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Nova Screenshots Released!


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#161 Raiyuken

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Posted 25 May 2014 - 08:13 AM

Run 6 C ER MLs and 6 C MPLs if you can find the weight to do so if not just go for 6 C SPLs. I'm not all against having torso twist, but if they insisted on having no torso twist on Nova I'd insist on no Ghost Heat for any energy weapons placed on a Nova, quicker turn speed along with very wide and responsive arc for the arms.

#162 Utilyan

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Posted 25 May 2014 - 09:14 AM

Nova had twist like 45deg or 30 front, It wasn't much and pretty much the worst twist off all the mechs.......IT WAS A NOVA!
The disadvantage should have been offset by other "perks" like jump jet efficiency, low profile, very fast response in its limit cone, greater turn speed, faster acceleration, heatsink perks, you could prob think of thousands of things you could "balance" with.

They could have even still worked out a 90 degree torso twist with a low profile nova with some imaginative decoupling and hydraulic magic of the shoulder/hip, if it absolutely required it, which it didn't.

But it was easier to take a stormcrow and give it nova arms.

I love the way this mech looks, I'd accept it as a nova "type II" pre-supernova.


But it is NOT, no way, NO a NOVA.


If y'all had a real nova before and some noob complained about the twist ***** - slap that mf and make him drive a stormcrow. This mech ain't for him.

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#163 Av4tar

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Posted 25 May 2014 - 09:25 AM

Can someone has an explaination why this PGI's Nova looks so different?

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#164 Clideb50

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Posted 25 May 2014 - 09:32 AM

View Posted3n1, on 25 May 2014 - 09:25 AM, said:

Can someone has an explaination why this PGI's Nova looks so different?

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They gave the 'mech a lower torso and moved the legs there instead of the shoulders. This allows the 'mech to have a torso twist. This, in my opinion; makes the 'mech much more viable. Sure you tick off a few of the players, but I think more players would rather have a viable 'mech (Swayback has proven ghost heat can be easily worked around.) than a novelty 'mech.

Edited by Regulus1990, 25 May 2014 - 11:30 AM.


#165 Av4tar

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Posted 25 May 2014 - 11:52 AM

Every mech has a lower torso but Nova not, that make the mech unique.
Anyway it look more like the Supernova.

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#166 Xoxim SC

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Posted 25 May 2014 - 12:05 PM

View Posted3n1, on 25 May 2014 - 11:52 AM, said:

Every mech has a lower torso but Nova not, that make the mech unique.
Anyway it look more like the Supernova.

Sigh, some of you worry me dearly. They've had to add a torso to the Jenner, Locust (could be wrong on this one) Kit Fox, Nova, and eventually the Owens, if it makes it into the game, in order to maintain balance. They simply can't decide "oh, let's add a torso, and torso twist to this mech, but leave the rest high and dry", that would cause all sorts of balance issues, which we have enough of as is.

Edited by Todd Lightbringer, 25 May 2014 - 12:05 PM.


#167 Skiddlywibble

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Posted 25 May 2014 - 12:29 PM

It's a shame that the 'mech had to be altered in this way, but looking at the old version I can see that there are more problems with it than just torso twist. The arms are connected onto the legs, not the side torsos; what happens if one gets knocked out? Does the 'mech lose an arm? If it loses a side torso, does it lose the arm and the leg?

The problem could be resolved by making the two hip joints count as side torsos, but doing that means you're left with a very confusing hitbox arrangement that doesn't conform to the same visual rules that every other 'mech follows. This isn't a problem for higher-end players who can recognise each 'mech and memorise each exception to the rules, but too many of these exceptions can hurt intermediate and new players, which is why all 'mechs have torso twist and are joined up in more or less the same way.

#168 Risko Vinsheen

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Posted 25 May 2014 - 01:27 PM

It's really silly that people are making such a fuss over the Nova getting a lower torso. Jenner, Cicada, Locust, Kit Fox - All mechs without torso twist that they gave torso twist to for the game. Why is it such a surprise they did it to this one?

Even when Mektek made a Black Hawk for Mechwarrior 4: Mercenaries in one of their mech packs they saw fit to add a torso to it.

#169 PitchBlackYeti

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Posted 25 May 2014 - 01:56 PM

View PostWaylandx, on 23 May 2014 - 11:03 AM, said:

Cool!


I'd say that "Hot!" is a better word for the Nova ;)

#170 Koniving

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Posted 25 May 2014 - 02:51 PM

View PostRisko Vinsheen, on 25 May 2014 - 01:27 PM, said:

It's really silly that people are making such a fuss over the Nova getting a lower torso. Jenner, Cicada, Locust, Kit Fox - All mechs without torso twist that they gave torso twist to for the game. Why is it such a surprise they did it to this one?

Even when Mektek made a Black Hawk for Mechwarrior 4: Mercenaries in one of their mech packs they saw fit to add a torso to it.

Shh...
You're pretending that Jenners, Cicadas, Locusts, and Kit Foxes are 'liked.'

#171 Iqfish

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Posted 25 May 2014 - 04:48 PM

View PostKoniving, on 25 May 2014 - 02:51 PM, said:

Shh...
You're pretending that Jenners, Cicadas, Locusts, and Kit Foxes are 'liked.'


Dont
You
Dare
Underestimate
My
Cicada

*fires you 4 MPL in the back, runs away with 146kph*

#172 Koniving

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Posted 25 May 2014 - 04:51 PM

View PostIqfish, on 25 May 2014 - 04:48 PM, said:



My Cicada will beat your Cicada any day of the week.

Skip to 5:38. Wait til I'm about to fight the Battlemaster...
;)

#173 Iqfish

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Posted 25 May 2014 - 04:53 PM

View PostKoniving, on 25 May 2014 - 04:51 PM, said:


My Cicada will beat your Cicada any day of the week.

Skip to 5:38. Wait til I'm about to fight the Battlemaster...
;)


Kon, you are one of the few people that can make MWO look fun and interesting.

#174 Koniving

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Posted 25 May 2014 - 04:57 PM

View PostIqfish, on 25 May 2014 - 04:53 PM, said:

Kon, you are one of the few people that can make MWO look fun and interesting.

Only way to do that is gimp yourself like crazy. ;)

Btw how's Davion Blues coming along? Episode 1 (or is it 2 now) out yet?

Edited by Koniving, 25 May 2014 - 04:58 PM.


#175 Iqfish

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Posted 25 May 2014 - 04:59 PM

View PostKoniving, on 25 May 2014 - 04:57 PM, said:

Only way to do that is gimp yourself like crazy. ;)


I did that and now I moved on. Other games deserve the gimping way more and I could write you a two pager but I believe you know whats my point. If not, toss me a personal message...

#176 anonymous161

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Posted 25 May 2014 - 05:11 PM

Whats with the voice? I dont have that voice when I play.

#177 Koniving

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Posted 25 May 2014 - 05:20 PM

View PostDarth Bane001, on 25 May 2014 - 05:11 PM, said:

Whats with the voice? I dont have that voice when I play.


Edited in. Combination of Mechwarrior 3's computer + MWO's original Betty (Target: Center Torso. Damage. Warning, targeted!)

Long before there was a voice in MWO (that people could publicly access), I made this video with it. The 'targeting' aspect is a bit overdone but otherwise I liked it. Made back in closed beta.


Made in open beta, this video uses extracted computer voice files from the final patch in closed beta, including the never released 'commander' voice.


And because I was a bored... sometime earlier this month I released a collection of random computer voice samplings from MW2/Mercs, 3, and 4.


The voice actress for MW2's computer is also the one who currently does MWO's computer.

#178 Keira RAVEN McKenna

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Posted 25 May 2014 - 08:10 PM

View PostKoniving, on 25 May 2014 - 05:20 PM, said:

The voice actress for MW2's computer is also the one who currently does MWO's computer.

Thats so cool! Now we need a male voice for us female players. Over hearing the default woman's infuriatingly calm tone while I fall apart! Maybe Tony Starks House computer, JARVIS (Actor Paul Bettany) from Ironman.

Edited by Keira_NZ, 25 May 2014 - 08:25 PM.


#179 CyborgDragon

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Posted 25 May 2014 - 08:16 PM

View PostKeira_NZ, on 25 May 2014 - 08:10 PM, said:

Thats so cool! Now we need a male voice for us female players. Over hearing the default woman's infuriatingly calm tone while I fall apart! Maybe Tony Starks House computer, Giles (Actor Paul Bettany) from Ironman.


I would pay for a butler voice :ph34r:
"Ma'am, the peasants are firing missiles at you again."
I think it'd go well in my gold Warhawk ;) yes, I'm one those idiots...

#180 Xeno Phalcon

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Posted 25 May 2014 - 08:22 PM

View PostRisko Vinsheen, on 25 May 2014 - 01:27 PM, said:

Even when Mektek made a Black Hawk for Mechwarrior 4: Mercenaries in one of their mech packs they saw fit to add a torso to it.


I dont care either way, but to be fair it wasnt that they saw fit to give it torso twist, but they 'had' to give it a torso due to how they had to add mechs at the time they couldnt change the basic fundamentals (of which each mech was essentially the code of a original mech with a new body strapped on it with different values) to emulate the lack of a torso twist they gave it a bare minimium torso twist range (was something like fifteen degrees).

Wasnt until some time later that they got ahold of the source code and were allowed to make major changes.





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