cause.... particularly scaling.


I don't disagree, however, arguably, the presence of 2x ballistic slots actually makes it interesting. If you like Quickdraws. The lack of ability to toss PPC's mixed into the loadout doesn't help it though. I predict it still won't be all that popular between the speed and lack of arm/side torso energy hard points.

#65 Kyynele

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Posted 06 May 2014 - 08:17 AM

View Posttayhimself, on 06 May 2014 - 05:39 AM, said:

I assume you mean the engine limit. Do we know if it is 315 or 300 based on the 240 that it comes with?


The engine cap for heavy mechs is calculated by multiplying the stock engine rating with 1.2. Which for this hero would mean 290 max. Max speed of 78kph, 86kph with speed tweak.

Which means that the only heavy mech it can outrun for certain is the Cataphract 4X.

#66 Rubidiy

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Posted 06 May 2014 - 08:30 AM

what a disgusting paintjob... :)
And I'm gonna buy this mech anyway, but thanks PGI for making it look even more ugly than it is. Why are you guys so inventive in screwing things up???

Edited by Rubidiy, 06 May 2014 - 08:33 AM.


#67 Foxwalker

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Posted 06 May 2014 - 08:44 AM

View PostButane9000, on 05 May 2014 - 05:01 PM, said:

Interesting. What about that hero Blackjack?


Me, I am holding out for a Hero BJ-2. 4 streaks, 2 ER Large Lasers. Since it is based on the BJ-1 chassis it would still have the original hard points of 2 ballistic with 4 Energy plus the 4 missile hard points.

#68 Strum Wealh

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Posted 06 May 2014 - 08:48 AM

View PostButane9000, on 05 May 2014 - 05:01 PM, said:

Interesting. What about that hero Blackjack?

As with this Hero QKD, the Hero BJ would very likely be chosen from among the submissions made in the NGNG poll/survey taken last month. :wub:

#69 Redshift2k5

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Posted 06 May 2014 - 08:49 AM

Missed this when it went up yesterday

Thanks Cattra!

#70 Xeno Phalcon

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Posted 06 May 2014 - 08:50 AM

Having ballistics makes it unique among quickderps but that engine cap is NASTY given that the mech is already stupid big, I used to compare it too a highlander in size, but with this speed and size I can now call it the poor mans Victor.

#71 Trauglodyte

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Posted 06 May 2014 - 08:53 AM

View PostDeathlike, on 05 May 2014 - 05:15 PM, said:

All I can say is the engine cap is what really ruins its potential than anything else. It amounts to suffering from "Slow Golden Boy Disease" and considering that 300XL is effectively a "mandatory minimum" on every 60 tonner, it will indirectly suffer because of it.

That and the lack of popularity of Quickdraws in general doesn't help its cause.... particularly scaling.


Slow mech with heavy weighted weapon emphasis all on a mech that is slightly smaller than an Atlas. No thanks. Glad to see the power conglomerate NGNGI hard at work, though.

#72 tucsonspeed6

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Posted 06 May 2014 - 09:32 AM

So, this variant was made specifically to not be meta, right? That's why the only ballistic QD coincidentally can't mount a ppc I assume.

Seriously, though, the speed is probably going to be an issue, I don't really care for the paint job either. There might be some fun builds for it; I'd especially like a jump jetting 60 ton Cent-D with cbill boost, so it's almost worth the money there, but I just don't know... I'm still on the fence with buying a clan package, and I don't even drive most of the mechs I own any more.

#73 Smudge504

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Posted 06 May 2014 - 09:43 AM

Am I the only one that prefers to have a slower mech with bigger guns?

#74 Deathlike

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Posted 06 May 2014 - 09:46 AM

View PostPrezimonto, on 06 May 2014 - 07:58 AM, said:

I don't disagree, however, arguably, the presence of 2x ballistic slots actually makes it interesting. If you like Quickdraws. The lack of ability to toss PPC's mixed into the loadout doesn't help it though. I predict it still won't be all that popular between the speed and lack of arm/side torso energy hard points.


If you had energy hardpoints on the side torsos instead of the CT, you could kinda "forgive" the lack of speed (running a 280 or 285XL would not sound like a drag) since the speed is not significant a loss when you bring the firepower.

What's worse when you think about it is that you CANNOT put ammo in the legs on a Quickdraw, since it is woefully easy to leg AND the mech is very much ammo dependant. How are you actually going to hide the ammo in a safe place? Think Huginn for a moment while you ponder that. You can get away with this on a 4H because you have enough speed to get from point A to point B, but this... well...

Edited by Deathlike, 06 May 2014 - 09:47 AM.


#75 Curccu

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Posted 06 May 2014 - 09:47 AM

View PostBishop Steiner, on 06 May 2014 - 07:35 AM, said:

hey, it's enough for 5-6 headshots for you pro guys, ain't it? :wub:

but fully armorer cockpit takes more than 30 damage to be destroyed :'(

#76 Nicholas Carlyle

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Posted 06 May 2014 - 09:48 AM

View PostSmudge504, on 06 May 2014 - 09:43 AM, said:

Am I the only one that prefers to have a slower mech with bigger guns?


No, but I feast on slower mechs with bigger guns. This game is built around Engines and Jump Jets. Then putting in as much FLD as possible afterwards.

It's the reason that the Victor is now the mech to use. The agility and jump jet nerfs hit the Highlander much harder. It's the reason the Atlas has become one of the middle of the road assaults, only being used mostly because of the ECM variant.

Slow is not good in this game with the terrain modifiers.

View PostDeathlike, on 06 May 2014 - 09:46 AM, said:


If you had energy hardpoints on the side torsos instead of the CT, you could kinda "forgive" the lack of speed (running a 280 or 285XL would not sound like a drag) since the speed is not significant a loss when you bring the firepower.

What's worse when you think about it is that you CANNOT put ammo in the legs on a Quickdraw, since it is woefully easy to leg AND the mech is very much ammo dependant. How are you actually going to hide the ammo in a safe place? Think Huginn for a moment while you ponder that. You can get away with this on a 4H because you have enough speed to get from point A to point B, but this... well...


Yuuuuuuuuuuup.

#77 Bishop Steiner

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Posted 06 May 2014 - 09:54 AM

View PostDeathlike, on 06 May 2014 - 09:46 AM, said:


If you had energy hardpoints on the side torsos instead of the CT, you could kinda "forgive" the lack of speed (running a 280 or 285XL would not sound like a drag) since the speed is not significant a loss when you bring the firepower.

What's worse when you think about it is that you CANNOT put ammo in the legs on a Quickdraw, since it is woefully easy to leg AND the mech is very much ammo dependant. How are you actually going to hide the ammo in a safe place? Think Huginn for a moment while you ponder that. You can get away with this on a 4H because you have enough speed to get from point A to point B, but this... well...

it's possible, but enough mechs pronounced DOA have proven otherwise, that I am intrigued. Huggin is pretty bad though.

#78 Noesis

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Posted 06 May 2014 - 09:58 AM



#79 627

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Posted 06 May 2014 - 10:00 AM

as much as I hate my quickies I have interest in this one. Maybe I'm just beyond mad and had no new mech in ages (nothing new for me since pheonix mechs) and if I buy it I eventually never pilot it again after mastering but still... would it just have a better paint job...

#80 A banana in the tailpipe

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Posted 06 May 2014 - 10:02 AM

View Post627, on 06 May 2014 - 10:00 AM, said:

as much as I hate my quickies I have interest in this one. Maybe I'm just beyond mad and had no new mech in ages (nothing new for me since pheonix mechs) and if I buy it I eventually never pilot it again after mastering but still... would it just have a better paint job...


Admit it... slapping Ballistics onto any mech makes it appealing.





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