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Nova Screenshots Released!


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#21 Edward Mattlov

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Posted 23 May 2014 - 11:31 AM

Love it! Blew my way through MW2 and GBL in one, can't wait to get in the cockpit again. Too bad ghost heat will make it a bit less fun though.

#22 Jody Von Jedi

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Posted 23 May 2014 - 11:31 AM

View PostPygar, on 23 May 2014 - 11:20 AM, said:

And/or is the Nova so short that this mech will spend more time shooting the dirt instead of its target given that it's arms practically hang down by it's knee caps?


I can answer that one. Looks like the arms are at hip level, not knee cap.

Jody

#23 Sky Hawk

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Posted 23 May 2014 - 11:34 AM

View PostOne Way Pilot, on 23 May 2014 - 11:19 AM, said:

Nobody would Alpha 12 ML anyway. Not every mech is made for Alpha striking. Like 4 ER PPC Warhawks.

Those 12-Alpha is the only reason, I want buy it (just for CB of course)!

#24 Crann

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Posted 23 May 2014 - 11:38 AM

Logged in just to say.. that is NOT a nova. Nova's legs come together with the shoulder.. also therefore no torso twist. I dont know which is worse, timberwolf or nova.

#25 ChapeL

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Posted 23 May 2014 - 11:38 AM

It looks to be about the height of a Centurion. ( Going by the lamp post in one of the pics ). I accept that as a side effect of giving it torso twisting ability. Hopefully it can twist at least as well as YLW.

#26 Pariah Devalis

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Posted 23 May 2014 - 11:39 AM

6, pause, 6. 7x12=84 damage at around 450ish meters. Oh yeah.

#27 Sable

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Posted 23 May 2014 - 11:40 AM

You know what this means right??? Only one mech left, the Direwolf!!!

#28 Grimmrog

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Posted 23 May 2014 - 11:41 AM

Finally,

With that Torso twist thingy not really a nova, but it looks great. Nose could be a tiny bit longer.
The prime variants little ears compared to the regular Variant is also nice.
It's indeed beautiful

I just wonder one thing: when the CT and probably the legs define the Variant, the Nova doesn'T really differs, since all these 3 variantes have the exact same CT/Leg configuration. So the only thing they may differ are possibly different quirks.

@One Way Pilot

if your are 1h left from dying, you will ALPHA with this mech in a dead end situation, there is no reason not to throw out these high dps alpha if your end is inevitable. And hey, thats the best part at the Nova, going literally Supernova.

View PostJudgeDeathCZ, on 23 May 2014 - 11:03 AM, said:

First built in 2870 by Clan Hell’s Horses, the Nova is a well-balanced machine

Not in this game.IMHO DOA bcuz of 1,4 DHS and Ghostheat.
Looks nice


indeed troublesome, but we will see

#29 New Breed

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Posted 23 May 2014 - 11:42 AM

Nice..... saving the best for last

Edited by Ghost Bear, 23 May 2014 - 11:53 AM.


#30 Rhaythe

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Posted 23 May 2014 - 11:42 AM

View PostMarack Drock, on 23 May 2014 - 11:08 AM, said:

I officially HATE THIS GAME. NOVA DOES NOT HAVE TORSO TWIST!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

That looks like a whole 10 degrees of rotation to me. Arguably, it still *doesn't* have torso twist...

#31 process

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Posted 23 May 2014 - 11:50 AM

I wish it sat more squat, because right now it's looking more like a mini-Supernova.

Nevertheless, it's still a beautiful design.

#32 shellashock

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Posted 23 May 2014 - 11:59 AM

AWW IT'S SO CUTE!!! IS YOU THE PRETTY NOVA? IS IT? IS IT? YES YOU'S IS!!! YES YOU'S IS!!! GIVE ME A BIG SNUGGLEHUG!!!

... BOOM!

(Excerpt of first encounter)

Ahem. Fully Awesome! Great design and can't wait to test this thing out.

#33 Will9761

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Posted 23 May 2014 - 12:00 PM

Great job on the artwork fellas!

#34 Dragunz Pryde

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Posted 23 May 2014 - 12:03 PM

Dayum PGI!!! Now i literally CANT WAIT to see my Dire Wolf/Daishi!!! I LOVED that mech in TT!! IMO the Timber Wolf/Mad Cat looks WAY better than the original cannon pics. I cant help it, the old drawings for that, the Marauder etc. had me wondering how in the world those arms could take a shot from an AC/10 much less a 20! Now they look beefy and i like it. This mech being slightly taller to allow torso twist is a good move as well.

And i totally agree with Grimmrog, if you know your going to die, that 12 ML alpha is going to be one heluva parting gift!!

NOW BRING ON MY 100 TONS OF FACE MELTING BEUTIFULNESS!!! :P

#35 Mcgral18

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Posted 23 May 2014 - 12:08 PM

View PostJudgeDeathCZ, on 23 May 2014 - 11:03 AM, said:

First built in 2870 by Clan Hell’s Horses, the Nova is a well-balanced machine

Not in this game.IMHO DOA bcuz of 1,4 DHS and Ghostheat.
Looks nice


I'm not too sure. 4 MGs for heatless fire. Only 2 tons including ammo. 20 DHS to keep it cool.

8 ERSLs for 40 damage, 4 ERMLs for 28 damage.

"Firepower" of 88. One unused crit slot.

It'll have a pretty high heat cap, ghost heat depending, this should be a viable enough loadout. And the heatless MGs when cooling. Like a giant, slow Ember.

#36 Alaskan Nobody

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Posted 23 May 2014 - 12:15 PM

My favorite mech from Mech2:31st :P

#37 John Norad

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Posted 23 May 2014 - 12:15 PM

Looks great.

On the game mechanics' side of things, though, with the rates of fire as high as they are, the high number of medium lasers on the Nova doesn't make any sense what so ever.
Cooldowns are far too short for any kind of effective chain firing. I think here it's more than obvious (even more than with the Stalker or Awesome) that the current heat system is lackluster.
All that's left is to use those gazillion energy hardpoints for silly alpha strikes. And shutdowns.
Did I mention that shutdown time is too short?

Edited by John Norad, 23 May 2014 - 12:16 PM.


#38 Alaskan Nobody

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Posted 23 May 2014 - 12:17 PM

View PostAdridos, on 23 May 2014 - 11:30 AM, said:

However, add PGI's "balance" of Clan weapons

You forgot beam duration as a potential - there are probably a few others (they have played with range /some/ remember the AC/2 nerf?) but yeah - not a whole lot.


As for the people getting upset about it not being able to alpha - dude(tte)s - neither MW2 or 3 would let you alpha with that loadout.

#39 Burakumin1979

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Posted 23 May 2014 - 12:18 PM

Thats so cool! I was hoping they would make a clan mech as easy to hit as the Awesome and even easier to completely disarm in like 2 shots.

Tell me that its going to be super slow and have crazy heat problems and I'll pick this one up in a second!

#40 Malcolm Vordermark

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Posted 23 May 2014 - 12:21 PM

View PostJohn Norad, on 23 May 2014 - 12:15 PM, said:

On the game mechanics' side of things, though, with the rates of fire as high as they are, the high number of medium lasers on the Nova doesn't make any sense what so ever.


The stock load out came from the table top game. You may also note that nobody runs stock because they are universally terrible in this game. Just swap out one arm for a ballistic arm or drop some of the ER mediums to ER smalls.





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