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Returning To 3049 - Feedback


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#201 Kurayami

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Posted 04 June 2014 - 06:34 AM

Oh if it isnt Paul Inouye post.. and look - no idiocity - progress.

#202 Dawnstealer

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Posted 04 June 2014 - 06:45 AM

View PostFanatic, on 04 June 2014 - 04:22 AM, said:

Posted Image

So who wants to join me on the Rock to throw the Clanners back into the deep Periphery? Takers?

#203 627

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Posted 04 June 2014 - 06:47 AM

am I the only one who read between the lines that the whole CW willl be Clans vs. IS only? :rolleyes:

No fights between the great houses? Oh and the FRR? :D

#204 Reno Blade

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Posted 04 June 2014 - 07:00 AM

View PostDawnstealer, on 04 June 2014 - 06:45 AM, said:

So who wants to join me on the Rock to throw the Clanners back into the deep Periphery? Takers?

One does not simply invade rock into inner sphere!

Edited by Reno Blade, 04 June 2014 - 07:01 AM.


#205 Mawai

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Posted 04 June 2014 - 07:05 AM

View PostSolothkar, on 04 June 2014 - 06:06 AM, said:

Would it have been so horrible to conservatively start in 3025 and work yourself up? Jumping forward in time ain't half as bad as goping back. And CW would have been good to establish way prior to the clan invasion. Around 3025 way more housefighting would have made sense.

Just my thoughts...

Solo



Unfortunately, it wouldn't work. They decided on an era to set the game, build art assets, select mechs and technology for inclusion. This era is the clan invasion around 3050. The whole idea of a 1:1 time mapping is actually ridiculous since every event in the BT universe has a beginning and an end. On the other hand, if they don't plan on ending the game at some point in time then they need to avoid tying it to a particular time line or lore events in an external plot line unrelated to their game. Use the setting, include some of the time line events but trying to stick to the timeline in any real sense is a recipe for disappointment no matter how cool it is at first.

On the other hand, their plan may be to try to attract a whole new generation of players predicated on the on-going storyline. What those folks will do when that storyline ends ... ? Only time will tell ...

#206 Octavian

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Posted 04 June 2014 - 07:25 AM

I see no issues with the S variants being available at this point in the timeline. It's not like they're advanced tech, just alternate configs with tech that was already available.

#207 WarHippy

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Posted 04 June 2014 - 07:27 AM

View PostNikolai Lubkiewicz, on 03 June 2014 - 12:48 PM, said:

Hi everyone!

Please provide us your feedback regarding the latest Command Chair post regarding the game timeline!

When Community Warfare is ready, the Clans will only occupy a small number of planets. This is where players will have the ability to follow a recreation of the Clan Invasion by forcing their way down into FRR territory and harassing House Steiner and House Kurita along the way. However, if the Inner Sphere players are organized, they can even change the course of BattleTech history and try to stop the Clans in their tracks.
This seems inevitable given the changes to the Clans, and rather disappointing.

Edited by WarHippy, 04 June 2014 - 07:29 AM.


#208 IIIuminaughty

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Posted 04 June 2014 - 07:30 AM

that means you guys need to bring back the news page on the main page. I like to know whats going on in the world day by day ya feel me

#209 pesco

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Posted 04 June 2014 - 07:40 AM

WOW, didn't see that coming! Good move. Next thing you will tell us you will make stock loadouts viable!

#210 Agent of Change

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Posted 04 June 2014 - 07:45 AM

It's a good idea. Assuming this actually happens and the gameplay/warfare side of it is worthy of the name "community warfare" then it would be a solid move towards rebuilding some of the communities confidence.

I'm reserving my enthusiasm until I know the answer to 3 questions:

Will it be on time?
Will it be a meaningful addition to the MWO experience in regards to a persistent universe where player/faction choice/action matters and has consequences? (and MWO could so use something meaningful)
Will there be pay walls standing between players and a reasonable level of participation?

Edited by Agent of Change, 04 June 2014 - 07:46 AM.


#211 Xolin

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Posted 04 June 2014 - 07:51 AM

View PostHeffay, on 03 June 2014 - 01:12 PM, said:

This is a fantastic idea! Can we get the daily ISN updates replayed as well? I really miss those.


I agree, i think the ISN twitter feed should start lighting up with Clan sightings and reports.

#212 Mott

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Posted 04 June 2014 - 07:58 AM

I'm always on board for any move that (a) improves a game, (:D keeps it as close to lore as possible and (c) makes developing CW easier/more viable/move quicker!

Roll us back please!

#213 Cimarb

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Posted 04 June 2014 - 07:58 AM

View Post627, on 04 June 2014 - 06:47 AM, said:

am I the only one who read between the lines that the whole CW willl be Clans vs. IS only? :rolleyes:

No fights between the great houses? Oh and the FRR? :D

It will be all vs all. We will be lumped by faction where possible.

View Postpesco, on 04 June 2014 - 07:40 AM, said:

WOW, didn't see that coming! Good move. Next thing you will tell us you will make stock loadouts viable!

Stock loadouts have never been viable, in the meaning that they were well designed, even in TT. You could always change the load out to make better use out of your tonnage and critical slots, and that doesn't even take into account different playstyles - even keeping the same basic loadout the stock build was very inefficient on every variant I ever saw.

#214 Deux

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Posted 04 June 2014 - 08:19 AM

Mmmmmmm kool aid

#215 Fanatic

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Posted 04 June 2014 - 08:24 AM

Ok i did a suggestion in the german subsection of the forums some weeks ago...

i don't want to fight the Clan Invasion in only one Queue "IS vs Clan" aka "Blue Teams vs Red team" (did this the last 2 years).
I don't want to fight alongside with Liaos, Kuritas and Mariks vs a mixed Team of Clan Members (Wolf/Jade Falcons/....) over a Steiner world. Mercs/Lonewolves would be ok in my Team.

So how would Marik, Liao and Davion participate at the Clan Invasion ?

Quote

However, if the Inner Sphere players are organized, they can even change the course of BattleTech history and try to stop the Clans in their tracks.


So we have an alternate history... how abaout alternating the history/canon a little bit more .....

don't kill me BT Nerds :D
Spoiler

Linkt to the suggestion more elaborated but in german --> http://mwomercs.com/...ost__p__3339523

#216 CoffiNail

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Posted 04 June 2014 - 08:27 AM

View PostMordin Ashe, on 04 June 2014 - 06:11 AM, said:

Sooo... does this mean I will get a refund on my "3050" holo cockpit item?
Anyway, years matter only little, clans will win anyway. Nice of them to come clean though.

No, you just pre-ordered the 3050 New Years hologram. You are just prepared to bring in the new year.

#217 Name140704

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Posted 04 June 2014 - 08:43 AM

Timeline needed rewind no, problems here.

It's gonna be weird playing with IS and Clan mixed either way.

#218 Heffay

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Posted 04 June 2014 - 08:44 AM

View PostCoffiNail, on 04 June 2014 - 08:27 AM, said:

No, you just pre-ordered the 3050 New Years hologram. You are just prepared to bring in the new year.


This. I'm always seeing pretty girls sporting the "<insert next year here>" tiaras at New Year Eve parties. :D

View PostPsycho Farmer, on 04 June 2014 - 08:43 AM, said:

Timeline needed rewind no, problems here. It's gonna be weird playing with IS and Clan mixed either way.


World of Tanks is like that too; multiple nations all grouped together fighting each other. It's all good. I'm assuming it's all salvage for now. :rolleyes:

#219 Vehemens

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Posted 04 June 2014 - 08:45 AM

Gimme my Kodiak and Stone Rhino!

#220 Ghogiel

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Posted 04 June 2014 - 09:26 AM

GOOD.

I have, like many others, been saying it was a shame to miss out on 3049-51 in terms of story driven content/events for this game for over a year now.

Anyone familiar with CBT/MW franchise and how lore based in game events are crucial to enjoyment of F2P games should be on board with this timeline rollback.

Now we just need story driven content and events to actually happen, otherwise there is no point in rolling back the clock imo. Right now the MWO universe is virtually all player driven. Outside of the mechwarriors and characters we shoot the **** with in TS and shoot at in game that is more or less the totality of storyline of MWO game world atm.

Edited by Ghogiel, 04 June 2014 - 09:28 AM.






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