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Public Test - Clans - New Issues


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#81 Bananaphone117

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Posted 12 June 2014 - 11:01 AM

View Postmad kat, on 12 June 2014 - 10:54 AM, said:

So i'm in but no clan mechs???

Edit: but i can see them in the skills tree..


umm did you buy a package...

#82 Kivutar

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Posted 12 June 2014 - 11:01 AM

also missing all the extra c-bill and exp that was supposed to have been added to the test account.

#83 Lily from animove

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Posted 12 June 2014 - 11:02 AM

Ok It worked after a while and WOW,

Adder, soooo cute, and that shiny Nova, so flashy.

The polygon camo just shows a white texturered mech, that is intended at this moment?

Edited by Lily from animove, 12 June 2014 - 11:04 AM.


#84 Speerit Ward

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Posted 12 June 2014 - 11:03 AM

View PostKivutar, on 12 June 2014 - 11:01 AM, said:

also missing all the extra c-bill and exp that was supposed to have been added to the test account.


Didnt know there was gonna be. Just sell all your IS mechs. It wont affect your public account.

#85 Gnume

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Posted 12 June 2014 - 11:08 AM

Summary: Missing Mechs
Description: Missing the Variants of the Timber Wolf...just have the Prime Variant. Missing the Prime Variant of the Summoner, have the other 2
Location: Mech Lab
Reproduction Rate:
Steps to Reproduce:

What about the new Bonus Modules? They show up in my Module list but are listed as Locked

Edited by CaptRosha, 12 June 2014 - 11:07 AM.


#86 Lily from animove

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Posted 12 June 2014 - 11:13 AM

View PostCaptRosha, on 12 June 2014 - 11:08 AM, said:

Summary: Missing Mechs
Description: Missing the Variants of the Timber Wolf...just have the Prime Variant. Missing the Prime Variant of the Summoner, have the other 2
Location: Mech Lab
Reproduction Rate:
Steps to Reproduce:

What about the new Bonus Modules? They show up in my Module list but are listed as Locked



I have my bonus modules, but there is a second one in the list for 6 mio Cbills, so thats the free2play version I guess. But If someoen has enough GXP and Cbills, it should be tested if both can be equipped, especially 2x Schock absorbtion.

#87 Sixzero

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Posted 12 June 2014 - 11:15 AM

Summary: missing skin
Description: timberwolf missing camo+color
Location: mechlab
Reproduction Rate: 100%
Steps to Reproduce: got to mech lab, select Timberwolf, select camo spec, select pattern.

Posted Image

#88 Cyrilis

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Posted 12 June 2014 - 11:18 AM

"Pure Function Call" error when quitting a match. 4 in a row

#89 New Breed

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Posted 12 June 2014 - 11:19 AM

Warhawk cockpit view freaks out when you are standing still and press A and D to turn

Warhawk 0 throttle and use A and D

#90 Scarlet Tempest

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Posted 12 June 2014 - 11:19 AM

I crashed when I try to quit out of a match while it was still going

#91 hippiass

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Posted 12 June 2014 - 11:20 AM

In my Direwolf Prime variant if I am strafing for some reason I zoom in on the cockpit and the HUD disappears. Anyone else have this happen?

#92 Kivutar

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Posted 12 June 2014 - 11:26 AM

View PostSpeerit, on 12 June 2014 - 11:03 AM, said:


Didnt know there was gonna be. Just sell all your IS mechs. It wont affect your public account.


test schedule says 100k gxp 50mil c-bills

#93 Desintegrator

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Posted 12 June 2014 - 11:28 AM

Yeah, it has been CLEARLY stated that only Clan Preorder owners, can play clan mechs...

The others have to watch them fighting...

#94 n r g

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Posted 12 June 2014 - 11:28 AM

anyone know why my launcher loads when I hit "play now" after it patched, but then the screen dissapears??

#95 CtrlAltWheee

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Posted 12 June 2014 - 11:28 AM

Pure function call after exiting mid-match.

#96 dak irakoz

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Posted 12 June 2014 - 11:30 AM

Summary: Omnipods remain in slots
Description: Attempts to remove omnipods from clan mechs only remove equipped gear, not the pod itself.
Location: Mechlab
Reproduction Rate: Consistent
Steps to Reproduce: Go into mechlab, select kit fox, drag an omnipod off, see that it has not been added to the list and is still listed on the mech.

Edited by dak irakoz, 12 June 2014 - 11:38 AM.


#97 fleshwoundNPG

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Posted 12 June 2014 - 11:39 AM

Summary: Timber Wolf Prime(I) camo.
Description: Primary/Secondary colors can be changed, tertiary cannot
Location: Mechlab
Reproduction Rate: All the time
Steps to Reproduce: Mechlab > Camo

Summary: Timber Wolf S Left Torso pod
Description: Timber Wolf S Left Torso pod missiles switch after save
Location: Mechlab Weapon Groups
Reproduction Rate: All the time
Steps to Reproduce: Mechlab > Loadout > Weapon Groups

...also framerate is lowsy compared to the regular client. Had to uninstall and run a cleaner, for it ruined FPS in my regular client as well.

But I will say this...MY GOD. God bless you guys for basically bringing the MW2 Intro Movie Timber Wolf cockpit to real life. The sounds are also top notch. Very alien compared to Inner Sphere stravag tech, as it should.

Edited by fleshwoundNPG, 12 June 2014 - 12:45 PM.


#98 Tamagakure

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Posted 12 June 2014 - 11:45 AM

Summary: Warhawk Cockpit visual bug
Description: When standing stationary, turning legs either direction moves the camera to tho botton-front of the cockpit window, removing HUD until motion stops.
Location: Cockpit
Reproduction Rate: 97%
Steps to Reproduce: Enter game or Testing Grounds in Warhawk 'mech. Turn legs, but do not move forward, back, or turn torso.

#99 BSK

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Posted 12 June 2014 - 11:45 AM

Come on guys are you kidding me? We got the Pure Function Call error when leaving a match back again? Someone should be put on detention ..

#100 Lily from animove

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Posted 12 June 2014 - 11:49 AM

View PostSixzero, on 12 June 2014 - 11:15 AM, said:

Summary: missing skin
Description: timberwolf missing camo+color
Location: mechlab
Reproduction Rate: 100%
Steps to Reproduce: got to mech lab, select Timberwolf, select camo spec, select pattern.

Posted Image


this seems to be the case for any mech


Also a question: we can set hand actuators on/off Aside from visuals, what use do hand actuators have (aside from occupying 1 slot)

Edited by Lily from animove, 12 June 2014 - 11:53 AM.






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