Praetor Knight, on 29 May 2014 - 12:13 PM, said:
I like the idea of the arcing mechanic actually.
But for me it's all about what can be reasonably setup, since there is enough evidence to suggest that some sort of change is worth exploring at this point.
Since the main limiter is the Cryengine, the devs need to work within the limits of the engine; which is why I mention the alternative of using the hit-scan mechanic since it already works. If the cryengine can't handle what the devs are trying to code with the arcing/splash mechanic, then they would need to try something else.
I'd even be fine with a straight up reduction in damage, heat and cooldown (I guess sticking close to current DPS and HPS) if that was the last option available to try.