lockwoodx, on 25 May 2014 - 08:29 AM, said:
True, they do nothing for the game or community at large. In fact, it could be argued that they are a detriment in that they discourage any newer players they come across from toughing out the learning curve. However, this...
EgoSlayer, on 25 May 2014 - 09:04 AM, said:
...is also true. The fact that balance issues are so glaring is a flaw that the developers have to own. Then again...
tucsonspeed6, on 25 May 2014 - 09:40 AM, said:
Where I really get chaffed is the reaction we see whenever PGI attempts to balance the game. It is then that we see the real self-serving ugliness of the "power players" in action. They say, "Hey, we're just taking advantage of the rules in the game. If you don't like it, change the rules!" Then they offer their "solutions," which invariably seem to screw everyone but them.
Take the AC2 nerf. This nerf totally crushes into worthlessness non-meta smaller ballistic mechs, because 2xAC2 is worthless now, and these mechs are too small to field larger ballistics. The "leet" solution? Get rid of ghost heat on the AC2. Sure, those smaller mechs running two or three AC2s never had too much trouble with ghost heat anyway and so are stilled screwed, but now I can do a 4+ AC2 Jag/Bansh boat without fear of overheating. So the very problem the nerf seeks to address is exacerbated. Problem solved.
Then there's the pushback every single time PGI tries to improve balance. Poptarts are OP? If only there was a system out there that could "lock on" to them and stream damage at them. What if that system had some method, we'll call it "target decay," that could track them for a few seconds while they fell back behind cover. Heck, you could go crazy and have this weapon inflict some sort of "screen-shake" that would screw up their aiming mid-jump...
But when PGI upped the missile speeds to counter runaway poptarting, the outcry from those very "Hey, don't blame me, fix the game" people was tremendous. Suddenly, the "Weapons with guidance systems don't deserve to kill me" crowd was best buddies with the "I was standing in the open with my finger up my nose and the unfair LRMs killed me!" crowd. Ironic, because when the "bads" complain about poptarts, their anti-LRM brothers in arms tell them to shut up and L2P.
They're the "best of the best," until they may have to actually adapt like the rest of us. Then they cry harder than anyone else in the game. To this end, they employ systems that they know are broken in order to attain "top tier" status, then turn around and say "If only PGI would listen to the top tier players instead of the noobs!"
Invariably their suggestions protect the broken systems that helped get them into the "top tier" to begin with.