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Confirmed: Clan Mechs Will Be Unusable By Merc Units In Cw.


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#21 Bhael Fire

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Posted 30 May 2014 - 02:44 PM

View PostBelorion, on 30 May 2014 - 02:01 PM, said:

Clans don't contract with Merc Units.


Yes, that's true.

But Clans don't use C-Bills either and that hasn't stopped PGI from incorporating that into the game. ;)

My point was, without knowing how faithful they are going to stay to lore, it's entirely possible they will allow mercs to contract with Clans. But, yeah I think it's likely they will be restricted to contracts with the IS houses.

Who knows, maybe mercs will be allowed to use whatever mechs they want in Faction play...or maybe they will have to "unlock" Clan mechs by destroying one before they can pilot one in Faction play. The possibilities are all there.

View PostRoland, on 30 May 2014 - 02:04 PM, said:

Everyone will be able to use clan mechs whenever they want.


Only in Public play...NOT in Faction play.

#22 Wolfways

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Posted 30 May 2014 - 03:29 PM

View PostKoniving, on 30 May 2014 - 02:20 PM, said:


Agreed. Though they could go with the sensible route, which is every player can have a "Clan" and "Inner Sphere" pilot, and belong to a group for each without hurting anyone.
Except maybe that dude who wants to replace his Atlas with a Dire Wolf and still claim to be Inner Sphere.
But screw him. We can cater to him when repair and rearm comes along; then he can 'capture' someone's mech and struggle to keep it running up until he ultimately loses it for his Inner Sphere mechbay (though it won't do anything to his Clan mechbay).

I was hoping they'd do this even in PUG's. I don't want to drop with mechs i should be shooting at ;)

#23 cSand

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Posted 30 May 2014 - 03:43 PM

I would hope PUGs will remain "any mech you want on any team" but CW will force you to use faction-available mechs

#24 Roland

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Posted 30 May 2014 - 03:43 PM

View PostBhael Fire, on 30 May 2014 - 02:44 PM, said:


Only in Public play...NOT in Faction play.

You'll be able to play clan mechs in any match no matter what, mark my words.

Edited by Roland, 30 May 2014 - 03:44 PM.


#25 ShadowWolf Kell

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Posted 30 May 2014 - 03:47 PM

View PostBhael Fire, on 30 May 2014 - 12:44 PM, said:


Russ does say in NGNG podcast #105 Pt. 2 that in Faction play, players will be restricted to mechs appropriate for their faction.

So, in Faction play, IS factions will be limited to IS mechs, Clans will be limited to Clan mechs. As for Merc Corps and Lone Wolves, I imagine the types of mechs they are limited to would depend on the faction they have a contract with. So basically, if they have a contract with a Clan faction, then they'd be able to use Clan mechs. That's my guess on how they will do it.

In Public play, players can use whatever mechs they want no matter what faction they belong to.


Mercs and Lone Wolves I would imagaine are limited to IS mechs.

Clans do not hire mercs. They're kill on sight. At least until after Tukayyid.

Edited by ShadowWolf Kell, 30 May 2014 - 03:48 PM.


#26 cSand

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Posted 30 May 2014 - 03:50 PM

View PostRoland, on 30 May 2014 - 03:43 PM, said:

You'll be able to play clan mechs in any match no matter what, mark my words.


What makes you say that?

#27 Roland

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Posted 30 May 2014 - 03:54 PM

View PostcSand, on 30 May 2014 - 03:50 PM, said:


What makes you say that?

The fact that they already SOLD them to people, without implying any restrictions on their use.

Oh, you paid hundreds of dollars for a bunch of clan mechs? But you want to play as a mercenary corporation or house? You can't use this mechs for that! Sorry!

Yeah... That isn't going to happen.

Or hell... It is pgi. Maybe they would do that and totally screw those players.

#28 cSand

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Posted 30 May 2014 - 03:57 PM

View PostRoland, on 30 May 2014 - 03:54 PM, said:

The fact that they already SOLD them to people, without implying any restrictions on their use.

Oh, you paid hundreds of dollars for a bunch of clan mechs? But you want to play as a mercenary corporation or house? You can't use this mechs for that! Sorry!

Yeah... That isn't going to happen.

Or hell... It is pgi. Maybe they would do that and totally screw those players.


Well, to be fair, you can't really place restrictions on a game mode that doesn't exist yet.

Plus... those "screwed players" always have the PUG queue ;)

Edited by cSand, 30 May 2014 - 03:57 PM.


#29 Bhael Fire

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Posted 30 May 2014 - 04:03 PM

View PostRoland, on 30 May 2014 - 03:54 PM, said:

The fact that they already SOLD them to people, without implying any restrictions on their use.

Oh, you paid hundreds of dollars for a bunch of clan mechs? But you want to play as a mercenary corporation or house? You can't use this mechs for that! Sorry!


They have already stated that players will be able to play in ANY mech they want, just not in Faction play (which will be PGI hosted events with restrictions).

#30 ShadowWolf Kell

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Posted 30 May 2014 - 04:05 PM

View PostBhael Fire, on 30 May 2014 - 04:03 PM, said:


They have already stated that players will be able to play in ANY mech they want, just not in Faction play (which will be PGI hosted events with restrictions).


For CW, I'd imagine you can also change your faction and grind whichever you want. While grinding a faction, you're likely restricted to whatever the rules for that faction are though. I see nothing wrong with that.

At least they aren't limited you to K models for Kurita, D for Davion and so on. ;)

Edited by ShadowWolf Kell, 30 May 2014 - 04:05 PM.


#31 Bhael Fire

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Posted 30 May 2014 - 04:10 PM

View PostShadowWolf Kell, on 30 May 2014 - 03:47 PM, said:


Mercs and Lone Wolves I would imagaine are limited to IS mechs.

Clans do not hire mercs. They're kill on sight. At least until after Tukayyid.


I'm aware of that...but as I mentioned before, there's no telling how PGI will implement this seeing as they've already unified the C-Bill between IS and Clans (which Clans do not use in lore). It all depends on how faithful they want to make the restrictions in Faction play to the BT lore.

But yes, in all likelihood mercs will only be able to take contracts with the IS house.

View PostShadowWolf Kell, on 30 May 2014 - 04:05 PM, said:


For CW, I'd imagine you can also change your faction and grind whichever you want. While grinding a faction, you're likely restricted to whatever the rules for that faction are though. I see nothing wrong with that.

At least they aren't limited you to K models for Kurita, D for Davion and so on. ;)


Yeah, pretty sure that's how it's going to be.

#32 Xyroc

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Posted 30 May 2014 - 04:13 PM

View PostBhael Fire, on 30 May 2014 - 12:44 PM, said:


Russ does say in NGNG podcast #105 Pt. 2 that in Faction play, players will be restricted to mechs appropriate for their faction.

So, in Faction play, IS factions will be limited to IS mechs, Clans will be limited to Clan mechs. As for Merc Corps and Lone Wolves, I imagine the types of mechs they are limited to would depend on the faction they have a contract with. So basically, if they have a contract with a Clan faction, then they'd be able to use Clan mechs. That's my guess on how they will do it.

In Public play, players can use whatever mechs they want no matter what faction they belong to.


You act like community warfare has any ground work done ... who knows how it will start or end up

#33 SirLANsalot

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Posted 30 May 2014 - 04:15 PM

View PostcSand, on 30 May 2014 - 03:43 PM, said:

I would hope PUGs will remain "any mech you want on any team" but CW will force you to use faction-available mechs



This is generally what it should be going like for CW.

There will be the, "I just want to play a quickie" que, and then "I want to conquer a planet" que.

Pug games are mixed, they have stated that.

CW games a little more "locked" into what you can and cannot take, however this doesn't preclude Clan mechs as the IS DID fight with clan mechs, provided by Wolf Dragoons (read Blood of Kerensky trilogy, tells you everything you need to know about this timeline were in right now). Granted IS didn't use many of them because there weren't many to be had, but Wolfs Dragoons did build there own mechs and had refit packages for everything else.

If R&R do come back, but for CW play only (this would make the most logical sense) then you could start seeing the prices for refitting your mech become quite expensive. PGI did say a while back that there will be a Black Market, thus allowing you to get ANYTHING you wanted, but at a higher premium. If you were a Marik or Combine player, but you wanted a shiny new Atlas, you might have to pay a little more for that mech to get it from the Commonwealth.


I also assume that Clans will NOT be a playable side, but be just an NPC side that doesn't do anything.

#34 Triordinant

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Posted 30 May 2014 - 04:15 PM

View PostJin Ma, on 30 May 2014 - 10:03 AM, said:

Makes sense, if CW is correct to lore than the merc units won't have it.

Unless somehow they allow people to play as units in a faction, in which case people can pick wolf's dragoons and get access to some clan mechs


Correct me if I'm wrong, but didn't Wolf's Dragoons use old Star League 'mechs and not Clan 'mechs?

#35 Bhael Fire

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Posted 30 May 2014 - 04:16 PM

View PostBeliall, on 30 May 2014 - 04:13 PM, said:


You act like community warfare has any ground work done ... who knows how it will start or end up


I'm just relaying the last info on the topic as per Russ for everyone that may have missed it.

But you're right, things are prone to change from what was last stated on the subject.

#36 Jin Ma

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Posted 30 May 2014 - 04:19 PM

View PostTriordinant, on 30 May 2014 - 04:15 PM, said:


Correct me if I'm wrong, but didn't Wolf's Dragoons use old Star League 'mechs and not Clan 'mechs?


hmm they have the flea and annihilator, i thought they had some access to clan tech i may be wrong.

#37 Roland

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Posted 30 May 2014 - 04:20 PM

View PostcSand, on 30 May 2014 - 03:57 PM, said:


Well, to be fair, you can't really place restrictions on a game mode that doesn't exist yet.

Plus... those "screwed players" always have the PUG queue ;)

Like I said, only pgi would be capable of effectively screwing over the same players who blindly supported them by handing over hundreds of dollars.

I'd think that even pgi would have learned the lesson by now to stop doing that, but you are right... There is a good chance they will just keep doing it.

Edited by Roland, 30 May 2014 - 04:21 PM.


#38 SirLANsalot

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Posted 30 May 2014 - 04:22 PM

View PostBhael Fire, on 30 May 2014 - 04:16 PM, said:


I'm just relaying the last info on the topic as per Russ for everyone that may have missed it.

But you're right, things are prone to change from what was last stated on the subject.




Also PGI may have to "bend" the lore a little bit to make it work for a GAME, since those of us who have bought Clan Mechs, are going to want to USE THEM! Even in CW, it woould be stupid of them to lock off parts of your inventory just because of the faction you chose.

"Hay I want to play Kurita!"
PGI "Ok but you can only use Kurita mechs"
"Why can I only use 2 of my 8 mech I have?"
PGI "You chose Kurita so you can only use those mechs"
"I quit!"

thats about how it would go if they did it according to all the Lore people, which makes for a very bad game anyways at this point.


For someone like me who owns every mech, AND having the clan mechs, I best be able to use them ALL, regardless of CW or not. Now if I have to pay a little more in Cbills to repair one after a match, then thats ok, but hard locking people out of there CURRENT inventory's, is a recipe for disaster.

Edited by SirLANsalot, 30 May 2014 - 04:23 PM.


#39 cSand

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Posted 30 May 2014 - 04:22 PM

View PostRoland, on 30 May 2014 - 04:20 PM, said:

Like I said, only pgi would be capable of effectively screwing over the same players who blindly supported them by handing over hundreds of dollars.

I'd think that even pgi would have learned the lesson by now to stop doing that, but you are right... There is a good chance they will just keep doing it.


I guess I just don't see it as "screwing" anyone, anymore than, say, Blizzard not letting you have Orc units if you choose to play as Humans in Warcraft 2

#40 Bhael Fire

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Posted 30 May 2014 - 04:35 PM

View PostSirLANsalot, on 30 May 2014 - 04:22 PM, said:

For someone like me who owns every mech, AND having the clan mechs, I best be able to use them ALL, regardless of CW or not. Now if I have to pay a little more in Cbills to repair one after a match, then thats ok, but hard locking people out of there CURRENT inventory's, is a recipe for disaster.


Again, they have already stated that players will be able to use ANY mech they want, just not in Faction play...because that's going to be PGI hosted events with restrictions just like any other special event.

So, there's not going to be any hard locking people out of their current inventory for normal matches. You'll be able to use whatever mech you want.





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