Jun Watarase, on 05 May 2014 - 05:52 PM, said:
I didnt spread damage that much actually. Maybe its because the youtube vid isnt as large as the one on my HDD (seriously why? The youtube one is 854x507 px large, and thats the large player size!), but at the end i can see the jagermech is still on yellow armor everywhere except for the CT and the destroyed LT. If i was spreading a lot, they would at least be orange.
You claim you have no issues with lasers, but you obviously dont have anywhere near the same ping as i do. Its pretty unfair to claim that everything is ok when you have a huge advantage as it is. Try playing MWO through a proxy or VPN to simulate high ping and let me know if lasers still work exactly the same...i am almost 100% sure you will find things very different.
Watching your video (again) in full screen on Youtube itself, let's break this down:
Shot 1: Arms hit right and center torso while CT laser hits left torso. Paperdoll shows flashes on all three torsos and left leg for armor damage.
Shot 2: Same targets, arm lasers hit RT/CT, CT laser hits LT and LLeg. Paperdoll shows a flash on left arm armor as well that may be damage from another player.
Shot 3: All over. Hits both arms and all 3 torsos, paperdoll shows flashes in all areas.
Shot 4: Harder to see thanks to his guns firing, but it clearly starts on CT and jerks over to LT. Paperdoll shows flashes on all three torsos and left leg (probably from him running into you).
Shot 5: Most accurate shot, stays almost 100% centered on LT, destroys it along with left arm.
Shot 6: All over again, starts at RT, moves to CT and LT, then back towards RT.
Shot 7: Arms stay closer to CT, but CT laser hits the RT and RArm instead.
Shot 8: CT laser aimed way above his head, hits empty air. Arm lasers hit mainly CT/LT area.
Shot 9: Arm/CT lasers start on CT for a split second, then jerk past RT/RArm and end up in empty air, hitting the ground.
It's easy to see if you pause and play the video in fullscreen. You are not consistently hitting just one spot of the mech, and you are not consistently hitting the same spot with all three lasers. Your assumption that the areas you're hitting would "have to be orange" is mistaken...you're not hitting any of them long enough to peel away that much armor. While latency could have an effect on some of the first few shots before he closes to point blank range (hence the arm damage on the first couple shots), it doesn't explain the accuracy at close range. Frame by frame, however, the only time your full LLas damage is centered on one spot was shot 5...every other shot, it is spread around the mech.