Shimmering Sword, on 09 June 2014 - 06:39 PM, said:
You went and said it again man. You keep saying roughly "ok, I concede my point, it's just feelings", then you immediately reassert that you have evidence against them. You don't.
You listed two possible outcomes, stop trying to convince yorself that they're a company of liars and just acept the obvious and very easy to believe option of "they over estimated their abilities".
Regardless of if someone likes or dislikes this game, that's the one undeniable thing, PGI kicked this off from the deep end and couldn't pull through fast enough.
Have they been deliberately delaying the game and changing features just to spite you? No. They've encountered coding roadblocks, scaling issues, an agressively evolving competitive community, and yes, bad delivery estimates.
But what are we getting? Progress, no matter how slow. Arguably the prettiest MW game to date. A huge mech selection, a steadily increasing map pool. Balance and feature changes that better the game (even if slow to come). And eventually, community warfare, which at no point have they ever said they're dropping.
So, despite PGI having trouble with development, they on the whole have good intensions the for the game. If they really wanted to be some evil empire for the sole purpose of ruining the lives of battletech fans, they could have done it in much easier ways.
What, you need me to dig up the repeated times they said, "another 90 days" before CW? or UI 2.0 which was the block to CW? Stop being a lazy forum goer and look it up yourself. Just because you draw the prettiest, awesomest mechs, doesn't mean you get to call me wrong for calling events that happened, evidence.
My feelings of irritation stem from:
A lack of CW after 2 years (yes, I realize I need to wait longer).
A UI that's more clunky than before (yes, I know fixes are on the way).
Stale gameplay, which hasn't significantly changed in a year (I see no reason this will change anytime soon, unless clan mechs significantly change the way the game is played).
Lack of support for groups between 5 and 11 players. (possible fixes in the distant future, caused most of my personal group to abandon ship a long time ago, as we couldn't all play together)
There's more, but at the end of the day I agree, the devs have good intentions for the game. They care, or at least many of them do, and that's obvious, but for much of this it's going to be too little and/or too late.
I also don't think, IF they were lying about deadlines that it had anything to do with pissing off battletech fans, I think it has everything to do with making money. And that's where we get to a number of decisions that necessary or not also have the tang of being shady:
The announcement that PGI secured the license to the game for additional years, AND THEN started work for real on CW and UI 2.0 after "launch".
The handling of gold mechs being "limited" in number with no actual number of mechs or way to verify how many actually exist, it's certainly possible, but usually you get a number like 048/100 so you know you're buying something special and not a random marketing scheme to increase hype.
The same goes for the bonus prizes on the phoenix and clan packs... those numbers don't move, nothing tells us how many people need to sign up/pay out to get to the next level, it again looks like a pure marketing ploy to generate enthusiasm using the tools of kickstarted material without the accountability. Am I glad people will get their extra bits, that that might not have gotten at all? Yes. Is it ethically dubious? I sure looks that way to me.
In short, I'm worn out. I wouldn't be upset if I didn't genuinely like the game, at least at one point. Or if I wasn't invested fairly heavily into the game. But the only solution is "wait", and part of the problem is the cycle of hope and disappointment I've ridden with the game, while waiting, for years now. Hope that all will better with the next patch, fix, solution, addition, mech, map, and more often not disappointment that it's not actually getting better in a significant fashion. Small, incremental changes have happened, but even those are a mixed bag, dealing with one problem and causing more.
Edited by Prezimonto, 09 June 2014 - 07:17 PM.