Shimmering Sword, on 10 May 2014 - 04:34 AM, said:
Thing is I didn't call you out for not being Battletech enough either, but you did bring it up. My point was that you're twisting information, either out of ignorance or to be a troll. I just wanted to stem the tide of misinformation, should there be anyone in here not aware of the level of forumwarrioring going on.
Also, google images of "battletech" or "mechwarrior", you'll be looking at a lot of my work.
I hope you are not the one who had problems with perspective drawings.
Now back to the topic at hand and before I continue let me reiterate something your are choosing to ignore. The fact that in the game the UI called 2.0 had obvious problems (not something that required tweaking) that should have prevented its release but it was released anyway.
The store is a prime example, it was pointed out that it gave no information one the Mech you had selected before the release yet nothing was done about it, is a fact no trolling required. Anything that requires you to tab out of the game start your browser go to
http://mwo.smurfy-net.de/mechlab select the mech model number you were looking at go to the tools drop down and click load stock load out so you can see what the mech has, then tab back into the game and ether buy it because it is one you want or go through the whole thing again. should not have been released. The fact that the code needed to display this information exists and is used the mechlab makes this even more egregious that it was released with out being fixed
Now lets get back to what you were talking about ... So let me get this straight what you are saying is the "
Plan"s UI2.0 referred to is only applicable to CW and has no relation to the UI2.0 that is currently implemented and when Nikolai said "The full frontal development assault that was the Battle of UI 2.0 is indeed done" he was referring to the CW UI2.0 and not the one we are using now?