It's changed the game alot. Some games I only get a few hits with LRMs even though I fire 1100-1200 on targets that were just locked-on, but the lock breaks in mid-flight, so lock-ons of about 3 seconds unless I can get Line of Sight on them, (LoS). In these games my team will lose usually.
To get Line of Sight on a mech you usually get LoS on 3 to 5 mechs and they all shoot back at you, so you have to retreat and lose the lock due to Radar Dep. Or maybe you do get a hit, but your mech is all shot up by direct fire.
I became so convinced of the OP'ness of Radar Dep that I replaced AMS with it on all my mechs and so far no missiles have hit except for once, but only minor damage.
So a few suggestions to restore some competitive balance:
TAGed mechs lose Radar Dep for 5 seconds.
PPC hits shut Radar Dep down for 5 seconds like ECM. This would be Battletech's counter if Radar Deprivation modules existed in Battletech.
-or-
Since Radar Dep forces LRMs to be used with Line of Sight and so have the playermech stand for 4-7 seconds in direct-fire, LRMs should do a good deal more damage with LoS than they do now. This is reasonable because ever since LRMs were introduced they were balanced to be used with weak indirect damage being a major source of total damage, and this is now greatly diminished (in some matches 70-90% misses from indirect targeting). This would be the most competitive balance adjustment as well.
At any rate Radar Deprivation module should not be undefeatable.
Edited by Lightfoot, 22 June 2014 - 04:51 PM.