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Clan Is Op Or You Guys Are Blind ?


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#141 o0Marduk0o

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Posted 19 June 2014 - 06:27 AM

View PostNeograf, on 19 June 2014 - 05:36 AM, said:


Wow, time to look beyond your own nose. There might be people (and MWO players) who cannot affort to spend $240 on some digital toys despite working more than full time jobs. Seriously, time to wake up little one and look at the world around you...it might not be the ideal world you think you live in

How about spending less than 240$? You get what you pay for.

#142 Nicholas Carlyle

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Posted 19 June 2014 - 06:33 AM

It's all the same game as it was before with more mechs. The Clans aren't anything special. I'm actually a little disapointed, it feels mundane already.

#143 Sable

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Posted 19 June 2014 - 06:40 AM

This thread is funny. Clan mechs are new bro, people like to use new shiney stuff. The clan mechs provide a counter meta gameplay. And although the meta builds are alive and kicking, it feels like all new options are available. Someone jumps up? well let my team throw 100 missiles your way and then reposition faster than you can jump again. I've seen dragon slayers still racking up kills and i've also seen then torn to pieces in no time. The game has changed and for the better.

I haven't been getting kills and high damage numbers in my Timberwolf by trying to play the same old game i used to. I've had to discover a whole new way to play and its fantastic. The Timberwolf isn't really a brawler, although it can be, and it isn't really a high alpha powerhouse, although it can also be configured somewhat like that as well. It does provide good firepower at all ranges and learning how to use all ranges has been one of the most enjoyable few days i've had in a long time. You're just fast enough to determine what range you want to engage at in most situations. Someone too far for ER mediums? Well you got ER Larges and LRMs, someone too close for LRMs? then you got mediums and large lasers, someone way to close? reposition back to LRM range and get behind cover. My battles haven't always been constant and its nice to be able to get small breaks in between.

Just last night me and a timberwolf lance were on alpine and instead of going up the hill like everyone does we went wide for a flank. We were able to use the hills for cover while we harrassed them from range and ended up getting 8 of their guys attention on us while our bigger mechs got into position on top of the hill and start raining down fire on them. As they retreated they tried to flank around a hill to find us but we were able to quickly circle around with our advancing front line and pick off stragglers one by one. It was such a great anti meta tactic they didn't know how to handle it. We even had our own teammates asking what we were doing at the start of the match, trying to tell us to mega blob up with them. I explained we were going to flank and I was scoffed at, at first. Then they realized what our distraction had provided them with the upper hand and we won with few losses.

Edited by Sable, 19 June 2014 - 06:45 AM.


#144 DONTOR

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Posted 19 June 2014 - 06:48 AM

RAGE! :)

#145 Ronan

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Posted 19 June 2014 - 06:50 AM

View PostJody Von Jedi, on 19 June 2014 - 06:19 AM, said:


What mechs and weapons are affected? I run IS exclusively and I haven't encountered this issue? I will add I run mostly Mediums and only 2 of the Phoenix mechs, Griffin and Wolverine.

Jody


My BLR 1G (I think... the ProPho variant) gained a hand actuator in one arm, which pushed a heatsink out of that arm. I'm not aware of which others if any were fixed. I submitted a support ticket about it, and was informed that the missing the hand actuators was actually a bug, the TRO and artwork includes the actuators so MWO needed to update. I moved some stuff around and all was good.

Edited by Ronan, 19 June 2014 - 06:50 AM.


#146 Dawnstealer

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Posted 19 June 2014 - 06:53 AM

I've been getting stomped by the new Clan mechs, but that's more because of the fact that I'm grinding out BJs right now (don't make that dirty) and they're not exactly the most burly mechs out there. Since I'm grinding, I'm also playing aggressively and playing the spotter/UAV game in a mech that isn't mastered, which also doesn't lend itself to a long life on the battlefield.

The one game I played one of my Mastered mechs, a Commando 2D with, no kidding, a NARC, two tons of ammo, and a lone MPL, I did awesome: 172 damage (meaning I scored 28 hits), 1 kill (I usually have a few assists in this mech, but kills are rare obviously), and many assists.

So once I'm back in my mastered mechs, I imagine it'll be a different story. Don't get me wrong: the Clan mechs are still WAY powerful, but they're supposed to be. That's the point. I DO hope they go to a 10v12/Lance v Star system, but...eh: I'll see how it plays out.

They also seem powerful right now because EVERYONE is running them. Once people are done grinding, and the IS players go back to their favored IS mechs, and people begin to figure out the weaknesses of the Clan weapons and mechs, things will balance out, I think.

Edited by Dawnstealer, 19 June 2014 - 06:54 AM.


#147 Nanoswimz

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Posted 19 June 2014 - 07:04 AM

Thanks for all **** that buy clans packages. Funding so incompetent devs is real hurt to MWO and Battletech franchise. They make pay 2 win function for enormous price. Clan mechs harder, better, faster, stronger.. Im okay with that if everyone can buy clan mechs but no, we have typical p2w wall and its total ****. Yes, i donate 120$ two years ago, but i think MWO will be best mech game and inspiration of battletech series. No, its pure crap.

#148 Haipyng

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Posted 19 June 2014 - 07:05 AM

View PostDawnstealer, on 19 June 2014 - 06:53 AM, said:

Don't get me wrong: the Clan mechs are still WAY powerful, but they're supposed to be. That's the point. I DO hope they go to a 10v12/Lance v Star system, but...eh: I'll see how it plays out.


On lore, yes the Clan mechs are suppose to be. They were also outnumbered by the IS. Something that isn't reflected in the current deathmatch, resource, and capture map play. They are mixed. Most players will gravitate to the Mechs that give them an edge. We saw that before the Clans arrived. Then it all becomes about using this mech with this loadout to get the upper hand.

#149 Bilbo

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Posted 19 June 2014 - 07:09 AM

View PostNanoswimz, on 19 June 2014 - 07:04 AM, said:

Thanks for all **** that buy clans packages. Funding so incompetent devs is real hurt to MWO and Battletech franchise. They make pay 2 win function for enormous price. Clan mechs harder, better, faster, stronger.. Im okay with that if everyone can buy clan mechs but no, we have typical p2w wall and its total ****. Yes, i donate 120$ two years ago, but i think MWO will be best mech game and inspiration of battletech series. No, its pure crap.

You're welcome. :)

#150 Dawnstealer

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Posted 19 June 2014 - 07:13 AM

View PostHaipyng, on 19 June 2014 - 07:05 AM, said:


On lore, yes the Clan mechs are suppose to be. They were also outnumbered by the IS. Something that isn't reflected in the current deathmatch, resource, and capture map play. They are mixed. Most players will gravitate to the Mechs that give them an edge. We saw that before the Clans arrived. Then it all becomes about using this mech with this loadout to get the upper hand.

Agreed. So right now it's a problem because of the deathmatch style games. Once CW warfare rolls out, things will balance out a little. I hope.

#151 Xarian

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Posted 19 June 2014 - 07:32 AM

Clan mechs are balanced. Possibly even slightly underpowered, but people love playing them anyway. That's how it should be.

Clanners usually get their asses handed to them by IS forces. ACs and PPCs on swiveling arms, for example, is something that Clan cannot do at all.

#152 Harathan

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Posted 19 June 2014 - 07:34 AM

View PostINKBALL, on 18 June 2014 - 06:37 PM, said:

-F*ck table top and change all the balance system.

More than a few people would argue that this is why we have the problems we have already.

#153 Nicholas Carlyle

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Posted 19 June 2014 - 07:36 AM

View PostHarathan, on 19 June 2014 - 07:34 AM, said:

More than a few people would argue that this is why we have the problems we have already.


Not to mention, PGI already said "F Table Top" with the way they implemented the Clans and IS mechs.

Clan weapons are definitely not what they were in TT.

#154 Harathan

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Posted 19 June 2014 - 07:37 AM

View PostNicholas Carlyle, on 19 June 2014 - 07:36 AM, said:


Not to mention, PGI already said "F Table Top" with the way they implemented the Clans and IS mechs.

Clan weapons are definitely not what they were in TT.

Absolutely true. Good job too.

#155 OneEyed Jack

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Posted 19 June 2014 - 07:41 AM

The only thing OP about the Clans is their weapon SFX. Awesome.

Seriously, there are probably some minor balance issues that will become more noticeable as everything settles in, but certainly nothing glaring.

#156 Nicholas Carlyle

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Posted 19 June 2014 - 07:41 AM

View PostHarathan, on 19 June 2014 - 07:37 AM, said:

Absolutely true. Good job too.


I honestly think, at least so far...the Clan implementation is probably the most reasonably complete/well balanced thing I've seen out of PGI in 2 years.

But of course it took to long, took priority over other more important things and once again is just more mechs and a money grab.

But it wasn't terrible.

Unfortunately, I'm still confused as to why it's so easy to customize my Inner Sphere mechs, and yet my Clan ones seem to be so much more rigid.

Edited by Nicholas Carlyle, 19 June 2014 - 07:42 AM.


#157 OneEyed Jack

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Posted 19 June 2014 - 07:44 AM

View PostHarathan, on 19 June 2014 - 07:34 AM, said:

More than a few people would argue that this is why we have the problems we have already.

QFT. Every major balance problem in this game has it's roots in the places PGI decided to diverge from TT.

#158 Flatfoot

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Posted 19 June 2014 - 07:45 AM

Well I must be blind.


Really the opening poster needs to take a break. In my humble opinion.

While Im at it clan mechs arent op.They for the most part have great to awesome DPS. But they pay for it. Think sell your soul to the devil pay for it. Clan mechs are made for 1v1 . Ive seen some awesome IS pilots solo a clanmech . And win. Ive seen it the otherway also. I solo killed a Direwolf and a nova in my atlas (named CupCake). My splatcat works again, and my Hunchback is very viable. Im an average player, but teamwork wins. If you get caught alone in anything other than a scout, you deserve what you get. Btw you cant fight a COMPETENT clan mech (pilot) the same way as you would fight an IS mech pilot . There different machines.

Now I did buy in with the big package. But as I just said above. Clan mechs pay for there DPS. IS mechs have plenty of options to counter. A hell of alot better situation than what happend in lore. Just think outside of the box. Its like a new game now. Alot of older IS vs IS builds in my opinion arent good against clan mechs.



Forgive spelling errors please. Sent from my phone.

#159 cSand

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Posted 19 June 2014 - 07:54 AM

Lol, "Cupcake"

I'd just like to add that I have been piloting my Awesomes. Yes, Awesomes, since thr clan mech release. I have had maybe 1 or 2 matches below 400 damage (that was in the 8Q) and most of the rest between 6-900.

So if the clans are OP, the Awesome must be super-saiyan

I tell you what, it's pretty hilarious being the highest scoring guy on the team (especially considering my mediocre skills) in an Awesome

Edited by cSand, 19 June 2014 - 07:57 AM.


#160 Agent of Change

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Posted 19 June 2014 - 08:08 AM

View PostcSand, on 19 June 2014 - 07:54 AM, said:

Lol, "Cupcake"

I'd just like to add that I have been piloting my Awesomes. Yes, Awesomes, since thr clan mech release. I have had maybe 1 or 2 matches below 400 damage (that was in the 8Q) and most of the rest between 6-900.

So if the clans are OP, the Awesome must be super-saiyan

I tell you what, it's pretty hilarious being the highest scoring guy on the team (especially considering my mediocre skills) in an Awesome



An Awesome... really?

You couldn't afford the whole barn (direwolf) so you just decided to pilot the door? :)

I just can't believe this reactionary drivel is still oozing along.





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