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I Know I'm Playing Devil's Advocate Here But...

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#61 Dymlos2003

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Posted 09 May 2014 - 01:45 PM

View PostAgent of Change, on 09 May 2014 - 01:43 PM, said:

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N.O.P.E is an ongoing independent consumer boycott. It stands for Not One Penny Exta until Community warfare is released. Seeing as how the only language PGIGP speaks is $$$$ then we have to speak that language too in order to have any chance of getting through to them.

To every one else in this thread, Amen. WE don't have the game we were sold, and PGI can either deliver on it or burn the final scraps of bridges it has with it's actual core audience, the players that whether they want it to be true or not are in fact their bread and butter if they want this game to last.


That has nothing to do with this thread. Also is stupid but that's for another discussion.

#62 Faith McCarron

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Posted 09 May 2014 - 01:46 PM

View PostDymlos2003, on 09 May 2014 - 01:32 PM, said:


I just want everything to be running smoothly. Maybe add some fluff. Ammo explosions with animation, cockpit actually takes damage. The fidelity the graphics had in the beta. UI 2.0 running great with all the additions fromm the feedback. Better sound design. Custom mechlabs. R & R, module, mech skill tree revamps. All of this before CW would be way better.


So not only do you want CW pushed back into oblivion, but you want repair and rearm BACK??? No thanks

#63 Zolaz

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Posted 09 May 2014 - 01:49 PM

View PostDymlos2003, on 09 May 2014 - 01:05 PM, said:


Sure but I'd rather have a cool mechwarrior game rather than one that's not optimized with a tacked on CW cause it's being rushed out for you impatient folks.


Yo, dude ... it is 2 years behind schedule, that isnt being impatient. The Founders have been the paragons of patience ... PGI just cant program or tell the truth.

#64 Dymlos2003

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Posted 09 May 2014 - 01:52 PM

View PostFaith McCarron, on 09 May 2014 - 01:46 PM, said:


So not only do you want CW pushed back into oblivion, but you want repair and rearm BACK??? No thanks


Who wouldn't? Makes those meta builds expensive to run.

View PostZolaz, on 09 May 2014 - 01:49 PM, said:


Yo, dude ... it is 2 years behind schedule, that isnt being impatient. The Founders have been the paragons of patience ... PGI just cant program or tell the truth.


Paragons of patience? I've been waiting for a game called Heavy Gear Assault for two years. I've already put 90 bucks into that game and we are finally having the alpha being released in a month.

This is the reality of these type of games. THINGS TAKE TIME.

Oh here's another example. I ordered a gaming table from the company a bout a year ago and I am finally getting it in a couple of months. Btw this table is like a grand. Things take time to make especially when you have other things to complete before other things.

Edited by Dymlos2003, 09 May 2014 - 01:56 PM.


#65 Faith McCarron

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Posted 09 May 2014 - 01:58 PM

View PostDymlos2003, on 09 May 2014 - 01:52 PM, said:


Who wouldn't? Makes those meta builds expensive to run.




Except A) R&R was a horribly broken system that was poorly implemented and led to MASSIVE farming that ruined matches, and :) Meta builds aren't that expensive to run in comparison to many builds. Most dont run XL's, PPC's are not that expensive, and equipping AC/5s with ammo is nothing compared to even a basic missile boat.

Also add to that the fact that putting in R&R at this stage disproportionately harms new players, who are going to be far more spacepoor than people who have been running meta builds for months/years, many of whom have hundreds of millions banked already. All it would do is force newer players into crappier builds, while allowing veterans to curbstomp them with their vast reserves of cash.

#66 1453 R

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Posted 09 May 2014 - 01:59 PM

Allow me to just completely and utterly rock your worlds here, guys.

I don’t give a fat surat dump about Community Warfare. And I doubt I’m anywhere close to the only one.

I’m aware that the Founders have been shrieking for it since…well, since the game was Founded. A deep, intricate living galaxy, in which men are MEN, Houses are GODS, and the battles you wage determine the very fates of entire worlds themselves, forging your destiny with your own strength amongst the endless stars!

…which amounts to different-colored lines moving (a little bit – a very little bit) on a global map somewhere, and also various up/down economy tweaks to represent who’s shagged which factory in the last week. Oh and also anyone who plays Lone Wolf (note my choice of tag over there, eh?) gets to uninstall and GTFO because if you aren’t part of a House or Clan unit, nobody wants you and the only worlds you get to fight over (i.e. the only public drops left for you) are the ones out in the Periphery or whatever where nobody controls the world, nor do they care to.

This particular MechWarrior game is about dropping onto a planet and shooting the cooling fins off of everyone else on it. There is no strong, narrative-focused campaign mode to present me with unique and interesting challenges, there never will be, and playing the same three gameplay modes as always “BUT FOR THE GLORY OF HOUSE [insert ruler of choice here]!!” doesn’t really matter one whit to me. Nor does fancy Economic Warfare in which I have to manage supply spreadsheets and determine an efficient influx of C-bill income to maintain my defenses and ensure that my ‘Mech remains operational. R&R is gone for a reason, and if I wanted to deal with that crap I’d play Eve.

I don’t mind the arena-style gameplay we’ve got right now. I can handle playing Call of Duty and Titanfall and such just fine, I can do it for MechWarrior Online. I would prefer balance and bug fixes and meaningful new features – maps, ‘Mechs, system updates, U.I. 2.0 not being garbage – before Piranha spent their effort exclusively on a new ‘feature’ specifically designed to force anyone not under a House banner out of the game.

And frankly, given the number of lone wolves I see in my drops, I’m pretty sure I’m not alone in that.

#67 Roland

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Posted 09 May 2014 - 02:04 PM

View PostDymlos2003, on 09 May 2014 - 01:40 PM, said:


I know what CW will be but since we could do what MW4 did for now while PGI optimizes the game and then puts out CW. That's all I'm saying.

Here are some flaws with your plan...
1) Unlike MW4, we have to earn money to play with mechs... But we can't do that while also playing with friends, so.. derp.
2) It's unlikely that folks are really going to go to the trouble of implementing the planetary leagues and doing what PGI apparently can't do, given that PGI is supposedly going to do it.. I mean, who would someone invest time in creating a planetary league which is presumably going to be replaced by PGI's CW "in 90 days"?

I mean, I hear ya dude.. There are all kinds of terrible things in the game right now... but at the same time, the non-existence of CW in any form at all is one of those terrible things. It's one of those things that makes people have no faith in PGI, because it's been promised to us for ages.

The reality is, PGI's painted them into a corner where they need to do both. They need to finish CW, and they need to fix the broken stuff. If they can't do both, they're gonna have a hard time not continuing to lose customers.

#68 BARBAR0SSA

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Posted 09 May 2014 - 02:04 PM

View PostFut, on 09 May 2014 - 11:44 AM, said:


Ugh.. Well I hope it doesn't include respawns... That's going to kill MWO - especially if it's included in the "main" part of the game.



get the F out of here, Dropship mode is a must, CAPPED respawn is good for game.

Completely just hypothetical: if they wanted to simulate say a clan battle vs IS army using only 12 people per side, how would you do that without a respawn mechanic. Clanners get 3 lives, IS gets 6 or whatever.

Along with Long drawn out multi round objective based battles, if you want to bring an ammo only build...have fun gimping along :)

#69 Roland

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Posted 09 May 2014 - 02:07 PM

View PostDymlos2003, on 09 May 2014 - 01:52 PM, said:

This is the reality of these type of games. THINGS TAKE TIME.

HOW MUCH TIME?
They said it was gonna be done years ago. And here we all, we zero evidence that any work at all has been completed on it.

That's not how software development works. It's an actual engineering job. You have deadlines, and if you just keep missing them, you know what happens? YOU GET FIRED.

It's a business. When you make promises to your customers, you are obligated to make good on those promises. You don't get to just say, "Oh well, it'll be done eventually!"

I mean, you CAN do that.. but most customers aren't gonna be happy with that.

#70 Dymlos2003

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Posted 09 May 2014 - 02:21 PM

View PostRoland, on 09 May 2014 - 02:07 PM, said:

HOW MUCH TIME?
They said it was gonna be done years ago. And here we all, we zero evidence that any work at all has been completed on it.

That's not how software development works. It's an actual engineering job. You have deadlines, and if you just keep missing them, you know what happens? YOU GET FIRED.

It's a business. When you make promises to your customers, you are obligated to make good on those promises. You don't get to just say, "Oh well, it'll be done eventually!"

I mean, you CAN do that.. but most customers aren't gonna be happy with that.


This is what early access, free to play games are like. People need to learn that this is how game development is. Things happen that bring things to a halt or push things back. I've seen this countless times and am not bothered by it one bit. People need to learn that this is how many games are now gonna be like from now on and better get used to it.

Still it perplexes is me that people are SO AGAINST having PGI actually fix the game instead of working on CW. Crazy people I say.

Edited by Dymlos2003, 09 May 2014 - 02:22 PM.


#71 Karmen Baric

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Posted 09 May 2014 - 02:24 PM

If CW doesnt come soon, most everyonme will leave game and it will die, no sales of new mechs will fix that.

the 4% of people who play private matches / tournaments cannot keep game alive.

#72 Dymlos2003

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Posted 09 May 2014 - 02:27 PM

View PostKarmen Baric, on 09 May 2014 - 02:24 PM, said:

If CW doesnt come soon, most everyonme will leave game and it will die, no sales of new mechs will fix that.

the 4% of people who play private matches / tournaments cannot keep game alive.


But don't the people get that they could play a pseudo-CW right now with Private matches? It's not a replacement just another way to play atm. People tend to ignore that fact.

#73 Davers

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Posted 09 May 2014 - 02:39 PM

View PostDymlos2003, on 09 May 2014 - 12:59 PM, said:


Things happen. It's now icing on the cake. I have my mechwarrior game and can have my leagues. CW will be fun when it comes out but I'd rather have optimization.


So basically, 'I have all the game I want and thats all that is important.'.

Too bad 'your game' excludes all the pugs. Guess they aren't important to MW:O, right? Just as long as the 1000 league players are happy, the other 1.4 million of the rest of us should just be patient and wait for CW.

#74 Dymlos2003

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Posted 09 May 2014 - 02:42 PM

View PostDavers, on 09 May 2014 - 02:39 PM, said:

So basically, 'I have all the game I want and thats all that is important.'.

Too bad 'your game' excludes all the pugs. Guess they aren't important to MW:O, right? Just as long as the 1000 league players are happy, the other 1.4 million of the rest of us should just be patient and wait for CW.


You want the game fixed or not? I'd rather have that first than CW. Is that a bad thing?

#75 Davers

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Posted 09 May 2014 - 02:45 PM

View PostDymlos2003, on 09 May 2014 - 02:42 PM, said:


You want the game fixed or not? I'd rather have that first than CW. Is that a bad thing?

No. But I disagree with you. And your position of 'I got the game I want so the rest of you can keep waiting for CW so I can now get the fixes I want' seems rather self centered.

#76 Mystere

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Posted 09 May 2014 - 02:46 PM

View PostDavers, on 09 May 2014 - 02:39 PM, said:

So basically, 'I have all the game I want and thats all that is important.'.

Too bad 'your game' excludes all the pugs. Guess they aren't important to MW:O, right? Just as long as the 1000 league players are happy, the other 1.4 million of the rest of us should just be patient and wait for CW.


That's how it is sounding to me.



View PostDymlos2003, on 09 May 2014 - 02:42 PM, said:

You want the game fixed or not? I'd rather have that first than CW. Is that a bad thing?


The game mechanics are good enough as far as I am concerned. Now let's move on to getting the real meat of the game. Fix what's "broken" later.

Edited by Mystere, 09 May 2014 - 02:47 PM.


#77 Dymlos2003

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Posted 09 May 2014 - 03:01 PM

View PostMystere, on 09 May 2014 - 02:46 PM, said:


That's how it is sounding to me.





The game mechanics are good enough as far as I am concerned. Now let's move on to getting the real meat of the game. Fix what's "broken" later.


So you don't want to the module and mech skill tree to be revamped?

#78 Roland

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Posted 09 May 2014 - 03:03 PM

View PostDymlos2003, on 09 May 2014 - 03:01 PM, said:


So you don't want to the module and mech skill tree to be revamped?

No, that stuff is of absolutely trivial importance compared to CW.

#79 Davers

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Posted 09 May 2014 - 03:18 PM

View PostDymlos2003, on 09 May 2014 - 03:01 PM, said:


So you don't want to the module and mech skill tree to be revamped?

Who said the change would be an improvement? Most likely it will be separating modules from consumables so players can equip more consumables than they can afford, or have to spend MC to fill out all their slots.

#80 sokitumi

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Posted 09 May 2014 - 03:34 PM

This thread is funny, we've got apologists, a couple realists, and a bunch of the happily delusional. Going on 3 years of development here and really, besides a ton of chasis-copied mechs, a small handful of maps, a poor interface, and wild and rare balance swings - they really don't have much to show for all that time, effort, and money.

CW was a "design pillar." And yes that means a core feature. To still have it white boarded at this stage in the game.... right...

Mgmt is just bad at their jobs. Sorry.





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