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#381 Shazarad

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Posted 12 September 2013 - 12:19 AM

Black Widow Company has a huge presence in Star Citizen, as can be evidenced by the panel we had at PAX. I highly encourage players to join us and listen in.

#382 Lord Ikka

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Posted 12 September 2013 - 03:49 PM

The 9th is looking into Star Citizen, but the consensus so far is to wait until further development to decide whether or not to put major effort into it. Looks decent, we shall see...

#383 FrerkShow

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Posted 04 December 2013 - 05:22 PM

Hi there!

Exploring Star Citizen for a while i recongnise that they had not made a decission yet, what actors they will take for the singleplayer Campain Squadron 42.

In my mind immediately George Ledoux pops up.

So if you like his work i.e. on the Duncon Fisher Minute (greetz to NGNG by the way) or just in MW4 pleace jump to the forum of SC and give your call from the vote.
(Its not an offical poll, but they often do listen to the community and i think it would be a feir chance to support geoergs work)

Link:
https://forums.rober...alent-on-s42/p1


Oh and when you dont check out star citizen yet, do it immediately!
And join LAMP ;)

#384 Victor Morson

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Posted 04 December 2013 - 05:28 PM

Hell. Yes.

#385 xengk

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Posted 09 December 2013 - 02:34 AM

DAYUM.
Can he make sexy space fighter ****?



#386 Tice Daurus

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Posted 09 December 2013 - 10:15 PM

Sine one of the other threads which was closed has been directed to this thread for conversation, I felt it appropriate to post this here to dispel some of the rumors. Recently TenTonHammer did a article with concerns about Star Citizen. However, because of the concerns of this, it seems that Chris Roberts, the chairman himself caught wind of this and contacted TenTonHammer back to dispel the rumors and concerns flying around this and did an interview with them.

In case anyone wants to read this for themselves, here is the link...

http://www.tentonham...of-star-citizen

Very cool of Chris to respond directly to them. Maybe this will give inspiration to other developers to do more of this so as to help dispel rumors about a certain giant robot-like title, that will remain nameless...

*koffMWOkoff*

Edited by Tice Daurus, 09 December 2013 - 10:17 PM.


#387 MechFrog1

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Posted 09 December 2013 - 11:28 PM

Quote

Besides, absolute worst case scenario our way of releasing new content to backers as it’s completed means the whole game doesn’t wait because some piece isn’t done. I don’t think it’s likely, but the design process we’re using allows us that sort of flexibility.


Yeah it really sucks when a bunch of game features are bottlenecked behind one unfinished piece.

:)

#388 Heffay

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Posted 10 December 2013 - 09:59 AM

So excited for this game!

#389 SiorAlpin Wolf

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Posted 12 December 2013 - 10:31 AM

Came across this and just had to share,

https://forums.rober...scussion/41992/

Please Please Please PGI - IGP wake up and do something before its too late if not so already

#390 Heffay

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Posted 12 December 2013 - 11:17 AM

View PostSiorAlpin Wolf, on 12 December 2013 - 10:31 AM, said:

Came across this and just had to share,

https://forums.rober...scussion/41992/

Please Please Please PGI - IGP wake up and do something before its too late if not so already


Ah, the thread with the same 10 people complaining about the same perceived slights over and over again. For months. Repeatedly.

Most people when they decide to stop playing a game just stop playing it. They don't go to another forum and talk about it for months, all while continuing to play the game anyway.

#391 xengk

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Posted 12 December 2013 - 08:48 PM

oh boy! the "my dad/dev is better than your dad/dev" competition.

#392 Haakon Valravn

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Posted 12 December 2013 - 09:12 PM

I only became aware of the existence of this game in the last several days and the more I read about it, the more interested I become.

#393 Heffay

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Posted 13 December 2013 - 05:28 AM

View Postxengk, on 12 December 2013 - 08:48 PM, said:

oh boy! the "my dad/dev is better than your dad/dev" competition.


What is the Roadbeer normal reply to these kinds of situations?

"Ladies! You're BOTH beautiful!"

Or something like that...

#394 xengk

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Posted 14 December 2013 - 06:06 AM

View PostHeffay, on 13 December 2013 - 05:28 AM, said:

What is the Roadbeer normal reply to these kinds of situations?

"Ladies! You're BOTH beautiful!"

Or something like that...

Now Kiss ?

#395 Ximius

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Posted 31 December 2013 - 06:25 AM

View PostHaakon Valravn, on 12 December 2013 - 09:12 PM, said:

I only became aware of the existence of this game in the last several days and the more I read about it, the more interested I become.


It certainly looks good, and the absolute opposite of this dev team. You know things like listening to the people who want to pay money for it, talking about what they want to do, etc. Shocking isnt it?

Shocking to the point that I wont plunk down $1.00 for MWO whereas Ive posted more than $2500.00 for SC.

#396 Kraven Kor

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Posted 31 December 2013 - 08:23 AM

Oh god... Niko's sig... that's *almost* better than the old "Luddite Liaison" one :)

#397 Heffay

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Posted 31 December 2013 - 08:44 AM

So, for those people who railed and gnashed their teeth with much self flagellation at MWO's implementation of 3PV, what are your thoughts on Star Citizen implementing the exact same solution to 3PV?

#398 PlzDie

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Posted 31 December 2013 - 09:09 AM

View PostHeffay, on 31 December 2013 - 08:44 AM, said:

So, for those people who railed and gnashed their teeth with much self flagellation at MWO's implementation of 3PV, what are your thoughts on Star Citizen implementing the exact same solution to 3PV?

You fell behind trolling and white knighting on the SC forums, did you give up, finally admit defeat?

Any way at this stage of MWO, the 3PV lies and all that is being over shadowed by the lack of features, and continued moving of deadlines. Also 3PV in SC is not a problem for me as I knew before I pledged that it will be in the game. MWO is at this stage a blatant money grab with empty promises, I can not understand how people still believe PGI when they make statements. PGI will only see more money from me once this game of theirs is complete, not their idea of a viable product ready to launch.

I never stopped playing MWO did stop paying, too bad I like a ***** believed PGI when they promised UI2.0 just around the corner during the Overlord sales and bought in. But no more.

Edited by Duppie1974, 31 December 2013 - 09:33 AM.


#399 Heffay

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Posted 31 December 2013 - 09:17 AM

View PostDuppie1974, on 31 December 2013 - 09:09 AM, said:

You fell behind trolling and white knighting on the SC forums, did you give up, finally admit defeat?


Besides you not answering the question, there was no need to continue. I read it for the angst now. It's quite delicious.

The thread is self feeding now. I will watch it as people see the same things happening in SC that happens in MWO and wave it off as "Oh, Chris Roberts". Case in point: 3PV.

So, what do you think of CIG's implementation of 3PV, being identical to MWO's version? If we want to use the format of the SC thread, can we say that it is one thing that CIG successfully copied from MWO?

#400 PlzDie

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Posted 31 December 2013 - 09:58 AM

View PostHeffay, on 31 December 2013 - 09:17 AM, said:

So, what do you think of CIG's implementation of 3PV, being identical to MWO's version? If we want to use the format of the SC thread, can we say that it is one thing that CIG successfully copied from MWO?

If it is, so what, I could not care less. It is as far as I know still up for decision if you would be able to use it in land combat, in space combat it should be useless. Like I said in my previous post, you must have replied while I was editing, I knew that 3PV would be in SC before I pledged.

I bought Founders in June 2012 a full month before the July post in which 3PV was first mentioned as per my knowledge (I might be wrong or might have missed an earlier post), by Paul or Russ I can not remember which, anyway it does not really matter, as it has a big "it was our position at the time" stamp on it now. I can give you a post from Paul which states that MWO online will be a 1PV perspective game only, or that is how I read it.

http://mwomercs.com/...on/page__st__20

In any case I don't want to beat a really dead horse again with a new 3PV deabte, I am beyond caring about what PGI does to this game, I am sure it will be a stellar success like all the other projects they did as PGI or Jar Head games





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