Most of the Clan pilots I've seen are morons.
One thing you have to do is approach them as an entirely different beast. It's not the same as IS versus IS. IS versus Clan works with IS being more tactically minded. Ambushes, flanks, teamwork, etc. Twist to spread damage, hit once and hard, try again in a short while, use cover, etc.
Clans are about individual glory and the way the weapons were balanced due reflect this. For example Clan weapons require the Clan mechs to constantly face the enemy; the plethora of attachment nerfs slow down torso twist, speed, this, that, etc. also reflect this by discouraging it. Rush at enemy, stare at enemy, fire everything, watch it die or die trying.
Clan mechs generally can't handle horizontal combat, so if you go around them they are at a major disadvantage. And when you add height to the mix, Clan mechs are screwed. You can hit their rear torsos from above, which are always weaker than their fronts. Many Stormcrows for example have less than 8 armor on the rear. A single poptart blast of 2 PPCs and 1 AC/5 would half-way fry them. Two consecutive poptart strikes + 1 extra AC/5 round will kill them.
Or just do 35 to the cockpit; I've noticed EVERY Clan mech has a HUGE easy to hit cockpit.
Now, next month the Kitfox and Nova will roll out for cbills.
Meanwhile, "true" Clanners will never go for the leg or your cockpit. Though we can't rely on that, not every Clan user is a 'true' Clanner. (...and this depends on which Clan.)
Edited by Koniving, 29 June 2014 - 09:04 PM.