RedDragon, on 01 June 2014 - 03:04 AM, said:
But there are also smaller, presumably easy things that are not working (or are completely missing) for some time now, some date back to Open or even Closed Beta.
I want to make a list of them so maybe they can get fixed "along the way". I'm sure that some of the Devs have a bit of spare time, e.g. when someone is working on a bottleneck and others can't do anything in the mean time. Even if that's not the case, this list can also serve as a reminder after CW etc. is done that there is still work to do.
So let's go, further input appreciated!
- Cockpit displays. Yes, we don't forget them. After all they worked back in CB. Even if they are not displaying live-feeds, they could at least show a static image instead of "no signal". Maybe The status of gyro, life support and sensors, because they won't change anyhow. (which brings me to the next point)
- Critical hits on engine, gyro, life support, actuators etc. Long overdue. Gyro could be tricky because there is still no falling down. But for now it could result in a slower movement or shaky crosshairs.
- The mech pilot. It needs a new model without that silly space suit.
- Autocannons optically still fire "missiles" and have no proper projectile rendered.
- Bitchin' Betty should give us a "Target destroyed" message.
- Toggle for AMS and TAG.
- Option to discard ammunition.
- Slower movement in water (how can this still be not in the game?)
- If you have really much time: Armor breaches under water (section gets destroyed if internally damaged and submersed in water).
- Back view camera. Doesn't have to be pip (we know about the engine limitations). Just make the whole view change to backwards as we had in MW4. You can make 3PV, then this shouldn't be a problem.
- Gauss explosion still is listed as ammo explosion on death screen.
- Cracks in the wind shield after getting hit in the head.
- Slider for Field Of View in the options screen.
+1 pushing it up to CM team to get us a list.