Jman5, on 23 June 2014 - 08:59 AM, said:
Medium Lasers
A Clan Medium Laser does 7 damage and has a 1.3 beam duration. This means that it takes 1.3 seconds for the full 7 damage to apply. An Inner Sphere medium laser does 5 damage, with a 1 second beam duration.
However, if you do the math this means that a clan medium laser is going to do 5.38 damage per second of beam duration, while an inner sphere medium laser does only 5 damage per second of beam duration.
So if you manage to keep the beam on target for 30% longer, and you also pay an extra 25% more heat you can generate 0.38 more damage per second.
Jman5, on 23 June 2014 - 08:59 AM, said:
Small Lasers
A clan er small laser does 5 damage with a beam duration of 1 second. an IS small laser does 3 damage with a beam duration of 0.75 seconds. This gives clans 5 damage per second of beam duration and the IS 4 damage per second of beam duration.
This one is in favor of the Clan SML. But I'll come back to this point.
Jman5, on 23 June 2014 - 08:59 AM, said:
I believe I have convincingly refuted the commonly held belief that longer beam duration gives IS lasers an advantage in this field. The truth is that the increased damage the Clan Lasers have counteract the disadvantage of the longer beam duration, thus making it irrelevant when you compare them to their IS counterpart.
I believe your analysis is incomplete, and therefore your conclusions are incomplete - yes even with your disclaimer.
1) You left out heat vs. effective damage ratios in your calculations.
2) You left out an entire class of lasers, LLAS/ERLLAS/cERLLAS. Whether it's coincidental or on purpose, this one will largely favor the IS ER LLAS vs. c ER LLAS (0.9 per tick vs. 0.74 per tick, means it will take 1.2s to equalize vs. the IS LLAS.
On top of this, you have isolated weapon systems in a vacuum, without looking at their respective ecosystems nor the platforms they will be used on.
These are quantitative points that are just as important as qualitative ones, they just don't make for pretty charts.
For example, as good as the 180m cER SML is (and it is excellent) - Clan lights (the most likely users of these, aside from the Nova) are unable to break 100kph.
Would you trade 30 or 50 kph off the top of an IS mech so you could have an additional 60m of optimal range and slightly higher damage efficiency?
Yes, the cER MLAS are excellent and they are mounted on Mechs that have burst fire ACs instead of pinpoint FLD ACs - they better be more efficient and higher DPS, because that's what those mechs have going for them against 30 pinpoint FLD alphas, and light mechs that are 30 to 50% faster.
The cER LLAS are balanced, and possibly even underperformers (time will tell, I'm not ready to make a judgement now).
You have 810m range, but mostly low slung mounts on many clan mechs.
You do 11.8 damage, but it takes a second and a half to do it in a game environment where getting a full 1s beam was not really a given.
And more importantly, and kind of shocking really, you completely ignored that more required time on target will generally mean more spread. So even if you get every last tenth of a second on target, you will likely have more overall spread on average with the clan lasers due to longer beam times.
Are we truly at a point in game where people are worried about the impact of slightly more efficient Small and Medium lasers on mechs who have much fewer pinpoint FLD options, unchangeable engines and unchangeable armor/structures?
Edited by Ultimatum X, 23 June 2014 - 10:47 AM.