Kyle Wright, on 11 June 2014 - 11:26 AM, said:
Ladies and Germs,
Start off first by apologizing to some of you that I have butt heads with this past week. None of us, including, myself should ever get mad over a video game and the people that play the game.
So I am starting to see a huge divide among our small community similar to what you see between say a SUPER WEALTHY CLASS and a VERY POOR LOWER CLASS. It really does suck and trust me I can see where both sides are coming from.
Class Breakdown:
META BANDWAGON UPPER TIER: Deemed "try hards" these are the people that usually play in the competitive scene of league play. Since Ive started in open beta these are the guys that usually find out the builds that do maximum damage. Ex. Splat Cat, 4ERPPC+ Guass Stalkers, and any number of Jumsnipers"Pop Tarts." Now when they run these meta builds in a group it only heightens there team work ability of moving together and targeting like targets with the best combination of firepower. Some believe PUB or "PUGS" are no skill scrubs, or just need to play in a group, or learn the meta, or just simply treat every match as you win some you lose some.
CASUAL JOE SCHMO PUBLIC QUE PLAYERS: Here to have a good time and kill a hour or to. Most are lonewolfs that dont want the hassle of a group. Others just want to play with maybe a handful of their real life friends. Sometimes they use builds that simply just dont work, and sometimes even get mad about said builds, but its trial and error. Most believe it should be like table top rules across the board. Believe META players want to watch the whole gaming world burn, think they dont care about the game, have no skill because they use optimized builds, and just simply a tryhard.
WHERE WE ALL WENT WRONG:
- No one wants to see this game burn.
- No one should be telling players what mechs to run
- No one should be calling each other names like Scrubs or Try Hards
- LASTLY NO ONE SHOULD BE TELLING ANOTHER PERSON HOW THEY SHOULD HAVE FUN PLAYING THIS GAME.
Take it from me. I started playign when meta was PPC stalkers. My first mech a poor little blackjack got shredded. After 24 hours I wanted to quit but instead was invited to HHoD where I learned to play from what i thought was some of the best players in the game at the time. Fast-forward a year now I am starting to make a breakout int he competitive seen with friends that I have grown with as Ive played these many months. In our 12-man drops yeah I get stuck playing poptarts and I hate it. I wish mechs like my Hunchback and Yen Lo were more viable, because at heart they are my favorite. But during peak play hours if I aint running meta I get stomped over and over and over and it hurts. Like some Groundhog Day action from when I first started.
I wish that most of the Comp guys played 12-mans non-stop because it is the ultimate test of skill working as one unit. Truth is now a days there is only maybe a handful of teams that even play 12s anymore, so that forces comp teams to PUG in 4-mans instead.
As far as the builds go. Aside from the META, lets talk just talk non optimized builds. Now, there is no right or wrong way to build mechs. Essentially its a theme that a player shoots for instead, ex. Brawlers, firesupport, skirmisher, snipers, etc. Got to think of mechs in the same way you do food. Weapons being equivalent to flavor combinations of your favorite meals. Some combinations of weapons just simply dont work, they dont compliment each other, or they dont compliment your playstyle. Simple example, ever try putting water on cereal because you ran out of milk? It does not taste the same and almost ruins your breakfast. No matter how much some of us want a mech build idea to be the best there are always better combinations out there that more people will like. Go watch the show Kitchen Nightmares. Just because you think your food is the best and taste great doesnt mean the general public does.
At the end of the day neither group has much control over what PGI does, but we all need to do our best to weather the storm the best we can.
Now I would like everyone to come together and lets bring this fractured community together. Id like both side Competitive and Casual players to comment. Id also like a moderator to handle people trying to insult and troll.This thread should be a way for both sides to meet and discuss in a civil manner.
Thank you.
Glad you're finally starting seeing the light, and I applaud your effort. The game itself is so far behind in needed maintenance and balance fixes that addressing the community is the only way plausible for change atm.
Diomed, on 12 June 2014 - 05:21 AM, said:
If the 'meta' makes you angry blame PGI, not the players running it. If LRMs make you angry, again, it's PGI's fault. We did not make this game, we only play it. This is the one case where it is literally true that you should, "hate the game, not the player."
Was it bad player attitudes whom manipulated testing that shaped the game's bad design, or was it bad game design that created bad habits and player attitudes?
It's a what came first "the chicken or the egg?" scenario which perpetuates itself unless properly addressed. Since appealing to devs have a history of falling upon deaf ears, the players are taking to addressing the community instead in an attempt to identify, isolate, and eliminate the bad attitudes.
Edited by lockwoodx, 12 June 2014 - 05:26 AM.