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27 Games In A Row Charlie Lance


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#61 Deathlike

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Posted 20 June 2014 - 12:18 PM

View PostHellen Wheels, on 20 June 2014 - 11:54 AM, said:

This is absolutely false.


Explain what part.

A 2-man or 3-man in Alpha allows for a solo player to be in Alpha Lance.

It might be unclear or non-obvious, but if there's no premade in alpha (which I don't think I've ever seen), it is "possible" your Elo has not reached a level where there is a premade in alpha.

Here's a way of thinking of it.

It is WAY HARD to climb the Elo ladder while playing solo. It's not impossible, but difficult. When you're in a group... in theory (and in practice), playing together generally tends to increase the chances of winning (but by no means a given), therefore as a group you're going to gain Elo faster, and thus at higher levels, the number of premades increase and therefore more higher Elo players involved. This does NOT mean that all high Elo players are alike in skill. In fact it is almost unlikely the case. You can "inflate your Elo" by being in groups, but not be a very good individual player... rather being more effective as a team player. So, when high Elo players play solo, they are inevitably be saddled with a lot more "underhive" and thus are "required" to carry some of them by design. It's one of those things that feeds itself and it's harder to properly quantify w/o an understanding of a player's mentality.

For TL;DR, higher Elo players tend to be in premades and are put in Alpha Lance more often than not.

#62 Ghogiel

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Posted 20 June 2014 - 12:22 PM

View PostDeathlike, on 20 June 2014 - 12:09 PM, said:


I've virtually never need that happen though. Lords in Bravo Lance? Unlikely, unless they are not a 4-man.

It happens.

I have a screenshot somewhere of my 3 man in alpha (CarNaGe x Profiteer and Ladykiller) and Adiuvo Kaffe and Villz in Bravo. I also have a screenie of CarNaGe, lady, Meph and me in bravo and a kinda meh steiner 4 man in alpha.

Edited by Ghogiel, 20 June 2014 - 12:28 PM.


#63 Deathlike

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Posted 20 June 2014 - 12:25 PM

View PostGhogiel, on 20 June 2014 - 12:22 PM, said:

It happens.

I have a screenshot somewhere of my 3 man in alpha (CarNaGe x and Ladykiller) and Adiuvo Kaffe and Villz in Bravo. I also have a screenie of CarNaGe, lady, Meph and me in bravo and a kinda meh steiner 4 man in alpha.


Well, at that point, it's a tossup. I recognize all the names, so it might be the "actual numerical average" that disagrees.

It doesn't matter when you realize that. ;)

Edited by Deathlike, 20 June 2014 - 12:25 PM.


#64 Deathlike

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Posted 20 June 2014 - 12:35 PM

View PostRoadkill, on 20 June 2014 - 11:32 AM, said:

Are you sure about that?

It was supposed to be that way, and in fact everyone assumed that's exactly how it worked (because we were told that's what they were going to do), but then I recall seeing someone admit that they never got around to implementing it. Can't remember if that was a tweet or a VLOG or whatever.

So then we were told again that they were going to reinstate that plan for CW... but CW isn't here yet, so why should we assume that Elo per weight class is?

Oddly, the addition of the Clans has made all of this tougher to figure out because of the large influx of new (or long break) players cluttering up the patterns we were used to seeing.


So, I looked it up for you, just to make this clear (and proof, because you know, links or it didn't happen):

http://mwomercs.com/...ost__p__3298159

Quote

This one is a bit tricky, given that multiple weight classes, each with their own Elos, would essentially mean us queuing one user multiple times in the matchmaking queue. Given the manner in which the matchmaker is currently implemented (it's a highly threaded process), this would be difficult. If design asked for this, we would find a way to make it happen, to the extent of rewriting the matchmaker if required. The turnaround time on this feature would be high though, and design would definitely take this into account.


#65 Ghogiel

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Posted 20 June 2014 - 12:54 PM

I'll just leave this here for relevant mechwarriors to ponder

Posted Image

#66 Deathlike

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Posted 20 June 2014 - 12:58 PM

View PostGhogiel, on 20 June 2014 - 12:54 PM, said:

I'll just leave this here for relevant mechwarriors to ponder

Posted Image


Best guess is that your medium mech Elo dragged your 4-man's Elo down vs Alpha Lance.

This is based on the assumption that Light or Medium mech Elo is most certainly lower than what you'd have for Assaults and Heavies.

#67 AssaultPig

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Posted 20 June 2014 - 12:59 PM

there has never, afaik, been any evidence posted anywhere that elo bears on which lance a player is assigned to. If there is, I would like to see it. I believe it's been verified that command will occasionally be passed to higher-elo players, and you see that getting auto-assigned to people all over the place.

Pre-form groups will be assigned to alpha lance first, then bravo if there are two (and charlie if there are three, by I don't think I've ever seen that happen in a pub.) So there might be some correlation between alpha lance and elo over a large sample, but it's just because the matchmaker assigns groups to alpha first.

#68 Screech

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Posted 20 June 2014 - 01:01 PM

I never like it when I am dropping solo and in alpha. I just feel like the matchmaker is setting me up. Bravo when solo is like a warm comfy sofa though.

#69 TheCaptainJZ

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Posted 20 June 2014 - 01:06 PM

The theory I've heard is the higher elo players are generally in alpha lance. In reality, it's probably more like the target elo that the matchmaker is using to pick teams. The matchmaker does pick groups first (iirc, only one per team, or was that broken?) and that gets put in alpha lance. Pugs fill the rest in order of how well they fit the elo criteria, i'd guess.

#70 Wintersdark

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Posted 20 June 2014 - 01:08 PM

View PostDeathlike, on 20 June 2014 - 12:18 PM, said:


Explain what part.

A 2-man or 3-man in Alpha allows for a solo player to be in Alpha Lance.

It might be unclear or non-obvious, but if there's no premade in alpha (which I don't think I've ever seen), it is "possible" your Elo has not reached a level where there is a premade in alpha.

Here's a way of thinking of it.

It is WAY HARD to climb the Elo ladder while playing solo. It's not impossible, but difficult. When you're in a group... in theory (and in practice), playing together generally tends to increase the chances of winning (but by no means a given), therefore as a group you're going to gain Elo faster, and thus at higher levels, the number of premades increase and therefore more higher Elo players involved. This does NOT mean that all high Elo players are alike in skill. In fact it is almost unlikely the case. You can "inflate your Elo" by being in groups, but not be a very good individual player... rather being more effective as a team player. So, when high Elo players play solo, they are inevitably be saddled with a lot more "underhive" and thus are "required" to carry some of them by design. It's one of those things that feeds itself and it's harder to properly quantify w/o an understanding of a player's mentality.

For TL;DR, higher Elo players tend to be in premades and are put in Alpha Lance more often than not.
This is a very good post, and deserves a good read and understanding.

People who play primarily in premades will win more often (teamwork trumps individual skill), and thus climb Elo ratings faster. This doesn't mean those players are individually better players, and that's something solo players need to keep in mind. Not to come out swinging in stupid arguments, but to recognize that people who regularly group may well(probably) have a higher Elo ranking relative to individual skills - thus its not a reflection on the solo player being bad.

#71 Ghogiel

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Posted 20 June 2014 - 01:10 PM

View PostDeathlike, on 20 June 2014 - 12:58 PM, said:


Best guess is that your medium mech Elo dragged your 4-man's Elo down vs Alpha Lance.

This is based on the assumption that Light or Medium mech Elo is most certainly lower than what you'd have for Assaults and Heavies.


yeah it is certainly lower than my assaults and heavies. But my SHDs were pushing a 2.0 w/l.

And Carnage and Lady in assault mech gglcose

I can only speak for myself but if the other 3 in my lance and alpha lance wanted to have a scrim I'd be down lol

Edited by Ghogiel, 20 June 2014 - 01:11 PM.


#72 Wintersdark

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Posted 20 June 2014 - 01:11 PM

Anyways, my overall argument here was that groups are assigned from largest to smallest alpha>bravo>charlie, then solo players are added.

I do _not_ believe that Elo is factored into either the solo player placement or which group gets alpha, but obviously that's going to remain up in the air until confirmed as its not testable. The group thing, however, is both directly observable AND what PGI has said happens.

#73 Mc JR

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Posted 20 June 2014 - 01:12 PM

Nowhere does it say ELO is responsible for lance placement, there was a post on the dev's twitter that it said it has to do with connection time to server and i land all over the board.

#74 Wintersdark

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Posted 20 June 2014 - 01:17 PM

View PostDeathlike, on 20 June 2014 - 12:35 PM, said:


So, I looked it up for you, just to make this clear (and proof, because you know, links or it didn't happen):

http://mwomercs.com/...ost__p__3298159

Anecdotal, but my observations have been, over absurdly many drops, that this is absolutely provable.

My assault Elo is reasonably high. I regularly see all the "big names" when in them. My heavies and mediums are lower, and I see a different (and wider variety) set of players. Most noticeably, however, my light Elo is very low. When I first started playing lights, I deliberately tanked it... From there, I'm an atrociously bad light pilot, so its been easy to stay there.

I see an entirely different set of players in lights. I go from a sea of 3D's, Shadowhawk and victors to swafts of people with horrendously stupid builds, spouting all sorts of nonsense in chat, etc. Not the odd random troll, but most of the players.

I can exploit that, when I'm feeling exploitive, by joining a high Elo group and dropping in an ECM light. My light Elo is so low, we get a noticeably different set of opponents as a result.

#75 Fatal25

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Posted 20 June 2014 - 01:21 PM

If you read this developer post from December 2012....

http://mwomercs.com/...79-matchmaking/

it seems to just say your ELO (whatever that really is) has some bearing on matchmaking, but I don't see anything that says it has to do with lance assignment.

#76 Joseph Mallan

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Posted 20 June 2014 - 01:26 PM

View PostGhogiel, on 20 June 2014 - 12:10 PM, said:

Yeah but it's still irrelevant really. They could have called it MWO MM scrambled eggs style and it wouldn't change anything. And really having some random with underhive understanding of premades in MWO trying to educate the masses... really now
it would be more believable. ;)


(Can I get Cheese on those Eggs? I really like Cheese on my scrambled eggs!) :)

#77 Ghogiel

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Posted 20 June 2014 - 01:28 PM

View PostJoseph Mallan, on 20 June 2014 - 01:26 PM, said:

it would be more believable. ;)


(Can I get Cheese on those Eggs? I really like Cheese on my scrambled eggs!) :)

If your Elo is high enough you can have all the cheese you can eat

#78 Deathlike

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Posted 20 June 2014 - 01:32 PM

View PostGhogiel, on 20 June 2014 - 01:10 PM, said:


yeah it is certainly lower than my assaults and heavies. But my SHDs were pushing a 2.0 w/l.

And Carnage and Lady in assault mech gglcose

I can only speak for myself but if the other 3 in my lance and alpha lance wanted to have a scrim I'd be down lol


Win moar for your mediums! MAKE IT SO!!!

Seriously though, there's a limit to where a medium can only do so much compared to other classes (well, to some degree Lights, but I think Lights have a lot more utility that allow it to go further on the Elo scale than a medium).

Alpha Lance derping is an artifact of just... derping in general.

It happens... although it would be more visible at lower Elo levels (at least I see plenty of that in mine, even being a part of that derp).


View PostWintersdark, on 20 June 2014 - 01:11 PM, said:

Anyways, my overall argument here was that groups are assigned from largest to smallest alpha>bravo>charlie, then solo players are added.

I do _not_ believe that Elo is factored into either the solo player placement or which group gets alpha, but obviously that's going to remain up in the air until confirmed as its not testable. The group thing, however, is both directly observable AND what PGI has said happens.


I am willing to consider first come first serve on solo PUGs, given that the MM still has to look for them towards the end of its search.


View PostWintersdark, on 20 June 2014 - 01:17 PM, said:

Anecdotal, but my observations have been, over absurdly many drops, that this is absolutely provable.

My assault Elo is reasonably high. I regularly see all the "big names" when in them. My heavies and mediums are lower, and I see a different (and wider variety) set of players. Most noticeably, however, my light Elo is very low. When I first started playing lights, I deliberately tanked it... From there, I'm an atrociously bad light pilot, so its been easy to stay there.

I see an entirely different set of players in lights. I go from a sea of 3D's, Shadowhawk and victors to swafts of people with horrendously stupid builds, spouting all sorts of nonsense in chat, etc. Not the odd random troll, but most of the players.

I can exploit that, when I'm feeling exploitive, by joining a high Elo group and dropping in an ECM light. My light Elo is so low, we get a noticeably different set of opponents as a result.


I honestly want to avoid as much of the underhive as much as possible, but for now I'll keep seeing them passing through every PUG match. It's just the nature of the beast.

For the record though, I did get a short opportunity to play with some of the Lords one day (it was before the team tourney - they were doing practice) and I know a few. The thing is when I started dropping with them in a premade... it was like playing a VERY DIFFERENT GAME. Wait times are a pain (I was dragging the average Elo down, which I guess helps), but the quality of play is something I keep theorizing about and ACTUALLY seeing it for what it is (gogo meta-DS) and it puts into a serious perspective on how a game really looks different depending on your actual skill level. It fascinates me (although I get bored of the meta too) and while I can't say it's the gospel truth (when it is), people need to really take a harder look at that team tourney results and see WHY a team won. If you can even reasonably analyze what worked and what didn't and how the match was won, you'd understand that all these "skill" and "weapon" debates are not just something made out of thin air (unless, your argument is coming from left field - underhive powered) that people don't ever spec other people doing stuff successfully over a long period of time and try to copy/emulate them correctly... so it's always going to be a hotly debated discussion when people don't know whether they are actually good or not.

#79 TheNef

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Posted 20 June 2014 - 01:40 PM

I have always dropped solo and 90% of the time i'm in the Alpha lance, in both light and heavy, although in my case I cant see it having anything to do with my ELO. I would say i'm an average player at best.

#80 Ghogiel

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Posted 20 June 2014 - 01:40 PM

View PostDeathlike, on 20 June 2014 - 01:32 PM, said:


Win moar for your mediums! MAKE IT SO!!!

Seriously though, there's a limit to where a medium can only do so much compared to other classes (well, to some degree Lights, but I think Lights have a lot more utility that allow it to go further on the Elo scale than a medium).

Ace level players no one has even heard of have Elo so high that carnage and ladys assault mech Elo can't make up for my deficit Elo in meds.

yeah...

My meds might have near as good stats as those CTFs even after tanking my SHDs in 12s anyway. who knows.

Edited by Ghogiel, 20 June 2014 - 01:41 PM.






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